Player Matchup

Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
HeWhoWillNotDie
Mercury
Gold II
Level 160
God Stats
48W - 58L
1,568 SR
Queue Stats
311W - 318L
1,568 MMR
Solo
Yemoja
Yemoja
Platinum V
Hykilla1
Yemoja
Platinum V
Level 126
God Stats
3W - 4L
1,428 SR
Queue Stats
79W - 84L
1,601 MMR
Solo
Vulcan
Vulcan
Silver I
Luke Forde 92
Vulcan
Silver I
Level 159
God Stats
48W - 43L
1,517 SR
Queue Stats
279W - 293L
1,229 MMR
Solo
Cabrakan
Cabrakan
Silver III
Minas Senpai
Cabrakan
Silver III
Level 109
God Stats
27W - 18L
1,635 SR
Queue Stats
89W - 95L
903 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,530 SR
1,360 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,551 SR
1,372 MMR
Artio
Artio
Gold III
Crow191863
Artio
Gold III
Level 85
God Stats
2W - 1L
1,551 SR
Queue Stats
117W - 117L
1,573 MMR
Solo
Cupid
Cupid
Gold I
Ddawg_MT
Cupid
Gold I
Level 128
God Stats
23W - 23L
1,673 SR
Queue Stats
217W - 215L
1,673 MMR
Solo
Ne Zha
Ne Zha
Silver III
IxxyClxps
Ne Zha
Silver III
Level 92
God Stats
0W - 2L
1,217 SR
Queue Stats
31W - 50L
943 MMR
Solo
Ra
Ra
Silver IV
MrLoyalty89
Ra
Silver IV
Level 156
God Stats
32W - 30L
1,455 SR
Queue Stats
146W - 154L
651 MMR
Solo
Scylla
Scylla
Diamond V
dYYLan3
Scylla
Diamond V
Level 160
God Stats
5W - 2L
1,859 SR
Queue Stats
91W - 83L
2,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 0 / 2
8,039
536
6,236
11,094
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 3
8,738
583
5,417
9,706
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Hykilla1
Yemoja
12
1 / 0 / 0
7,410
494
5,020
7,726
3,993
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 2 / 0
7,654
510
6,100
7,109
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
Minas Senpai
Cabrakan
15
4 / 3 / 1
9,287
619
5,507
10,551
5,237
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AtlasAwilixLancelotKing Arthur

VS

Bans
PersephoneUllrArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
0 / 1 / 1
6,838
456
4,698
13,032
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Ddawg_MT
Cupid
13
0 / 1 / 0
7,072
471
4,697
7,143
2,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
IxxyClxps
Ne Zha
10
1 / 2 / 1
6,538
436
2,798
9,310
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 3 / 0
8,229
549
6,164
7,246
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
dYYLan3
Scylla
12
2 / 1 / 0
7,026
468
5,346
6,032
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
5
5
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
2
1
L
Artio
0
1
1
0.5
L
Cupid
Ddawg_MT
Cupid
0
1
0
0
W
3
0
3
4.5
W
Yemoja
Hykilla1
Yemoja
1
0
0
1
L
Ne Zha
IxxyClxps
Ne Zha
1
2
1
0.75
W
0
2
0
0
W
Cabrakan
Minas Senpai
Cabrakan
4
3
1
1.5
L
2
3
0
0.67
L
Scylla
dYYLan3
Scylla
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,280
Damage
23,703
46,186
Taken
42,763
20,639
Mitigated
24,615
16,271
Healing
12,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,236
4,276
10
3,720
11,094
4,247
0
1,733
9,331
0
90,044
L
Artio
4,698
337
130
5,963
13,032
11,744
0
6,319
6,713
29,628
0
L
Cupid
Ddawg_MT
Cupid
4,697
2,186
158
2,870
7,143
2,243
0
1,002
6,141
0
64,445
W
5,417
3,580
0
680
9,706
3,924
0
1,882
7,726
0
81,577
W
Yemoja
Hykilla1
Yemoja
5,020
1,536
3,745
2,890
7,726
3,993
0
2,682
5,038
24,090
0
L
Ne Zha
IxxyClxps
Ne Zha
2,798
1,118
0
1,733
9,310
4,349
0
1,995
7,315
0
38,020
W
6,100
2,292
0
1,722
7,109
3,238
0
4,471
2,418
73,797
0
W
Cabrakan
Minas Senpai
Cabrakan
5,507
695
0
3,504
10,551
5,237
50
4,785
5,465
71,876
0
L
6,164
1,019
31
1,676
7,246
3,809
0
3,949
3,297
66,525
0
L
Scylla
dYYLan3
Scylla
5,346
518
0
134
6,032
2,470
0
3,362
2,670
48,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,128
Gold Earned
35,703
612
Minions Killed
445
0
Camps Cleared
0
1,411,070
Distance Traveled
1,352,327
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,039
536
157
10
0
274,908
4
L
Artio
6,838
456
42
3
0
290,445
2
L
Cupid
7,072
471
111
7
0
260,694
2
W
Mercury
8,738
583
132
9
0
370,648
5
W
Yemoja
7,410
494
42
3
0
261,008
3
L
Ne Zha
6,538
436
62
4
0
290,109
2
W
Vulcan
7,654
510
133
9
0
273,003
5
W
Cabrakan
9,287
619
148
10
0
231,503
4
L
Ra
8,229
549
131
9
0
251,025
2
L
Scylla
7,026
468
99
7
0
260,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role