Player Matchup

Ah Puch
Ah Puch
BrotherIAmPinned
Ah Puch
Level 128
God Stats
20W - 16L
1,614 SR
Queue Stats
306W - 309L
1,509 Elo+
Solo
Ra
Ra
Mintaecookies
Ra
Level 83
God Stats
0W - 3L
1,228 SR
Queue Stats
78W - 70L
1,454 Elo+
Solo
Ne Zha
Ne Zha
ddivic
Ne Zha
Level 89
God Stats
1W - 4L
1,131 SR
Queue Stats
133W - 122L
1,554 Elo+
Solo
Sobek
Sobek
panda1745-TG
Sobek
Level 105
God Stats
6W - 5L
1,626 SR
Queue Stats
178W - 178L
1,444 Elo+
Solo
Cernunnos
Cernunnos
zINeyKiiz
Cernunnos
Level 59
God Stats
44W - 36L
1,586 SR
Queue Stats
374W - 397L
1,479 Elo+
Solo
Team Averages
Level 93
1,437 SR
1,488 Elo+

VS

Team Averages
Level 142
1,502 SR
1,507 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
De4mo1ni2c412
Bacchus
Level 155
God Stats
5W - 7L
1,290 SR
Queue Stats
480W - 505L
1,444 Elo+
Solo
Pele
Pele
White-Wolf-Hati
Pele
Level 105
God Stats
4W - 0L
1,720 SR
Queue Stats
159W - 154L
1,505 Elo+
Solo
Geb
Geb
theolimpian822
Geb
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 90L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
9,643
567
12,503
10,986
4,771
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 9 / 0
7,559
445
7,825
14,214
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
ddivic
Ne Zha
13
3 / 4 / 5
8,442
497
9,119
14,297
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 2 / 6
7,548
444
4,079
14,376
13,635
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cernunnos
zINeyKiiz
Cernunnos
15
4 / 5 / 0
8,862
521
7,735
14,061
5,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 1 / 3
9,330
549
10,284
10,403
4,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
 
Zeus
14
3 / 4 / 3
8,588
505
9,738
11,756
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
13
5 / 2 / 5
8,827
519
8,958
13,572
11,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 2 / 5
8,980
528
6,202
13,792
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 4 / 2
9,045
532
9,093
13,845
9,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
13
Kills
20
21
Deaths
13
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
3
6.5
W
Zeus
 
Zeus
3
4
3
1.13
L
3
1
2
4
W
Bacchus
5
2
5
3.75
L
2
9
0
0.22
W
5
2
5
3.75
L
Ne Zha
ddivic
Ne Zha
3
4
5
1.38
L
1
2
6
2
W
2
4
2
0.75
L
Cernunnos
zINeyKiiz
Cernunnos
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,261
Damage
44,275
67,934
Taken
63,368
35,037
Mitigated
34,630
24,632
Healing
14,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,284
3,586
0
4,914
10,403
4,210
637
1,141
9,262
0
64,994
W
Zeus
 
Zeus
9,738
2,811
0
2,600
11,756
4,398
207
5,270
6,486
62,484
0
L
12,503
1,189
0
8,144
10,986
4,771
0
6,943
3,625
79,768
0
W
Bacchus
8,958
1,581
0
3,271
13,572
11,481
237
5,900
7,672
34,453
0
L
7,825
519
215
1,230
14,214
5,671
0
7,194
6,972
59,550
0
W
6,202
1,845
0
3,335
13,792
4,860
0
3,058
10,734
0
76,803
L
Ne Zha
ddivic
Ne Zha
9,119
1,649
0
6,363
14,297
5,295
0
3,635
10,618
0
52,729
L
4,079
519
172
3,219
14,376
13,635
0
7,855
6,383
20,616
0
W
9,093
1,775
0
400
13,845
9,681
0
9,038
4,807
67,661
0
L
Cernunnos
zINeyKiiz
Cernunnos
7,735
3,322
242
5,047
14,061
5,665
0
1,514
12,547
0
73,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,054
Gold Earned
44,770
474
Minions Killed
520
0
Camps Cleared
0
1,534,164
Distance Traveled
1,588,687
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,330
549
121
7
0
310,074
4
W
Zeus
8,588
505
110
6
0
269,244
7
L
Ah Puch
9,643
567
130
8
0
315,221
4
W
Bacchus
8,827
519
40
2
0
324,450
2
L
Ra
7,559
445
99
6
0
305,082
4
W
Pele
8,980
528
112
7
0
366,792
4
L
Ne Zha
8,442
497
95
6
0
285,307
2
L
Sobek
7,548
444
32
2
0
350,045
6
W
Geb
9,045
532
137
8
0
318,127
3
L
Cernunnos
8,862
521
118
7
0
278,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role