Player Matchup

Izanami
Izanami
DONKEYS_HUNTER1
Izanami
Level 18
God Stats
4W - 4L
1,519 SR
Queue Stats
78W - 88L
1,419 Elo+
Party 3
Nike
Nike
Nxthxn13
Nike
Level 35
God Stats
39W - 38L
1,485 SR
Queue Stats
109W - 113L
1,439 Elo+
Party 2
Yemoja
Yemoja
TheNumber862232
Yemoja
Level 88
God Stats
3W - 2L
1,484 SR
Queue Stats
212W - 208L
1,446 Elo+
Party 2
Janus
Janus
UptightSword1
Janus
Level 126
God Stats
6W - 5L
1,533 SR
Queue Stats
219W - 201L
1,480 Elo+
Party 2
Ravana
Ravana
W-justasp
Ravana
Level 148
God Stats
15W - 23L
1,515 SR
Queue Stats
950W - 829L
1,492 Elo+
Party 3
Team Averages
Level 83
1,507 SR
1,455 Elo+

VS

Team Averages
Level 56
1,363 SR
1,416 Elo+
Kukulkan
Kukulkan
Blessed_Arab
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,279 Elo+
Party 4
Bakasura
Bakasura
Ibbii
Bakasura
Level 108
God Stats
2W - 5L
1,532 SR
Queue Stats
104W - 115L
1,493 Elo+
Party 4
Geb
Geb
TCPginger
Geb
Level 110
God Stats
1W - 3L
1,277 SR
Queue Stats
99W - 88L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
Tefah_2001
Danzaburou
Level 15
God Stats
17W - 22L
1,374 SR
Queue Stats
22W - 35L
1,293 Elo+
Party 4
Neith
Neith
lmUpcott
Neith
Level 23
God Stats
0W - 1L
1,134 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,641
564
3,231
5,475
1,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
10
1 / 1 / 3
6,277
628
2,715
5,669
4,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 2
5,809
581
865
4,461
1,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 3
6,082
608
4,439
3,831
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
W-justasp
Ravana
10
7 / 1 / 2
6,590
659
5,586
5,823
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blessed_Arab
Kukulkan
9
0 / 2 / 1
5,029
503
851
4,677
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Ibbii
Bakasura
9
1 / 3 / 0
5,034
503
3,322
7,452
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 0 / 1
4,815
482
2,244
6,887
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Tefah_2001
Danzaburou
7
0 / 3 / 1
4,669
467
1,310
5,071
1,509
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
lmUpcott
Neith
8
0 / 3 / 0
4,870
487
2,708
5,289
1,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
1
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Blessed_Arab
Kukulkan
0
2
1
0.25
W
1
1
1
1.5
L
Bakasura
Ibbii
Bakasura
1
3
0
0.33
W
Nike
1
1
3
2.5
L
0
0
1
0.5
L
Danzaburou
Tefah_2001
Danzaburou
0
3
1
0.17
W
0
0
2
1
W
2
0
3
3.5
W
Ravana
W-justasp
Ravana
7
1
2
8
L
Neith
lmUpcott
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,836
Damage
10,435
25,259
Taken
29,376
11,570
Mitigated
10,939
9,960
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Blessed_Arab
Kukulkan
851
163
0
300
4,677
1,778
282
2,460
2,063
29,604
0
W
3,231
2,613
0
1,687
5,475
1,808
0
911
4,442
0
37,592
L
Bakasura
Ibbii
Bakasura
3,322
1,797
0
2,466
7,452
3,398
0
1,582
5,746
0
26,534
W
Nike
2,715
231
0
1,716
5,669
4,389
0
0
5,629
0
38,078
L
2,244
408
0
3,087
6,887
2,935
0
572
6,315
15,281
0
L
Danzaburou
Tefah_2001
Danzaburou
1,310
396
0
803
5,071
1,509
0
314
4,727
0
16,508
W
865
510
1,952
1,845
4,461
1,960
0
961
3,500
10,928
0
W
4,439
637
2
1,066
3,831
1,068
0
756
2,972
41,645
0
W
Ravana
W-justasp
Ravana
5,586
1,149
0
1,692
5,823
2,345
0
467
5,106
0
32,654
L
Neith
lmUpcott
Neith
2,708
1,189
0
429
5,289
1,319
0
68
5,221
0
25,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,399
Gold Earned
24,417
296
Minions Killed
231
0
Camps Cleared
0
991,041
Distance Traveled
960,844
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,029
503
66
7
0
195,687
0
W
Izanami
5,641
564
73
7
0
179,888
0
L
Bakasura
5,034
503
59
6
0
214,856
1
W
Nike
6,277
628
66
7
0
176,613
3
L
Geb
4,815
482
18
2
0
197,240
3
L
Danzaburou
4,669
467
33
3
0
192,315
0
W
Yemoja
5,809
581
18
2
0
202,339
0
W
Janus
6,082
608
83
8
0
199,328
5
W
Ravana
6,590
659
56
6
0
232,873
0
L
Neith
4,870
487
55
6
0
160,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role