Player Matchup

Osiris
Osiris
 
Osiris
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
IFoXyFoxI
Artemis
Level 126
God Stats
0W - 2L
1,334 SR
Queue Stats
11W - 23L
1,330 Elo+
Party 1
Discordia
Discordia
kokokolan
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,033 Elo+
Party 1
Team Averages
Level 88
1,445 SR
1,288 Elo+

VS

Team Averages
Level 71
1,500 SR
1,646 Elo+
Bakasura
Bakasura
 
Bakasura
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Bendz0s
Nox
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
58W - 36L
1,937 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 6 / 2
6,417
642
6,004
11,774
8,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
IFoXyFoxI
Artemis
7
1 / 6 / 3
6,301
630
5,501
7,242
2,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
kokokolan
Discordia
10
1 / 5 / 2
6,307
631
5,882
6,512
2,338
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
5 / 2 / 7
8,237
824
6,866
9,349
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
 
Horus
12
2 / 4 / 10
8,150
815
4,619
15,280
14,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
15
10 / 0 / 5
9,602
960
11,226
7,444
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
3
Kills
17
17
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
6
2
0.33
W
Bakasura
 
Bakasura
5
2
7
4.25
W
Horus
 
Horus
2
4
10
1.75
W
Nox
10
0
5
12.5
L
Artemis
IFoXyFoxI
Artemis
1
6
3
0.42
L
Discordia
kokokolan
Discordia
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,387
Damage
22,711
25,528
Taken
32,073
13,409
Mitigated
23,923
1,060
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,004
1,694
0
1,060
11,774
8,462
0
5,021
5,939
0
21,588
W
Bakasura
 
Bakasura
6,866
4,269
0
2,879
9,349
5,541
119
1,438
7,911
0
29,292
W
Horus
 
Horus
4,619
2,517
2,154
4,653
15,280
14,543
471
2,748
12,532
0
15,434
W
Nox
11,226
1,262
0
813
7,444
3,839
1,680
2,507
4,937
43,978
0
L
Artemis
IFoXyFoxI
Artemis
5,501
2,459
0
0
7,242
2,609
0
3,044
3,828
0
11,595
L
Discordia
kokokolan
Discordia
5,882
360
0
0
6,512
2,338
0
3,161
3,296
13,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,025
Gold Earned
25,989
65
Minions Killed
137
0
Camps Cleared
10
422,285
Distance Traveled
597,579
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,417
642
40
4
0
165,788
3
W
Bakasura
8,237
824
50
5
6
210,858
1
W
Horus
8,150
815
20
2
2
192,142
2
W
Nox
9,602
960
67
7
2
194,579
3
L
Artemis
6,301
630
15
2
0
91,835
1
L
Discordia
6,307
631
10
1
0
164,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role