Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Tionnor00
Danzaburou
Level 45
God Stats
23W - 20L
1,588 SR
Queue Stats
44W - 50L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
assassin333179
Cu Chulainn
Level 48
God Stats
12W - 10L
1,574 SR
Queue Stats
114W - 103L
1,527 Elo+
Solo
Anubis
Anubis
harrisouly
Anubis
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 97L
1,611 Elo+
Solo
Team Averages
Level 53
1,532 SR
1,522 Elo+

VS

Team Averages
Level 90
1,572 SR
1,566 Elo+
Tsukuyomi
Tsukuyomi
Cryg0
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,806 Elo+
Party 1
Olorun
Olorun
KaPowNow
Olorun
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
368W - 393L
1,443 Elo+
Solo
Ullr
Ullr
Zapciy
Ullr
Level 25
God Stats
2W - 0L
1,698 SR
Queue Stats
11W - 2L
1,718 Elo+
Party 1
Ymir
Ymir
dark blade556
Ymir
Level 111
God Stats
2W - 0L
1,727 SR
Queue Stats
35W - 41L
1,432 Elo+
Party 1
Da Ji
Da Ji
i-Swaavy
Da Ji
Level 137
God Stats
7W - 9L
1,434 SR
Queue Stats
314W - 340L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
4 / 4 / 6
10,862
453
16,013
23,304
11,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
 
Bacchus
14
0 / 5 / 3
9,494
396
5,891
23,668
32,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Tionnor00
Danzaburou
17
1 / 8 / 0
10,805
450
13,675
23,141
10,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
assassin333179
Cu Chulainn
18
4 / 6 / 1
11,503
479
13,534
25,409
27,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
harrisouly
Anubis
16
5 / 8 / 2
10,506
438
12,369
20,183
12,180
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cryg0
Tsukuyomi
20
16 / 4 / 5
15,302
638
30,061
24,505
12,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
KaPowNow
Olorun
18
4 / 2 / 8
12,145
506
10,382
14,575
7,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Zapciy
Ullr
19
4 / 3 / 10
12,620
526
13,609
21,652
11,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 2 / 9
11,596
483
8,969
19,204
24,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Da Ji
i-Swaavy
Da Ji
20
5 / 3 / 12
13,319
555
25,214
29,191
27,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
14
Kills
31
31
Deaths
14
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
4
6
1.75
L
Bacchus
 
Bacchus
0
5
3
0.3
W
Tsukuyomi
Cryg0
Tsukuyomi
16
4
5
4.63
W
Olorun
KaPowNow
Olorun
4
2
8
4
L
Danzaburou
Tionnor00
Danzaburou
1
8
0
0.13
W
Ullr
Zapciy
Ullr
4
3
10
3
L
Cu Chulainn
assassin333179
Cu Chulainn
4
6
1
0.75
W
2
2
9
3.25
L
Anubis
harrisouly
Anubis
5
8
2
0.75
W
Da Ji
i-Swaavy
Da Ji
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,482
Damage
88,235
115,705
Taken
109,127
93,836
Mitigated
83,456
30,162
Healing
40,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
16,013
9,989
0
4,028
23,304
11,226
0
1,461
21,637
0
77,577
L
Bacchus
 
Bacchus
5,891
894
2,296
3,035
23,668
32,438
0
6,113
17,555
33,912
0
W
Tsukuyomi
Cryg0
Tsukuyomi
30,061
10,208
0
10,452
24,505
12,599
3,051
6,707
17,487
0
157,215
W
Olorun
KaPowNow
Olorun
10,382
4,378
155
7,793
14,575
7,946
3,345
2,522
11,913
78,595
9,597
L
Danzaburou
Tionnor00
Danzaburou
13,675
6,634
246
6,067
23,141
10,753
571
6,007
17,134
0
102,878
W
Ullr
Zapciy
Ullr
13,609
6,391
0
6,608
21,652
11,063
2,703
2,671
18,011
0
117,710
L
Cu Chulainn
assassin333179
Cu Chulainn
13,534
2,640
0
8,970
25,409
27,239
1,586
3,279
22,130
0
83,836
W
8,969
1,651
222
4,032
19,204
24,721
443
4,177
14,159
51,598
0
L
Anubis
harrisouly
Anubis
12,369
112
0
5,520
20,183
12,180
0
2,167
18,016
68,529
0
W
Da Ji
i-Swaavy
Da Ji
25,214
6,958
0
11,189
29,191
27,127
416
4,820
22,462
0
93,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,170
Gold Earned
64,982
583
Minions Killed
670
0
Camps Cleared
0
1,956,736
Distance Traveled
2,163,598
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,862
453
133
6
0
416,473
0
L
Bacchus
9,494
396
42
2
0
433,502
0
W
Tsukuyomi
15,302
638
208
9
0
488,719
3
W
Olorun
12,145
506
132
6
0
406,309
5
L
Danzaburou
10,805
450
160
7
0
382,064
1
W
Ullr
12,620
526
143
6
0
460,457
2
L
Cu Chulainn
11,503
479
148
6
0
388,430
1
W
Ymir
11,596
483
54
2
0
403,735
2
L
Anubis
10,506
438
100
4
0
336,267
1
W
Da Ji
13,319
555
133
6
0
404,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role