Player Matchup

Ne Zha
Ne Zha
Axelviii81
Ne Zha
Level 148
God Stats
2W - 1L
1,813 SR
Queue Stats
83W - 103L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ChikpeaMan
Morgan Le Fay
Level 63
God Stats
1W - 0L
1,409 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Khepri
Khepri
tinnybirch
Khepri
Level 124
God Stats
5W - 4L
1,705 SR
Queue Stats
65W - 65L
1,513 Elo+
Party 2
Team Averages
Level 112
1,642 SR
1,498 Elo+

VS

Team Averages
Level 106
1,401 SR
1,353 Elo+
Jormungandr
Jormungandr
Newonics
Jormungandr
Level 28
God Stats
0W - 1L
1,252 SR
Queue Stats
2W - 5L
1,256 Elo+
Party 1
Hou Yi
Hou Yi
UnknownSoldier10
Hou Yi
Level 130
God Stats
0W - 1L
1,321 SR
Queue Stats
15W - 16L
1,360 Elo+
Party 1
Discordia
Discordia
ofoxgiven
Discordia
Level 160
God Stats
12W - 11L
1,630 SR
Queue Stats
267W - 299L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Axelviii81
Ne Zha
17
9 / 2 / 5
12,267
722
18,265
14,227
7,882
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
ChikpeaMan
Morgan Le Fay
17
6 / 0 / 11
12,294
723
22,099
11,565
6,433
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
tinnybirch
Khepri
16
4 / 1 / 12
11,521
678
9,359
14,865
16,286
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Newonics
Jormungandr
14
0 / 1 / 2
9,418
554
5,529
20,197
25,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 8 / 1
9,330
549
8,875
20,526
8,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
ofoxgiven
Discordia
12
2 / 10 / 1
9,319
548
12,942
15,891
6,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
19
Kills
3
3
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Axelviii81
Ne Zha
9
2
5
5.75
W
Morgan Le Fay
ChikpeaMan
Morgan Le Fay
6
0
11
11.5
L
Jormungandr
Newonics
Jormungandr
0
1
2
1
L
1
8
1
0.19
L
Discordia
ofoxgiven
Discordia
2
10
1
0.25
W
Khepri
tinnybirch
Khepri
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,723
Damage
27,346
40,657
Taken
56,614
30,601
Mitigated
40,402
6,538
Healing
5,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Axelviii81
Ne Zha
18,265
3,926
0
1,721
14,227
7,882
1,507
5,281
8,698
0
69,929
W
Morgan Le Fay
ChikpeaMan
Morgan Le Fay
22,099
2,389
0
2,634
11,565
6,433
1,290
6,734
4,422
53,249
0
L
Jormungandr
Newonics
Jormungandr
5,529
991
0
0
20,197
25,251
0
12,861
6,661
22,901
0
L
8,875
3,039
0
3,612
20,526
8,694
0
8,108
12,062
0
26,777
L
Discordia
ofoxgiven
Discordia
12,942
1,053
0
1,750
15,891
6,457
0
9,062
6,283
35,383
0
W
Khepri
tinnybirch
Khepri
9,359
1,251
224
1,959
14,865
16,286
59
6,518
7,931
23,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,082
Gold Earned
28,067
185
Minions Killed
140
9
Camps Cleared
3
925,653
Distance Traveled
764,259
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,267
722
72
4
7
326,762
2
W
Morgan Le Fay
12,294
723
82
5
2
300,593
3
L
Jormungandr
9,418
554
41
2
1
301,616
0
L
Hou Yi
9,330
549
46
3
1
255,465
0
L
Discordia
9,319
548
53
3
1
207,178
3
W
Khepri
11,521
678
31
2
0
298,298
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role