Player Matchup

Cu Chulainn
Cu Chulainn
AlphaSimp1994
Cu Chulainn
Level 147
God Stats
4W - 4L
1,458 SR
Queue Stats
186W - 186L
1,408 Elo+
Solo
Atlas
Atlas
SendBeerMoney
Atlas
Level 124
God Stats
9W - 4L
1,703 SR
Queue Stats
377W - 387L
1,543 Elo+
Solo
Nu Wa
Nu Wa
angelkilla20
Nu Wa
Level 119
God Stats
2W - 2L
1,364 SR
Queue Stats
63W - 86L
1,450 Elo+
Solo
Rama
Rama
dewittfaceFAM
Rama
Level 126
God Stats
1W - 0L
1,700 SR
Queue Stats
121W - 120L
1,473 Elo+
Solo
Osiris
Osiris
gitanoperez1
Osiris
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 59L
1,389 Elo+
Solo
Team Averages
Level 116
1,545 SR
1,452 Elo+

VS

Team Averages
Level 122
1,562 SR
1,444 Elo+
Medusa
Medusa
Azaezlle
Medusa
Level 101
God Stats
1W - 5L
1,333 SR
Queue Stats
219W - 255L
1,366 Elo+
Party 1
Sobek
Sobek
Diablo54 G
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,590 Elo+
Solo
Danzaburou
Danzaburou
Filthed Ebrecht
Danzaburou
Level 155
God Stats
9W - 3L
1,824 SR
Queue Stats
365W - 388L
1,486 Elo+
Solo
Discordia
Discordia
Starxfallen
Discordia
Level 101
God Stats
3W - 6L
1,403 SR
Queue Stats
210W - 252L
1,366 Elo+
Party 1
Odin
Odin
TheMarkOfKO
Odin
Level 145
God Stats
5W - 2L
1,749 SR
Queue Stats
226W - 243L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlphaSimp1994
Cu Chulainn
14
2 / 5 / 16
9,035
753
7,910
24,100
14,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 1 / 14
11,375
948
16,137
17,709
21,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 1 / 12
10,855
905
18,059
9,883
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
9 / 2 / 12
10,848
904
19,620
12,569
6,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
15
0 / 2 / 15
9,412
784
5,309
15,224
14,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azaezlle
Medusa
15
2 / 5 / 5
8,295
691
13,166
11,912
5,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
14
1 / 6 / 3
7,982
665
7,975
16,458
20,425
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Filthed Ebrecht
Danzaburou
17
8 / 5 / 2
10,059
838
21,923
15,688
7,649
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Starxfallen
Discordia
12
0 / 6 / 7
7,511
626
6,022
7,778
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 6
8,110
676
8,775
20,384
14,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
25
Kills
11
11
Deaths
25
69
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AlphaSimp1994
Cu Chulainn
2
5
16
2
L
Medusa
Azaezlle
Medusa
2
5
5
0.9
L
Sobek
1
6
3
0.42
L
Danzaburou
Filthed Ebrecht
Danzaburou
8
5
2
1.8
W
7
1
14
14
L
Discordia
Starxfallen
Discordia
0
6
7
0.58
L
0
3
6
1
W
7
1
12
13
W
9
2
12
7.5
W
Osiris
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,035
Damage
57,861
79,485
Taken
72,220
62,881
Mitigated
51,055
28,672
Healing
19,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AlphaSimp1994
Cu Chulainn
7,910
1,462
1,416
5,922
24,100
14,764
204
1,900
22,200
0
13,243
L
Medusa
Azaezlle
Medusa
13,166
6,553
1,498
2,225
11,912
5,296
0
7,056
4,856
0
35,071
L
Sobek
7,975
587
0
2,881
16,458
20,425
0
6,883
9,575
18,563
0
L
Danzaburou
Filthed Ebrecht
Danzaburou
21,923
7,257
1,185
3,486
15,688
7,649
0
8,161
7,527
0
48,592
W
16,137
5,318
1,676
4,310
17,709
21,765
204
4,250
13,459
27,491
0
L
Discordia
Starxfallen
Discordia
6,022
631
0
85
7,778
3,229
0
4,635
3,143
15,237
0
L
8,775
1,558
548
7,703
20,384
14,456
0
7,461
12,923
0
16,192
W
18,059
6,683
2,136
1,601
9,883
5,357
1,517
1,309
8,574
35,269
0
W
19,620
8,969
595
3,583
12,569
6,801
1,992
2,717
9,852
0
34,347
W
Osiris
5,309
1,837
3,816
3,617
15,224
14,194
309
3,821
11,403
0
13,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,525
Gold Earned
41,957
147
Minions Killed
154
0
Camps Cleared
0
1,177,117
Distance Traveled
922,517
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,035
753
8
1
0
219,715
1
L
Medusa
8,295
691
47
4
0
146,557
0
L
Sobek
7,982
665
18
2
0
208,226
1
L
Danzaburou
10,059
838
51
4
0
198,182
0
W
Atlas
11,375
948
20
2
0
264,110
5
L
Discordia
7,511
626
23
2
0
165,291
0
L
Odin
8,110
676
15
1
0
204,261
2
W
Nu Wa
10,855
905
64
5
0
222,673
0
W
Rama
10,848
904
33
3
0
201,482
2
W
Osiris
9,412
784
22
2
0
269,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role