Player Matchup

Horus
Horus
CelticXxhydraxX
Horus
Level 107
God Stats
8W - 9L
1,588 SR
Queue Stats
399W - 407L
1,505 Elo+
Party 1
Arachne
Arachne
n0t souI
Arachne
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 51L
1,408 Elo+
Party 1
Jing Wei
Jing Wei
portabetus1
Jing Wei
Level 46
God Stats
0W - 2L
1,208 SR
Queue Stats
4W - 8L
1,360 Elo+
Solo
Anubis
Anubis
srsmith903
Anubis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 290L
1,402 Elo+
Solo
Atlas
Atlas
vBIG OUNCESv
Atlas
Level 72
God Stats
2W - 2L
1,479 SR
Queue Stats
57W - 52L
1,325 Elo+
Solo
Team Averages
Level 88
1,455 SR
1,400 Elo+

VS

Team Averages
Level 76
1,536 SR
1,431 Elo+
Lancelot
Lancelot
EinarTorbjorn
Lancelot
Level 127
God Stats
10W - 6L
1,701 SR
Queue Stats
235W - 229L
1,383 Elo+
Solo
Horus
Horus
Johnnydad9189
Horus
Level 45
God Stats
6W - 2L
1,415 SR
Queue Stats
122W - 131L
1,298 Elo+
Solo
Danzaburou
Danzaburou
KaOs Of KiNgS
Danzaburou
Level 109
God Stats
5W - 6L
1,403 SR
Queue Stats
246W - 256L
1,404 Elo+
Solo
Eset
Eset
N3TFLICKS
Eset
Level 65
God Stats
6W - 7L
1,500 SR
Queue Stats
720W - 699L
1,439 Elo+
Solo
Cerberus
Cerberus
solomanrocks4
Cerberus
Level 35
God Stats
5W - 2L
1,660 SR
Queue Stats
223W - 215L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
7,065
393
4,421
19,161
14,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
n0t souI
Arachne
13
4 / 5 / 1
8,399
467
5,247
17,848
6,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
portabetus1
Jing Wei
11
0 / 6 / 0
6,650
369
4,223
14,897
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
srsmith903
Anubis
14
0 / 4 / 2
8,850
492
9,525
14,969
8,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 1
7,778
432
11,838
17,089
8,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EinarTorbjorn
Lancelot
16
2 / 1 / 3
9,426
524
8,161
13,800
7,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
4 / 2 / 10
9,844
547
10,940
12,738
6,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
KaOs Of KiNgS
Danzaburou
16
7 / 0 / 1
10,496
583
13,214
9,057
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
15
9 / 2 / 4
9,960
553
18,747
13,282
6,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
solomanrocks4
Cerberus
13
0 / 0 / 9
8,522
473
6,696
12,257
10,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
22
22
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Lancelot
EinarTorbjorn
Lancelot
2
1
3
3.5
W
4
2
10
4.5
W
Danzaburou
KaOs Of KiNgS
Danzaburou
7
0
1
7.5
W
Eset
9
2
4
5.5
L
Arachne
n0t souI
Arachne
4
5
1
0.9
L
Jing Wei
portabetus1
Jing Wei
0
6
0
0
W
Cerberus
solomanrocks4
Cerberus
0
0
9
4.5
L
Anubis
srsmith903
Anubis
0
4
2
0.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,254
Damage
57,758
83,964
Taken
61,134
42,668
Mitigated
34,100
28,776
Healing
25,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,421
2,490
3,029
5,688
19,161
14,747
0
7,572
11,589
0
25,322
W
Lancelot
EinarTorbjorn
Lancelot
8,161
2,022
0
5,787
13,800
7,003
147
8,107
5,693
0
57,503
W
10,940
6,554
939
5,934
12,738
6,587
507
3,427
9,311
0
69,882
W
Danzaburou
KaOs Of KiNgS
Danzaburou
13,214
7,182
0
2,174
9,057
3,590
4,595
1,065
7,992
0
95,008
W
Eset
18,747
1,350
566
5,164
13,282
6,215
1,060
6,803
6,479
57,130
0
L
Arachne
n0t souI
Arachne
5,247
3,950
0
7,567
17,848
6,977
0
4,300
13,548
0
52,795
L
Jing Wei
portabetus1
Jing Wei
4,223
3,050
0
2,808
14,897
4,525
0
2,657
12,240
0
34,470
W
Cerberus
solomanrocks4
Cerberus
6,696
550
0
5,276
12,257
10,705
114
2,390
9,867
39,928
0
L
Anubis
srsmith903
Anubis
9,525
1,206
0
7,220
14,969
8,069
642
1,889
13,080
72,320
0
L
11,838
3,627
389
2,075
17,089
8,350
0
9,025
8,064
55,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,742
Gold Earned
48,248
376
Minions Killed
549
0
Camps Cleared
0
1,564,277
Distance Traveled
1,743,077
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,065
393
35
2
0
345,489
3
W
Lancelot
9,426
524
120
7
0
362,973
2
W
Horus
9,844
547
127
7
0
388,166
1
W
Danzaburou
10,496
583
148
8
0
309,355
0
W
Eset
9,960
553
89
5
0
323,446
1
L
Arachne
8,399
467
92
5
0
358,342
0
L
Jing Wei
6,650
369
51
3
0
284,857
0
W
Cerberus
8,522
473
65
4
0
359,137
0
L
Anubis
8,850
492
123
7
0
269,821
6
L
Atlas
7,778
432
75
4
0
305,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role