Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Infix11
Nemesis
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
352W - 354L
1,531 Elo+
Solo
Janus
Janus
Jąndroid
Janus
Level 99
God Stats
49W - 63L
1,406 SR
Queue Stats
61W - 70L
1,421 Elo+
Solo
Thoth
Thoth
mavime1555
Thoth
Level 65
God Stats
0W - 5L
1,223 SR
Queue Stats
236W - 238L
1,436 Elo+
Solo
Athena
Athena
ıтαcнı
Athena
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,433 Elo+
Solo
Team Averages
Level 93
1,426 SR
1,464 Elo+

VS

Team Averages
Level 80
1,579 SR
1,475 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Nat2727
Fenrir
Level 59
God Stats
1W - 0L
1,515 SR
Queue Stats
197W - 232L
1,405 Elo+
Solo
Yu Huang
Yu Huang
RedzZTheRed
Yu Huang
Level 86
God Stats
5W - 2L
1,649 SR
Queue Stats
153W - 155L
1,494 Elo+
Solo
Susano
Susano
RosettenCasperz
Susano
Level 126
God Stats
3W - 0L
1,731 SR
Queue Stats
41W - 35L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 4 / 1
5,754
443
3,281
11,063
4,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Infix11
Nemesis
11
2 / 3 / 0
6,561
505
5,028
12,692
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Jąndroid
Janus
8
1 / 1 / 0
6,226
479
3,081
2,827
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
11
0 / 3 / 0
6,278
483
4,104
7,226
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
10
0 / 1 / 2
6,104
470
2,909
12,440
9,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 4
6,168
474
7,882
7,190
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
 
Apollo
10
0 / 0 / 5
6,123
471
5,783
6,820
2,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Nat2727
Fenrir
12
1 / 2 / 2
7,225
556
3,761
11,110
4,875
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
RedzZTheRed
Yu Huang
14
3 / 0 / 4
8,256
635
6,421
5,176
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
7 / 0 / 4
7,815
601
8,788
10,985
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
12
12
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
1
0.38
W
Cthulhu
 
Cthulhu
1
2
4
1.5
W
Apollo
 
Apollo
0
0
5
2.5
L
Nemesis
Infix11
Nemesis
2
3
0
0.67
L
Janus
Jąndroid
Janus
1
1
0
1
W
Fenrir
Nat2727
Fenrir
1
2
2
1
W
Yu Huang
RedzZTheRed
Yu Huang
3
0
4
5
W
7
0
4
9
L
Thoth
0
3
0
0
L
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,403
Damage
32,635
46,248
Taken
41,281
21,473
Mitigated
17,494
6,905
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,281
831
0
651
11,063
4,006
0
3,356
7,387
0
44,031
W
Cthulhu
 
Cthulhu
7,882
1,199
100
320
7,190
3,579
0
1,709
5,481
25,410
0
W
Apollo
 
Apollo
5,783
3,401
0
1,974
6,820
2,378
216
837
5,983
0
44,008
L
Nemesis
Infix11
Nemesis
5,028
1,852
0
1,176
12,692
4,972
0
1,773
10,919
0
47,632
L
Janus
Jąndroid
Janus
3,081
556
0
857
2,827
760
0
0
2,827
30,982
0
W
Fenrir
Nat2727
Fenrir
3,761
1,090
0
2,331
11,110
4,875
1,020
2,763
8,187
0
42,180
W
Yu Huang
RedzZTheRed
Yu Huang
6,421
677
0
1,912
5,176
2,189
1,034
2,523
2,653
64,278
0
W
8,788
2,085
0
6,240
10,985
4,473
0
2,526
8,421
0
41,964
L
Thoth
4,104
541
0
912
7,226
2,505
0
4,177
3,049
53,113
0
L
Athena
2,909
1,182
434
2,875
12,440
9,230
0
4,141
7,763
22,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
35,587
328
Minions Killed
393
0
Camps Cleared
0
1,267,408
Distance Traveled
1,378,388
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,754
443
61
5
0
226,394
4
W
Cthulhu
6,168
474
43
3
0
262,390
1
W
Apollo
6,123
471
63
5
0
275,859
0
L
Nemesis
6,561
505
80
6
0
293,034
1
L
Janus
6,226
479
69
5
0
228,201
1
W
Fenrir
7,225
556
91
7
0
260,580
4
W
Yu Huang
8,256
635
136
10
0
269,056
4
W
Susano
7,815
601
60
5
0
310,503
3
L
Thoth
6,278
483
81
6
0
258,754
4
L
Athena
6,104
470
37
3
0
261,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role