Player Matchup

Hachiman
Hachiman
Chowkii
Hachiman
Level 89
God Stats
2W - 0L
1,678 SR
Queue Stats
67W - 61L
1,551 Elo+
Party 1
Merlin
Merlin
CopperPennys
Merlin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
438W - 393L
1,545 Elo+
Party 1
Chang'e
Chang'e
Ossykrossy2
Chang'e
Level 68
God Stats
10W - 5L
1,643 SR
Queue Stats
66W - 61L
1,538 Elo+
Solo
Nemesis
Nemesis
SpaffSandwich
Nemesis
Level 108
God Stats
8W - 3L
1,470 SR
Queue Stats
163W - 140L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
lorkah
Guan Yu
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 169L
1,486 Elo+
Party 1
Team Averages
Level 107
1,558 SR
1,536 Elo+

VS

Team Averages
Level 77
1,575 SR
1,415 Elo+
Sylvanus
Sylvanus
CichyBanan
Sylvanus
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 42L
1,189 Elo+
Solo
Neith
Neith
Newtenlol
Neith
Level 60
God Stats
2W - 5L
1,655 SR
Queue Stats
61W - 67L
1,489 Elo+
Solo
Osiris
Osiris
RedzZTheRed
Osiris
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 155L
1,504 Elo+
Solo
Persephone
Persephone
mavime1555
Persephone
Level 65
God Stats
1W - 1L
1,744 SR
Queue Stats
236W - 238L
1,445 Elo+
Solo
Pele
Pele
ıтαcнı
Pele
Level 58
God Stats
9W - 8L
1,476 SR
Queue Stats
23W - 33L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chowkii
Hachiman
17
1 / 2 / 5
10,586
460
14,804
20,532
8,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
20
1 / 6 / 4
13,013
566
10,681
19,306
8,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Ossykrossy2
Chang'e
16
2 / 2 / 3
11,274
490
14,030
19,883
7,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
20
13 / 0 / 3
15,048
654
23,356
19,561
10,193
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
lorkah
Guan Yu
20
5 / 1 / 2
14,404
626
16,076
19,680
26,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CichyBanan
Sylvanus
16
1 / 1 / 3
10,113
440
6,400
14,234
17,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Newtenlol
Neith
16
0 / 2 / 3
9,069
394
11,942
17,963
9,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
18
1 / 7 / 1
11,188
486
6,693
23,371
15,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
mavime1555
Persephone
18
3 / 7 / 4
11,920
518
14,249
17,369
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 5 / 3
11,193
487
17,652
28,836
16,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
22
Kills
11
11
Deaths
22
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Chowkii
Hachiman
1
2
5
1.75
L
Sylvanus
CichyBanan
Sylvanus
1
1
3
2.5
W
Merlin
1
6
4
0.5
L
Neith
Newtenlol
Neith
0
2
3
0.75
W
Chang'e
Ossykrossy2
Chang'e
2
2
3
1.75
L
Osiris
1
7
1
0.21
W
Nemesis
13
0
3
14.5
W
Guan Yu
lorkah
Guan Yu
5
1
2
6
L
Persephone
mavime1555
Persephone
3
7
4
0.71
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,947
Damage
56,936
98,962
Taken
101,773
60,935
Mitigated
65,410
44,506
Healing
30,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Chowkii
Hachiman
14,804
8,982
0
4,787
20,532
8,067
1,027
4,715
15,817
0
79,564
L
Sylvanus
CichyBanan
Sylvanus
6,400
2,101
3,774
5,220
14,234
17,158
0
5,951
8,283
41,462
0
W
Merlin
10,681
273
152
4,962
19,306
8,455
896
5,980
13,326
115,106
0
L
Neith
Newtenlol
Neith
11,942
3,806
0
6,589
17,963
9,637
0
5,622
12,341
0
88,524
W
Chang'e
Ossykrossy2
Chang'e
14,030
1,687
8,082
9,842
19,883
7,583
0
7,177
12,706
63,969
0
L
Osiris
6,693
3,438
0
7,166
23,371
15,623
0
437
22,934
0
83,196
W
Nemesis
23,356
12,459
0
2,030
19,561
10,193
559
2,681
16,880
0
178,890
W
Guan Yu
lorkah
Guan Yu
16,076
2,545
1,426
13,225
19,680
26,637
658
96
19,584
0
136,521
L
Persephone
mavime1555
Persephone
14,249
1,283
0
3,148
17,369
6,548
590
4,053
13,309
93,720
0
L
17,652
4,516
0
4,514
28,836
16,444
0
8,648
20,188
0
97,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,325
Gold Earned
53,483
890
Minions Killed
606
0
Camps Cleared
0
2,452,507
Distance Traveled
2,223,127
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,586
460
119
5
0
449,101
3
L
Sylvanus
10,113
440
35
2
0
441,655
11
W
Merlin
13,013
566
207
9
0
415,303
3
L
Neith
9,069
394
139
6
0
437,704
9
W
Chang'e
11,274
490
104
5
0
434,354
0
L
Osiris
11,188
486
167
7
0
449,891
6
W
Nemesis
15,048
654
212
9
0
635,961
4
W
Guan Yu
14,404
626
248
11
0
517,788
4
L
Persephone
11,920
518
157
7
0
419,251
3
L
Pele
11,193
487
108
5
0
474,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role