Player Matchup

Neith
Neith
Ahpau--
Neith
Level 104
God Stats
1W - 0L
1,701 SR
Queue Stats
44W - 49L
1,410 Elo+
Party 1
Atlas
Atlas
Ghostley78
Atlas
Level 89
God Stats
4W - 1L
1,602 SR
Queue Stats
40W - 43L
1,412 Elo+
Party 1
Izanami
Izanami
bcarpkcarp
Izanami
Level 29
God Stats
8W - 5L
1,580 SR
Queue Stats
25W - 25L
1,435 Elo+
Party 1
Charybdis
Charybdis
fierce_unit_4791
Charybdis
Level 43
God Stats
2W - 2L
1,693 SR
Queue Stats
29W - 37L
1,386 Elo+
Party 1
Yu Huang
Yu Huang
youthfulangst
Yu Huang
Level 44
God Stats
1W - 2L
1,316 SR
Queue Stats
431W - 478L
1,504 Elo+
Solo
Team Averages
Level 62
1,579 SR
1,430 Elo+

VS

Team Averages
Level 54
1,411 SR
1,422 Elo+
Rama
Rama
GIonky
Rama
Level 4
God Stats
1W - 2L
1,710 SR
Queue Stats
27W - 43L
1,352 Elo+
Party 2
Heimdallr
Heimdallr
I HolyGenesis I
Heimdallr
Level 41
God Stats
0W - 1L
1,192 SR
Queue Stats
108W - 126L
1,461 Elo+
Solo
Tiamat
Tiamat
KingDizzy924324
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
TheGlobMan
Gilgamesh
Level 39
God Stats
4W - 4L
1,198 SR
Queue Stats
73W - 93L
1,417 Elo+
Party 2
Ratatoskr
Ratatoskr
atylerx
Ratatoskr
Level 160
God Stats
26W - 22L
1,456 SR
Queue Stats
234W - 228L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ahpau--
Neith
15
8 / 0 / 13
8,835
884
12,478
7,137
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
16
9 / 2 / 16
9,841
984
11,172
12,038
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
bcarpkcarp
Izanami
14
2 / 2 / 12
8,035
804
7,493
6,010
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
14
3 / 1 / 15
8,056
806
7,100
6,760
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
youthfulangst
Yu Huang
15
4 / 1 / 8
8,826
883
10,195
8,423
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
GIonky
Rama
11
1 / 6 / 1
6,382
638
4,461
11,456
4,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
I HolyGenesis I
Heimdallr
13
1 / 6 / 2
7,175
718
6,083
12,728
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 6 / 4
6,809
681
6,890
12,736
7,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
TheGlobMan
Gilgamesh
12
0 / 4 / 2
7,042
704
3,348
9,505
6,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
atylerx
Ratatoskr
13
4 / 5 / 0
7,467
747
9,096
12,558
7,135
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
15
26
Kills
6
6
Deaths
27
64
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
Ahpau--
Neith
8
0
13
14.5
L
Rama
GIonky
Rama
1
6
1
0.25
W
Atlas
9
2
16
8.5
L
Heimdallr
I HolyGenesis I
Heimdallr
1
6
2
0.33
L
0
6
4
0.33
L
Gilgamesh
TheGlobMan
Gilgamesh
0
4
2
0.25
L
Ratatoskr
atylerx
Ratatoskr
4
5
0
0.8
W
Izanami
bcarpkcarp
Izanami
2
2
12
4
W
Charybdis
3
1
15
10.5
W
Yu Huang
youthfulangst
Yu Huang
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,438
Damage
29,878
40,368
Taken
58,983
26,819
Mitigated
32,412
7,764
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ahpau--
Neith
12,478
5,718
0
2,393
7,137
4,026
2,448
788
6,349
0
24,436
L
Rama
GIonky
Rama
4,461
3,897
0
386
11,456
4,632
0
5,341
6,115
0
8,776
W
Atlas
11,172
3,706
0
1,496
12,038
12,605
755
2,254
9,784
21,797
0
L
Heimdallr
I HolyGenesis I
Heimdallr
6,083
2,114
0
1,039
12,728
6,286
13
3,563
9,165
0
14,457
L
6,890
403
121
2,170
12,736
7,798
0
4,605
8,131
17,928
0
L
Gilgamesh
TheGlobMan
Gilgamesh
3,348
1,066
977
928
9,505
6,561
382
4,639
4,866
0
12,106
L
Ratatoskr
atylerx
Ratatoskr
9,096
1,744
0
2,793
12,558
7,135
0
3,219
9,339
0
20,773
W
Izanami
bcarpkcarp
Izanami
7,493
4,025
0
772
6,010
3,136
2,531
926
5,084
0
23,204
W
Charybdis
7,100
3,117
0
1,334
6,760
2,795
898
1,313
5,447
0
17,456
W
Yu Huang
youthfulangst
Yu Huang
10,195
756
0
1,769
8,423
4,257
642
1,609
6,814
39,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,593
Gold Earned
34,875
193
Minions Killed
107
0
Camps Cleared
0
1,119,963
Distance Traveled
925,808
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,835
884
36
4
0
226,599
0
L
Rama
6,382
638
10
1
0
167,915
0
W
Atlas
9,841
984
24
2
0
248,827
1
L
Heimdallr
7,175
718
15
2
0
178,640
0
L
Tiamat
6,809
681
24
2
0
180,744
2
L
Gilgamesh
7,042
704
24
2
0
185,157
2
L
Ratatoskr
7,467
747
34
3
0
213,352
2
W
Izanami
8,035
804
37
4
0
183,405
0
W
Charybdis
8,056
806
24
2
0
219,576
0
W
Yu Huang
8,826
883
72
7
0
241,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role