Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BelovedGamer
Da Ji
Level 125
God Stats
3W - 4L
1,498 SR
Queue Stats
330W - 321L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
DrLightning2972
Zhong Kui
Level 153
God Stats
6W - 10L
1,439 SR
Queue Stats
403W - 367L
1,632 Elo+
Party 1
Atlas
Atlas
DrTwiggy7229
Atlas
Level 83
God Stats
16W - 13L
1,545 SR
Queue Stats
199W - 185L
1,584 Elo+
Party 1
Thanatos
Thanatos
Wozards
Thanatos
Level 159
God Stats
5W - 4L
1,599 SR
Queue Stats
465W - 433L
1,476 Elo+
Solo
Team Averages
Level 136
1,516 SR
1,539 Elo+

VS

Team Averages
Level 104
1,522 SR
1,495 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AllegedLeek1996
Guan Yu
Level 149
God Stats
60W - 63L
1,494 SR
Queue Stats
331W - 346L
1,469 Elo+
Solo
Ah Puch
Ah Puch
Briyte
Ah Puch
Level 108
God Stats
0W - 1L
1,503 SR
Queue Stats
168W - 155L
1,546 Elo+
Solo
Nike
Nike
Leonid-ALS
Nike
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,451 Elo+
Solo
Izanami
Izanami
min1---redd
Izanami
Level 107
God Stats
26W - 18L
1,611 SR
Queue Stats
126W - 128L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
7 / 0 / 1
10,411
578
13,562
13,344
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 4
9,348
519
7,439
15,187
6,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
DrLightning2972
Zhong Kui
16
3 / 0 / 7
9,691
538
14,890
11,540
9,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 0 / 8
8,626
479
5,636
14,579
14,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Wozards
Thanatos
16
9 / 2 / 2
10,861
603
15,720
14,170
8,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 4 / 4
7,806
434
11,341
18,985
14,739
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 3 / 3
7,995
444
8,136
16,723
8,221
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Briyte
Ah Puch
14
4 / 5 / 1
8,995
500
8,945
12,915
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 6 / 1
7,653
425
3,639
12,879
4,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
min1---redd
Izanami
13
0 / 5 / 0
8,287
460
6,851
13,362
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
23
Kills
5
5
Deaths
23
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
1
7.5
L
Jormungandr
 
Jormungandr
0
4
4
0.5
L
1
3
3
0.83
W
4
3
4
2
L
Ah Puch
Briyte
Ah Puch
4
5
1
0.9
W
Zhong Kui
DrLightning2972
Zhong Kui
3
0
7
6.5
W
0
0
8
4
L
0
6
1
0.08
W
Thanatos
Wozards
Thanatos
9
2
2
5
L
Izanami
min1---redd
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,247
Damage
38,912
68,820
Taken
74,864
44,980
Mitigated
36,472
30,509
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,562
6,347
292
7,123
13,344
6,051
1,294
2,064
11,280
0
84,869
L
Jormungandr
 
Jormungandr
11,341
3,562
1,712
2,059
18,985
14,739
0
6,179
12,806
42,126
0
L
8,136
1,495
290
1,115
16,723
8,221
0
6,345
10,378
0
48,782
W
7,439
1,989
0
3,254
15,187
6,273
690
3,638
11,549
0
77,464
L
Ah Puch
Briyte
Ah Puch
8,945
398
0
2,684
12,915
4,910
0
4,268
8,647
55,982
0
W
Zhong Kui
DrLightning2972
Zhong Kui
14,890
812
0
4,575
11,540
9,393
28
4,585
6,955
98,416
0
W
5,636
1,599
0
2,107
14,579
14,285
267
6,768
7,811
20,899
0
L
3,639
953
0
665
12,879
4,263
2,248
1,573
11,306
0
46,643
W
Thanatos
Wozards
Thanatos
15,720
5,864
0
13,158
14,170
8,978
619
3,231
10,939
0
84,662
L
Izanami
min1---redd
Izanami
6,851
4,131
0
4,188
13,362
4,339
348
2,161
11,201
0
72,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,937
Gold Earned
40,736
589
Minions Killed
455
0
Camps Cleared
0
1,788,124
Distance Traveled
1,618,078
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,411
578
130
7
0
345,540
0
L
Jormungandr
7,806
434
64
4
0
319,950
0
L
Guan Yu
7,995
444
74
4
0
361,732
3
W
Da Ji
9,348
519
115
6
0
373,388
2
L
Ah Puch
8,995
500
100
6
0
316,077
3
W
Zhong Kui
9,691
538
170
9
0
356,510
3
W
Atlas
8,626
479
29
2
0
353,988
7
L
Nike
7,653
425
76
4
0
312,543
0
W
Thanatos
10,861
603
145
8
0
358,698
2
L
Izanami
8,287
460
141
8
0
307,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role