Player Matchup

Thanatos
Thanatos
Cesinhar
Thanatos
Level 89
God Stats
4W - 7L
1,122 SR
Queue Stats
289W - 278L
1,505 Elo+
Solo
Ra
Ra
Garner6
Ra
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 91L
1,539 Elo+
Solo
Khepri
Khepri
LimppuBoss
Khepri
Level 82
God Stats
21W - 4L
1,268 SR
Queue Stats
512W - 556L
1,511 Elo+
Solo
Neith
Neith
ZinoooJr
Neith
Level 128
God Stats
3W - 3L
1,446 SR
Queue Stats
118W - 115L
1,498 Elo+
Solo
Lancelot
Lancelot
nE vLagoon
Lancelot
Level 79
God Stats
3W - 4L
1,592 SR
Queue Stats
352W - 341L
1,498 Elo+
Solo
Team Averages
Level 104
1,386 SR
1,510 Elo+

VS

Team Averages
Level 145
1,665 SR
1,582 Elo+
Baron Samedi
Baron Samedi
Dryddlogs
Baron Samedi
Level 158
God Stats
18W - 7L
1,752 SR
Queue Stats
128W - 102L
1,554 Elo+
Party 1
Arachne
Arachne
EdoTensseii
Arachne
Level 151
God Stats
2W - 3L
1,732 SR
Queue Stats
89W - 66L
1,592 Elo+
Party 1
Janus
Janus
FireLoord
Janus
Level 149
God Stats
2W - 5L
1,519 SR
Queue Stats
90W - 58L
1,672 Elo+
Party 1
Fenrir
Fenrir
JoseePrincii
Fenrir
Level 109
God Stats
1W - 1L
1,853 SR
Queue Stats
7W - 7L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thiouz_Hatake
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,470 SR
Queue Stats
46W - 46L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cesinhar
Thanatos
20
4 / 6 / 6
13,278
492
15,576
24,321
12,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 1 / 6
13,814
512
17,126
25,327
15,679
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
LimppuBoss
Khepri
19
3 / 0 / 14
13,739
509
7,088
21,787
39,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
ZinoooJr
Neith
20
10 / 0 / 5
16,344
605
17,096
15,655
9,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Lancelot
nE vLagoon
Lancelot
20
5 / 3 / 8
14,872
551
30,083
29,860
29,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dryddlogs
Baron Samedi
15
0 / 3 / 3
9,613
356
9,266
18,799
21,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
EdoTensseii
Arachne
19
3 / 6 / 3
12,282
455
16,382
31,822
26,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
FireLoord
Janus
19
4 / 5 / 1
12,264
454
20,789
19,809
7,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
2 / 3 / 3
10,431
386
9,463
21,110
8,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Thiouz_Hatake
Ah Muzen Cab
18
0 / 8 / 2
11,290
418
13,535
24,897
10,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
25
Kills
9
10
Deaths
25
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Cesinhar
Thanatos
4
6
6
1.17
L
Baron Samedi
Dryddlogs
Baron Samedi
0
3
3
0.5
L
Arachne
EdoTensseii
Arachne
3
6
3
0.75
L
Janus
FireLoord
Janus
4
5
1
0.9
W
3
1
6
6
L
Fenrir
2
3
3
1.17
W
Khepri
LimppuBoss
Khepri
3
0
14
10
L
Ah Muzen Cab
Thiouz_Hatake
Ah Muzen Cab
0
8
2
0.13
W
Neith
ZinoooJr
Neith
10
0
5
12.5
W
Lancelot
nE vLagoon
Lancelot
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,969
Damage
69,435
116,950
Taken
116,437
107,381
Mitigated
75,595
69,157
Healing
31,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Cesinhar
Thanatos
15,576
4,663
0
20,823
24,321
12,364
155
5,629
18,434
0
118,246
L
Baron Samedi
Dryddlogs
Baron Samedi
9,266
483
2,105
6,380
18,799
21,747
0
6,238
12,561
51,839
0
L
Arachne
EdoTensseii
Arachne
16,382
10,091
182
8,093
31,822
26,909
0
4,454
27,368
0
98,522
L
Janus
FireLoord
Janus
20,789
1,063
0
2,895
19,809
7,381
0
6,784
13,025
122,668
0
W
17,126
2,052
3,550
10,545
25,327
15,679
1,428
10,329
14,576
152,862
0
L
Fenrir
9,463
1,302
0
7,151
21,110
8,811
0
3,583
17,527
0
54,548
W
Khepri
LimppuBoss
Khepri
7,088
955
5,474
5,291
21,787
39,755
197
6,792
14,634
41,182
0
L
Ah Muzen Cab
Thiouz_Hatake
Ah Muzen Cab
13,535
4,322
0
5,138
24,897
10,747
1,524
3,432
21,465
0
115,705
W
Neith
ZinoooJr
Neith
17,096
8,233
0
10,656
15,655
9,839
8,384
2,403
13,156
0
167,745
W
Lancelot
nE vLagoon
Lancelot
30,083
6,639
0
12,818
29,860
29,744
1,324
3,729
25,943
0
140,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,047
Gold Earned
55,880
933
Minions Killed
649
0
Camps Cleared
0
2,657,720
Distance Traveled
2,452,963
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,278
492
144
5
0
553,234
10
L
Baron Samedi
9,613
356
71
3
0
456,553
6
L
Arachne
12,282
455
161
6
0
531,057
1
L
Janus
12,264
454
176
7
0
507,866
2
W
Ra
13,814
512
221
8
0
518,849
5
L
Fenrir
10,431
386
71
3
0
518,958
3
W
Khepri
13,739
509
50
2
0
563,695
9
L
Ah Muzen Cab
11,290
418
170
6
0
438,529
5
W
Neith
16,344
605
276
10
0
482,344
2
W
Lancelot
14,872
551
242
9
0
539,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role