Player Matchup

Hades
Hades
 
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Axiiiii
Susano
Level 139
God Stats
3W - 6L
1,120 SR
Queue Stats
317W - 277L
1,536 Elo+
Solo
Neith
Neith
Eternate
Neith
Level 160
God Stats
3W - 0L
1,689 SR
Queue Stats
161W - 155L
1,595 Elo+
Solo
Baron Samedi
Baron Samedi
blenko43
Baron Samedi
Level 136
God Stats
4W - 1L
1,582 SR
Queue Stats
93W - 115L
1,443 Elo+
Solo
Team Averages
Level 137
1,478 SR
1,515 Elo+

VS

Team Averages
Level 149
1,569 SR
1,511 Elo+
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
EviLTeaM
Kali
Level 154
God Stats
10W - 4L
1,853 SR
Queue Stats
307W - 325L
1,600 Elo+
Solo
Sun Wukong
Sun Wukong
IMPERATUSOR
Sun Wukong
Level 149
God Stats
16W - 12L
1,490 SR
Queue Stats
325W - 367L
1,478 Elo+
Solo
Hachiman
Hachiman
InFlameFenix
Hachiman
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,531 Elo+
Solo
Merlin
Merlin
mtxmatanca
Merlin
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 68L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 2 / 3
8,371
761
8,761
10,438
5,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
 
Rama
14
1 / 0 / 3
7,520
684
2,752
5,629
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
Axiiiii
Susano
15
2 / 0 / 5
8,149
741
7,695
9,502
4,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Eternate
Neith
15
2 / 2 / 7
8,208
746
12,828
9,496
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
blenko43
Baron Samedi
15
1 / 1 / 8
7,911
719
8,683
10,251
5,316
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 5 / 2
7,298
663
4,073
10,589
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
15
0 / 0 / 3
7,698
700
6,465
10,078
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
IMPERATUSOR
Sun Wukong
12
0 / 2 / 0
6,849
623
3,634
11,278
6,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
InFlameFenix
Hachiman
15
2 / 1 / 2
8,483
771
6,958
7,023
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
mtxmatanca
Merlin
15
3 / 3 / 2
8,400
764
9,710
11,420
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
11
Kills
5
5
Deaths
11
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
2
3
3.25
W
Rama
 
Rama
1
0
3
2.5
L
Hel
 
Hel
0
5
2
0.2
W
Susano
Axiiiii
Susano
2
0
5
4.5
W
Neith
Eternate
Neith
2
2
7
2.75
L
Kali
0
0
3
1.5
L
Sun Wukong
IMPERATUSOR
Sun Wukong
0
2
0
0
L
Hachiman
InFlameFenix
Hachiman
2
1
2
3
W
Baron Samedi
blenko43
Baron Samedi
1
1
8
5
L
Merlin
mtxmatanca
Merlin
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,719
Damage
30,840
45,316
Taken
50,388
22,595
Mitigated
23,883
18,161
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,761
1,535
361
3,910
10,438
5,578
651
3,475
6,963
27,347
0
W
Rama
 
Rama
2,752
2,082
0
1,230
5,629
2,335
1,008
1,467
4,162
0
13,697
L
Hel
 
Hel
4,073
165
2,321
3,917
10,589
4,887
167
4,594
5,899
19,917
0
W
Susano
Axiiiii
Susano
7,695
692
0
3,479
9,502
4,523
630
1,932
7,570
0
35,286
W
Neith
Eternate
Neith
12,828
5,335
0
1,990
9,496
4,843
0
3,935
5,561
0
32,311
L
Kali
6,465
2,487
0
1,631
10,078
5,291
0
3,401
6,489
0
36,802
L
Sun Wukong
IMPERATUSOR
Sun Wukong
3,634
454
0
1,145
11,278
6,116
0
3,740
7,452
0
16,328
L
Hachiman
InFlameFenix
Hachiman
6,958
3,459
0
1,410
7,023
2,912
0
2,418
4,549
0
40,145
W
Baron Samedi
blenko43
Baron Samedi
8,683
801
2,022
5,169
10,251
5,316
553
2,974
7,277
32,375
0
L
Merlin
mtxmatanca
Merlin
9,710
513
0
526
11,420
4,677
0
2,773
8,555
26,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,159
Gold Earned
38,728
235
Minions Killed
249
0
Camps Cleared
0
1,122,525
Distance Traveled
1,153,132
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,371
761
49
4
0
235,034
0
W
Rama
7,520
684
25
2
0
221,004
2
L
Hel
7,298
663
38
3
0
195,758
1
W
Susano
8,149
741
46
4
0
255,594
4
W
Neith
8,208
746
55
5
0
215,168
1
L
Kali
7,698
700
57
5
0
282,108
3
L
Sun Wukong
6,849
623
26
2
0
237,770
4
L
Hachiman
8,483
771
76
7
0
227,594
2
W
Baron Samedi
7,911
719
60
5
0
195,725
2
L
Merlin
8,400
764
52
5
0
209,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role