Player Matchup

Hades
Hades
UKNOTHISMAN
Hades
Level 105
God Stats
6W - 2L
1,452 SR
Queue Stats
525W - 270L
1,753 Elo+
Party 1
Bellona
Bellona
josheatskittens
Bellona
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 11L
1,920 Elo+
Party 1
Shiva
Shiva
lawnm
Shiva
Level 137
God Stats
1W - 0L
1,707 SR
Queue Stats
189W - 78L
1,729 Elo+
Party 1
Team Averages
Level 86
1,553 SR
1,801 Elo+

VS

Team Averages
Level 74
1,539 SR
1,696 Elo+
Ymir
Ymir
BillCosbysPill
Ymir
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,670 Elo+
Party 2
Loki
Loki
Epicess321
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,784 Elo+
Party 2
Discordia
Discordia
JayDay101
Discordia
Level 129
God Stats
4W - 6L
1,617 SR
Queue Stats
93W - 75L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 7
8,791
879
9,076
8,322
5,655
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 2 / 8
8,982
898
11,262
14,776
12,722
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
lawnm
Shiva
11
3 / 3 / 8
7,817
782
11,540
11,516
7,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
7,320
732
4,918
14,292
16,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 5 / 3
7,172
717
10,256
10,589
4,344
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
JayDay101
Discordia
12
4 / 4 / 2
7,759
776
9,044
9,029
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
6
6
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
2
5
3
0.7
L
Discordia
JayDay101
Discordia
4
4
2
1.25
W
6
1
7
9.5
W
5
2
8
4.5
W
Shiva
lawnm
Shiva
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,878
Damage
24,218
34,614
Taken
33,910
26,106
Mitigated
24,159
10,876
Healing
1,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,918
1,801
0
953
14,292
16,124
0
4,501
9,791
10,022
0
L
10,256
2,140
0
250
10,589
4,344
0
3,275
7,314
0
16,805
L
Discordia
JayDay101
Discordia
9,044
549
0
504
9,029
3,691
0
1,437
7,592
34,817
0
W
9,076
1,068
1,522
4,293
8,322
5,655
270
3,875
4,447
28,526
0
W
11,262
4,798
702
1,416
14,776
12,722
123
6,080
8,696
0
23,200
W
Shiva
lawnm
Shiva
11,540
3,068
85
2,858
11,516
7,729
0
4,389
7,127
0
26,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,590
Gold Earned
22,251
100
Minions Killed
91
3
Camps Cleared
6
600,970
Distance Traveled
562,949
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,320
732
6
1
1
181,047
4
L
Loki
7,172
717
12
1
1
171,831
0
L
Discordia
7,759
776
73
7
4
210,071
3
W
Hades
8,791
879
47
5
2
196,133
1
W
Bellona
8,982
898
25
3
0
203,744
1
W
Shiva
7,817
782
28
3
1
201,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role