Player Matchup

Lancelot
Lancelot
Chakushidadi
Lancelot
Level 122
God Stats
8W - 4L
1,673 SR
Queue Stats
98W - 97L
1,502 Elo+
Party 2
Yemoja
Yemoja
Cherobi
Yemoja
Level 47
God Stats
1W - 1L
1,222 SR
Queue Stats
75W - 62L
1,545 Elo+
Party 4
Bellona
Bellona
DennisNick
Bellona
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,465 Elo+
Party 2
Ne Zha
Ne Zha
Djtheafro
Ne Zha
Level 154
God Stats
8W - 5L
1,620 SR
Queue Stats
65W - 53L
1,516 Elo+
Party 4
Sol
Sol
RoyedRat
Sol
Level 129
God Stats
6W - 6L
1,609 SR
Queue Stats
93W - 93L
1,519 Elo+
Party 2
Team Averages
Level 109
1,525 SR
1,509 Elo+

VS

Team Averages
Level 85
1,498 SR
1,563 Elo+
Ymir
Ymir
ABCri
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,571 Elo+
Party 3
Vamana
Vamana
Maxoubeez
Vamana
Level 160
God Stats
43W - 22L
1,686 SR
Queue Stats
992W - 964L
1,626 Elo+
Party 1
Chang'e
Chang'e
Quick Dead3255
Chang'e
Level 62
God Stats
1W - 1L
1,321 SR
Queue Stats
203W - 256L
1,394 Elo+
Solo
Hou Yi
Hou Yi
Sommilon
Hou Yi
Level 129
God Stats
1W - 0L
1,483 SR
Queue Stats
5W - 1L
1,729 Elo+
Party 3
Chronos
Chronos
harrymcpop
Chronos
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chakushidadi
Lancelot
14
0 / 2 / 2
9,591
384
8,039
13,186
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Cherobi
Yemoja
16
0 / 3 / 2
10,112
404
7,493
16,815
12,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
DennisNick
Bellona
17
4 / 7 / 0
11,444
458
16,009
26,910
33,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Djtheafro
Ne Zha
19
5 / 3 / 1
12,039
482
20,453
19,918
10,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 4 / 0
11,797
472
18,979
23,579
11,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ABCri
Ymir
17
3 / 0 / 7
12,902
516
6,973
17,395
16,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vamana
Maxoubeez
Vamana
20
9 / 1 / 7
14,841
594
21,021
30,627
18,851
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 4 / 4
14,256
570
11,412
24,961
17,876
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
Sommilon
Hou Yi
19
2 / 5 / 2
12,559
502
5,928
18,031
6,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
harrymcpop
Chronos
20
1 / 2 / 8
13,345
534
20,093
20,275
10,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
12
Kills
19
19
Deaths
12
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
ABCri
Ymir
3
0
7
6.5
L
Lancelot
Chakushidadi
Lancelot
0
2
2
0.5
L
Yemoja
Cherobi
Yemoja
0
3
2
0.33
L
Bellona
DennisNick
Bellona
4
7
0
0.57
L
Ne Zha
Djtheafro
Ne Zha
5
3
1
1.83
W
Vamana
Maxoubeez
Vamana
9
1
7
12.5
W
4
4
4
1.5
L
3
4
0
0.75
W
Hou Yi
Sommilon
Hou Yi
2
5
2
0.6
W
Chronos
harrymcpop
Chronos
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,973
Damage
65,427
100,408
Taken
111,289
74,588
Mitigated
69,636
39,462
Healing
39,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ABCri
Ymir
6,973
1,485
0
7,961
17,395
16,673
416
8,297
9,098
36,197
0
L
Lancelot
Chakushidadi
Lancelot
8,039
2,392
0
5,819
13,186
6,246
0
4,015
9,143
0
73,397
L
Yemoja
Cherobi
Yemoja
7,493
2,292
5,337
3,995
16,815
12,727
0
9,701
7,074
28,859
0
L
Bellona
DennisNick
Bellona
16,009
6,318
0
6,467
26,910
33,206
0
12,333
13,928
0
86,705
L
Ne Zha
Djtheafro
Ne Zha
20,453
5,336
0
4,551
19,918
10,683
0
2,040
17,878
0
133,149
W
Vamana
Maxoubeez
Vamana
21,021
13,383
0
7,510
30,627
18,851
354
9,178
21,449
0
168,978
W
11,412
1,079
3,097
9,627
24,961
17,876
234
3,405
21,556
105,689
0
L
18,979
7,228
0
13,293
23,579
11,726
0
9,658
13,907
131,578
0
W
Hou Yi
Sommilon
Hou Yi
5,928
2,196
0
6,613
18,031
6,126
2,020
1,448
16,583
0
97,222
W
Chronos
harrymcpop
Chronos
20,093
6,139
0
4,305
20,275
10,110
9,443
8,728
11,547
151,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,983
Gold Earned
67,903
654
Minions Killed
770
0
Camps Cleared
0
2,212,864
Distance Traveled
2,362,718
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,902
516
38
2
0
459,046
4
L
Lancelot
9,591
384
116
5
0
369,345
0
L
Yemoja
10,112
404
41
2
0
439,337
6
L
Bellona
11,444
458
124
5
0
430,954
2
L
Ne Zha
12,039
482
173
7
0
512,490
10
W
Vamana
14,841
594
198
8
0
567,817
0
W
Chang'e
14,256
570
186
7
0
418,254
9
L
Sol
11,797
472
200
8
0
460,738
2
W
Hou Yi
12,559
502
133
5
0
434,333
4
W
Chronos
13,345
534
215
9
0
483,268
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role