Player Matchup

Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Proximity_Flow
Lancelot
Level 128
God Stats
5W - 0L
1,733 SR
Queue Stats
15W - 9L
1,578 Elo+
Solo
Bacchus
Bacchus
anime-freak2011
Bacchus
Level 136
God Stats
7W - 6L
1,407 SR
Queue Stats
134W - 197L
1,357 Elo+
Solo
Team Averages
Level 140
1,547 SR
1,479 Elo+

VS

Team Averages
Level 70
1,485 SR
1,406 Elo+
Chaac
Chaac
Laytaw123
Chaac
Level 89
God Stats
4W - 3L
1,599 SR
Queue Stats
9W - 8L
1,524 Elo+
Solo
Ao Kuang
Ao Kuang
corraalesss
Ao Kuang
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 81L
1,297 Elo+
Solo
Janus
Janus
kracker34000
Janus
Level 80
God Stats
21W - 33L
1,355 SR
Queue Stats
208W - 256L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 1 / 4
7,694
641
6,858
10,887
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
14
9 / 3 / 2
9,665
805
17,134
15,806
12,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 7
8,279
690
8,161
13,117
14,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Laytaw123
Chaac
12
0 / 1 / 5
7,543
629
12,716
14,171
11,589
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
corraalesss
Ao Kuang
12
3 / 5 / 2
8,345
695
4,843
13,447
11,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 2
8,253
688
11,945
8,924
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
11
Kills
5
5
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
1
4
2
L
Chaac
Laytaw123
Chaac
0
1
5
2.5
W
Lancelot
9
3
2
3.33
W
2
1
7
5.5
L
Ao Kuang
corraalesss
Ao Kuang
3
5
2
0.8
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,153
Damage
29,504
39,810
Taken
36,542
31,753
Mitigated
26,082
9,507
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,858
3,005
0
1,597
10,887
5,155
673
5,053
5,834
0
32,544
L
Chaac
Laytaw123
Chaac
12,716
2,515
0
4,406
14,171
11,589
0
4,856
9,200
1,054
28,695
W
Lancelot
17,134
2,578
0
7,874
15,806
12,516
192
7,395
8,411
0
35,005
W
8,161
1,317
0
36
13,117
14,082
62
5,234
7,883
23,729
0
L
Ao Kuang
corraalesss
Ao Kuang
4,843
821
0
2,964
13,447
11,287
0
2,415
10,617
9,252
0
L
11,945
692
0
43
8,924
3,206
227
1,183
7,474
35,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,638
Gold Earned
24,141
138
Minions Killed
114
7
Camps Cleared
4
707,490
Distance Traveled
652,688
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,694
641
58
5
5
229,042
2
L
Chaac
7,543
629
44
4
2
239,852
2
W
Lancelot
9,665
805
55
5
1
241,899
0
W
Bacchus
8,279
690
25
2
1
236,549
1
L
Ao Kuang
8,345
695
10
1
2
211,030
0
L
Janus
8,253
688
60
5
0
201,806
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role