Player Matchup

Bacchus
Bacchus
Platinum I
 
Bacchus
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum II
BaumEntIein4
Chiron
Platinum II
Level 94
God Stats
5W - 5L
1,548 SR
Queue Stats
114W - 105L
1,920 MMR
Solo
King Arthur
King Arthur
Platinum I
MRDA Wolf
King Arthur
Platinum I
Level 134
God Stats
10W - 7L
1,688 SR
Queue Stats
185W - 173L
2,051 MMR
Solo
Fenrir
Fenrir
Platinum I
Pincopallino_92
Fenrir
Platinum I
Level 153
God Stats
13W - 8L
1,614 SR
Queue Stats
459W - 456L
1,840 MMR
Party 3
Hera
Hera
Platinum II
ShironTargarye94
Hera
Platinum II
Level 157
God Stats
10W - 3L
1,871 SR
Queue Stats
100W - 88L
1,983 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,644 SR
1,859 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,613 SR
1,946 MMR
Skadi
Skadi
Platinum I
AthenaAeon
Skadi
Platinum I
Level 140
God Stats
10W - 5L
1,758 SR
Queue Stats
105W - 95L
2,138 MMR
Party 1
Arachne
Arachne
Gold III
Lyoxis_
Arachne
Gold III
Level 109
God Stats
0W - 2L
1,477 SR
Queue Stats
17W - 23L
1,748 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
R-e-c-o-g-n-i-ze
Kuzenbo
Platinum I
Level 158
God Stats
0W - 3L
1,355 SR
Queue Stats
414W - 413L
1,983 MMR
Party 2
Xbalanque
Xbalanque
Platinum I
Turkinator405
Xbalanque
Platinum I
Level 126
God Stats
21W - 12L
1,744 SR
Queue Stats
259W - 260L
2,020 MMR
Party 2
Xing Tian
Xing Tian
Platinum III
imRetoro_
Xing Tian
Platinum III
Level 130
God Stats
0W - 1L
1,729 SR
Queue Stats
102W - 106L
1,840 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 0 / 7
11,005
524
8,793
18,059
26,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
20
3 / 1 / 5
12,268
584
12,977
15,493
7,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
MRDA Wolf
King Arthur
19
5 / 2 / 7
12,719
606
16,177
22,861
25,982
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
6 / 0 / 11
12,151
579
10,837
21,537
12,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 0 / 10
12,757
607
18,584
8,984
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetNemesisKali

VS

Bans
CliodhnaLokiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
1 / 7 / 1
9,437
449
9,740
16,995
7,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Lyoxis_
Arachne
15
2 / 6 / 0
9,290
442
9,100
22,134
9,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 5 / 2
9,442
450
11,375
23,070
26,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
Turkinator405
Xbalanque
17
0 / 3 / 0
10,409
496
12,952
14,904
6,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
imRetoro_
Xing Tian
12
0 / 4 / 1
8,481
404
6,549
22,050
24,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
25
Kills
3
3
Deaths
25
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
7
7.5
L
Skadi
1
7
1
0.21
W
Chiron
3
1
5
5.5
L
Arachne
Lyoxis_
Arachne
2
6
0
0.33
W
King Arthur
MRDA Wolf
King Arthur
5
2
7
4.25
W
6
0
11
11.5
L
0
5
2
0.2
W
7
0
10
12
L
Xbalanque
Turkinator405
Xbalanque
0
3
0
0
L
Xing Tian
imRetoro_
Xing Tian
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,368
Damage
49,716
86,934
Taken
99,153
76,513
Mitigated
74,724
32,517
Healing
17,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,793
1,399
0
5,472
18,059
26,354
114
3,005
15,021
34,901
0
L
Skadi
9,740
2,918
0
540
16,995
7,694
205
10,397
6,598
0
100,722
W
Chiron
12,977
5,126
1,361
6,300
15,493
7,920
5,000
3,191
12,234
0
127,594
L
Arachne
Lyoxis_
Arachne
9,100
4,600
0
5,839
22,134
9,208
0
4,629
17,505
0
86,517
W
King Arthur
MRDA Wolf
King Arthur
16,177
3,173
0
8,102
22,861
25,982
358
8,952
13,259
0
102,509
W
10,837
2,310
0
8,823
21,537
12,106
570
4,167
17,280
0
111,058
L
11,375
3,367
0
3,585
23,070
26,562
0
4,099
18,971
68,198
0
W
18,584
5,889
0
2,459
8,984
4,151
738
953
7,991
131,995
0
L
Xbalanque
Turkinator405
Xbalanque
12,952
5,644
0
4,846
14,904
6,502
0
2,107
12,797
0
116,377
L
Xing Tian
imRetoro_
Xing Tian
6,549
549
0
2,462
22,050
24,758
0
8,569
13,481
22,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,900
Gold Earned
47,059
773
Minions Killed
600
0
Camps Cleared
0
2,108,129
Distance Traveled
2,009,227
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,005
524
31
1
0
421,577
11
L
Skadi
9,437
449
150
7
0
349,192
0
W
Chiron
12,268
584
202
10
0
367,842
0
L
Arachne
9,290
442
110
5
0
468,755
9
W
King Arthur
12,719
606
172
8
0
367,880
9
W
Fenrir
12,151
579
154
7
0
508,565
2
L
Kuzenbo
9,442
450
119
6
0
390,832
0
W
Hera
12,757
607
214
10
0
442,265
5
L
Xbalanque
10,409
496
208
10
0
376,283
2
L
Xing Tian
8,481
404
13
1
0
424,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role