Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Jaaaayyyy
Odin
Level 157
God Stats
3W - 0L
1,874 SR
Queue Stats
131W - 143L
1,502 Elo+
Solo
Hera
Hera
MGTA
Hera
Level 89
God Stats
8W - 4L
2,055 SR
Queue Stats
248W - 244L
1,564 Elo+
Solo
Cerberus
Cerberus
smoothsilk66
Cerberus
Level 145
God Stats
8W - 5L
1,612 SR
Queue Stats
610W - 606L
1,576 Elo+
Solo
Team Averages
Level 138
1,708 SR
1,528 Elo+

VS

Team Averages
Level 112
1,702 SR
1,569 Elo+
Apollo
Apollo
HippyCartman
Apollo
Level 121
God Stats
10W - 9L
1,571 SR
Queue Stats
308W - 295L
1,494 Elo+
Solo
Guan Yu
Guan Yu
Lord69Lipton
Guan Yu
Level 106
God Stats
9W - 6L
1,738 SR
Queue Stats
132W - 107L
1,570 Elo+
Solo
Susano
Susano
RandomiusXVIII
Susano
Level 125
God Stats
12W - 17L
1,466 SR
Queue Stats
242W - 225L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
Yenamur
Zhong Kui
Level 159
God Stats
3W - 3L
1,709 SR
Queue Stats
200W - 213L
1,567 Elo+
Solo
Yu Huang
Yu Huang
fate4ever
Yu Huang
Level 51
God Stats
6W - 2L
2,024 SR
Queue Stats
38W - 23L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
9 / 2 / 5
10,867
604
12,551
15,232
11,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
 
Medusa
15
5 / 4 / 2
9,896
550
16,694
14,166
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
15
5 / 1 / 6
9,679
538
5,554
13,041
11,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
MGTA
Hera
16
0 / 2 / 9
9,728
540
9,172
9,595
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
smoothsilk66
Cerberus
17
4 / 2 / 8
10,527
585
10,752
18,996
15,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
4 / 4 / 3
9,794
544
12,291
16,079
6,433
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Lord69Lipton
Guan Yu
14
3 / 4 / 3
9,380
521
5,902
17,856
17,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 7 / 3
7,950
442
5,751
17,623
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Yenamur
Zhong Kui
14
0 / 5 / 2
8,987
499
10,437
14,120
9,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
fate4ever
Yu Huang
15
1 / 4 / 3
9,099
506
10,159
12,983
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
23
Kills
9
11
Deaths
24
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
9
2
5
5.75
W
Medusa
 
Medusa
5
4
2
1.5
L
Apollo
4
4
3
1.38
W
Odin
5
1
6
8
L
Guan Yu
Lord69Lipton
Guan Yu
3
4
3
1.13
W
Hera
MGTA
Hera
0
2
9
2.25
L
1
7
3
0.36
L
Zhong Kui
Yenamur
Zhong Kui
0
5
2
0.2
L
Yu Huang
fate4ever
Yu Huang
1
4
3
0.63
W
Cerberus
smoothsilk66
Cerberus
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,723
Damage
44,540
71,030
Taken
78,661
49,171
Mitigated
46,955
26,777
Healing
24,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
12,551
1,966
0
6,524
15,232
11,813
372
4,024
11,208
78,598
0
W
Medusa
 
Medusa
16,694
9,692
0
4,830
14,166
5,597
1,048
724
13,442
0
88,330
L
Apollo
12,291
9,945
0
5,478
16,079
6,433
1,358
3,698
12,353
0
78,714
W
Odin
5,554
1,136
1,355
4,784
13,041
11,754
0
2,968
10,073
0
30,286
L
Guan Yu
Lord69Lipton
Guan Yu
5,902
973
1,109
5,200
17,856
17,964
226
5,464
12,307
0
40,367
W
Hera
MGTA
Hera
9,172
2,875
0
900
9,595
4,246
234
3,477
6,118
101,250
0
L
5,751
602
0
4,376
17,623
7,117
32
7,326
10,202
0
47,114
L
Zhong Kui
Yenamur
Zhong Kui
10,437
2,839
0
6,110
14,120
9,820
46
9,405
4,124
70,940
0
L
Yu Huang
fate4ever
Yu Huang
10,159
688
0
2,135
12,983
5,621
0
5,736
7,200
70,801
0
W
Cerberus
smoothsilk66
Cerberus
10,752
1,214
0
8,384
18,996
15,761
228
9,766
9,230
73,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,697
Gold Earned
45,210
645
Minions Killed
527
0
Camps Cleared
0
1,692,954
Distance Traveled
1,644,569
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,867
604
132
7
0
353,002
5
W
Medusa
9,896
550
132
7
0
315,105
8
L
Apollo
9,794
544
143
8
0
318,711
0
W
Odin
9,679
538
38
2
0
367,407
7
L
Guan Yu
9,380
521
46
3
0
360,413
3
W
Hera
9,728
540
166
9
0
345,085
4
L
Susano
7,950
442
76
4
0
348,939
2
L
Zhong Kui
8,987
499
130
7
0
293,376
7
L
Yu Huang
9,099
506
132
7
0
323,130
7
W
Cerberus
10,527
585
177
10
0
312,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role