Player Matchup

Hel
Hel
Daniel2000ms
Hel
Level 55
God Stats
1W - 1L
1,499 SR
Queue Stats
14W - 20L
1,487 Elo+
Solo
Skadi
Skadi
FlashGamer69
Skadi
Level 84
God Stats
99W - 119L
1,519 SR
Queue Stats
218W - 247L
1,533 Elo+
Party 2
Bacchus
Bacchus
InitialWharf38
Bacchus
Level 108
God Stats
0W - 1L
1,267 SR
Queue Stats
50W - 54L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
OMG-Yankii-FR
Kukulkan
Level 136
God Stats
9W - 3L
1,765 SR
Queue Stats
457W - 447L
1,564 Elo+
Solo
Horus
Horus
gaushog135
Horus
Level 106
God Stats
4W - 3L
1,737 SR
Queue Stats
258W - 284L
1,531 Elo+
Party 2
Team Averages
Level 98
1,557 SR
1,521 Elo+

VS

Team Averages
Level 140
1,530 SR
1,520 Elo+
Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BearTrapGazelle
Lancelot
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 199L
1,578 Elo+
Solo
Janus
Janus
HoneyMew
Janus
Level 158
God Stats
1W - 2L
1,297 SR
Queue Stats
324W - 268L
1,520 Elo+
Party 1
Cupid
Cupid
Kser2102
Cupid
Level 146
God Stats
3W - 0L
1,732 SR
Queue Stats
15W - 11L
1,501 Elo+
Solo
Thoth
Thoth
Lyraleiyunero
Thoth
Level 128
God Stats
19W - 28L
1,621 SR
Queue Stats
111W - 124L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
6,738
674
3,539
8,903
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 3
6,906
691
5,828
6,101
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 3 / 1
7,102
710
5,622
10,076
7,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
OMG-Yankii-FR
Kukulkan
13
1 / 1 / 0
6,950
695
7,313
5,749
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
13
1 / 2 / 2
6,964
696
5,263
11,622
9,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
7 / 1 / 2
8,174
817
5,128
11,128
9,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
14
4 / 2 / 3
7,907
791
7,656
10,562
5,081
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
HoneyMew
Janus
14
2 / 0 / 5
7,510
751
9,709
2,829
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Kser2102
Cupid
15
0 / 0 / 10
7,829
783
7,556
8,889
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 0 / 5
7,282
728
6,123
4,162
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
3
Kills
13
13
Deaths
3
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
1
2
8
W
Lancelot
4
2
3
2.75
L
0
5
3
0.3
L
0
2
3
0.75
W
Janus
HoneyMew
Janus
2
0
5
4.5
L
1
3
1
0.5
W
Cupid
Kser2102
Cupid
0
0
10
5
W
0
0
5
2.5
L
Kukulkan
OMG-Yankii-FR
Kukulkan
1
1
0
1
L
Horus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,565
Damage
36,172
42,451
Taken
37,570
25,864
Mitigated
21,393
9,543
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,128
1,787
0
2,436
11,128
9,611
135
4,129
6,700
0
11,150
W
Lancelot
7,656
1,092
0
1,280
10,562
5,081
0
5,749
4,729
0
20,488
L
3,539
600
1,320
2,197
8,903
4,071
0
4,543
4,360
18,558
0
L
5,828
2,332
0
746
6,101
2,604
0
1,963
4,138
0
21,147
W
Janus
HoneyMew
Janus
9,709
219
68
450
2,829
957
0
991
1,802
26,385
0
L
5,622
780
0
747
10,076
7,014
0
3,495
6,581
20,679
0
W
Cupid
Kser2102
Cupid
7,556
3,620
652
2,145
8,889
4,113
1,481
4,612
4,249
0
30,466
W
6,123
123
0
462
4,162
1,631
588
993
3,145
26,811
0
L
Kukulkan
OMG-Yankii-FR
Kukulkan
7,313
621
0
250
5,749
2,564
0
1,663
4,086
26,473
0
L
Horus
5,263
2,232
839
3,444
11,622
9,611
0
4,168
7,454
0
12,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,660
Gold Earned
38,702
187
Minions Killed
199
0
Camps Cleared
0
1,008,233
Distance Traveled
1,123,307
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,174
817
15
2
0
205,623
1
W
Lancelot
7,907
791
30
3
0
252,063
2
L
Hel
6,738
674
37
4
0
187,679
2
L
Skadi
6,906
691
46
5
0
201,567
1
W
Janus
7,510
751
46
5
0
220,250
3
L
Bacchus
7,102
710
33
3
0
214,070
2
W
Cupid
7,829
783
74
7
0
219,728
8
W
Thoth
7,282
728
34
3
0
225,643
3
L
Kukulkan
6,950
695
49
5
0
198,710
3
L
Horus
6,964
696
22
2
0
206,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role