Player Matchup

Nemesis
Nemesis
Amalthea3
Nemesis
Level 124
God Stats
1W - 1L
1,828 SR
Queue Stats
32W - 43L
1,434 Elo+
Party 2
Geb
Geb
Bormoly
Geb
Level 146
God Stats
4W - 5L
1,453 SR
Queue Stats
86W - 99L
1,423 Elo+
Party 2
Artemis
Artemis
CorkParachutRUS
Artemis
Level 124
God Stats
2W - 4L
1,570 SR
Queue Stats
38W - 31L
1,499 Elo+
Party 3
Tiamat
Tiamat
H20 Diliriys
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,499 Elo+
Party 3
King Arthur
King Arthur
IXI_FuzionX
King Arthur
Level 117
God Stats
4W - 12L
1,280 SR
Queue Stats
105W - 100L
1,513 Elo+
Solo
Team Averages
Level 120
1,526 SR
1,474 Elo+

VS

Team Averages
Level 112
1,621 SR
1,503 Elo+
Heimdallr
Heimdallr
Ghants502
Heimdallr
Level 158
God Stats
26W - 11L
1,687 SR
Queue Stats
1,143W - 1,054L
1,510 Elo+
Party 1
Mercury
Mercury
MEGA-XD_YT
Mercury
Level 129
God Stats
9W - 4L
1,774 SR
Queue Stats
283W - 250L
1,529 Elo+
Party 1
Cerberus
Cerberus
Sanroso15
Cerberus
Level 129
God Stats
6W - 6L
1,500 SR
Queue Stats
471W - 384L
1,525 Elo+
Party 1
Ah Puch
Ah Puch
Y0uZiixX
Ah Puch
Level 111
God Stats
6W - 3L
1,554 SR
Queue Stats
33W - 36L
1,477 Elo+
Solo
Ymir
Ymir
astuto_zero
Ymir
Level 34
God Stats
44W - 34L
1,590 SR
Queue Stats
57W - 54L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amalthea3
Nemesis
11
1 / 2 / 0
6,363
489
4,392
10,920
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
9
0 / 0 / 1
5,795
446
2,766
6,634
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 2 / 0
5,215
401
6,928
5,922
2,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
11
0 / 2 / 0
5,924
456
1,716
5,571
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
IXI_FuzionX
King Arthur
11
0 / 5 / 1
6,293
484
8,201
14,128
6,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ghants502
Heimdallr
11
1 / 1 / 1
6,416
494
6,444
7,978
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
MEGA-XD_YT
Mercury
13
6 / 0 / 0
7,590
584
4,335
7,346
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Sanroso15
Cerberus
13
3 / 1 / 2
7,973
613
8,117
11,707
8,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Y0uZiixX
Ah Puch
13
1 / 0 / 0
7,303
562
4,195
4,748
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 1
6,851
527
1,673
8,484
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
11
11
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Amalthea3
Nemesis
1
2
0
0.5
L
Geb
0
0
1
0.5
L
1
2
0
0.5
W
Heimdallr
Ghants502
Heimdallr
1
1
1
1.5
L
Tiamat
0
2
0
0
L
King Arthur
IXI_FuzionX
King Arthur
0
5
1
0.1
W
Mercury
MEGA-XD_YT
Mercury
6
0
0
6
W
Cerberus
Sanroso15
Cerberus
3
1
2
4
W
Ah Puch
Y0uZiixX
Ah Puch
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,003
Damage
24,764
43,175
Taken
40,263
20,882
Mitigated
22,559
10,622
Healing
13,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Amalthea3
Nemesis
4,392
1,999
0
1,566
10,920
4,341
0
2,165
8,749
0
47,017
L
Geb
2,766
342
0
2,163
6,634
4,307
0
667
5,967
13,644
0
L
6,928
2,841
0
1,508
5,922
2,213
0
724
5,198
0
40,210
W
Heimdallr
Ghants502
Heimdallr
6,444
3,679
0
3,670
7,978
3,016
138
831
7,147
0
58,896
L
Tiamat
1,716
327
0
1,403
5,571
3,286
101
2,603
2,968
40,806
0
L
King Arthur
IXI_FuzionX
King Arthur
8,201
1,978
0
3,982
14,128
6,735
0
7,241
6,308
0
48,445
W
Mercury
MEGA-XD_YT
Mercury
4,335
1,943
0
750
7,346
2,549
0
92
7,254
0
58,955
W
Cerberus
Sanroso15
Cerberus
8,117
1,352
0
3,584
11,707
8,301
0
0
11,707
46,409
0
W
Ah Puch
Y0uZiixX
Ah Puch
4,195
237
0
2,484
4,748
2,021
705
1,624
3,124
58,115
0
W
1,673
214
259
2,664
8,484
6,672
0
1,935
6,549
20,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,590
Gold Earned
36,133
322
Minions Killed
452
0
Camps Cleared
0
1,237,095
Distance Traveled
1,175,445
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,363
489
80
6
0
289,244
3
L
Geb
5,795
446
15
1
0
288,562
4
L
Artemis
5,215
401
65
5
0
213,677
4
W
Heimdallr
6,416
494
94
7
0
204,741
1
L
Tiamat
5,924
456
87
7
0
219,974
1
L
King Arthur
6,293
484
75
6
0
225,638
2
W
Mercury
7,590
584
100
8
0
295,943
2
W
Cerberus
7,973
613
129
10
0
222,815
0
W
Ah Puch
7,303
562
99
8
0
214,222
3
W
Ymir
6,851
527
30
2
0
237,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role