Player Matchup

Merlin
Merlin
AlwaysOnGlo
Merlin
Level 57
God Stats
5W - 2L
1,684 SR
Queue Stats
41W - 73L
1,254 Elo+
Party 1
Awilix
Awilix
AntisocialMxll
Awilix
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,694 Elo+
Party 1
Skadi
Skadi
BOATSNHOES_74
Skadi
Level 87
God Stats
117W - 123L
1,504 SR
Queue Stats
396W - 430L
1,427 Elo+
Solo
Tyr
Tyr
Khunda_Chi
Tyr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 140L
1,289 Elo+
Solo
Cerberus
Cerberus
imjustreef
Cerberus
Level 60
God Stats
2W - 2L
1,133 SR
Queue Stats
21W - 29L
1,295 Elo+
Party 1
Team Averages
Level 56
1,464 SR
1,392 Elo+

VS

Team Averages
Level 82
1,417 SR
1,358 Elo+
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
QuietFawn11971
Freya
Level 78
God Stats
15W - 21L
1,503 SR
Queue Stats
372W - 404L
1,377 Elo+
Solo
Chronos
Chronos
SlayCourage
Chronos
Level 106
God Stats
17W - 16L
1,408 SR
Queue Stats
213W - 228L
1,402 Elo+
Solo
Bastet
Bastet
annie war marie
Bastet
Level 68
God Stats
5W - 6L
1,261 SR
Queue Stats
273W - 388L
1,231 Elo+
Solo
Hades
Hades
dogkiborg
Hades
Level 53
God Stats
79W - 84L
1,412 SR
Queue Stats
312W - 401L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 0 / 1
8,469
498
4,031
7,021
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 2 / 2
9,404
553
14,085
13,156
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 4 / 0
7,605
447
5,486
12,313
4,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 1
7,191
423
3,838
14,077
11,623
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
imjustreef
Cerberus
12
0 / 4 / 4
7,472
440
4,412
14,067
12,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 6 / 4
8,365
492
8,655
12,178
5,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 1 / 1
6,626
390
5,412
4,344
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
SlayCourage
Chronos
16
4 / 0 / 2
9,396
553
9,569
11,989
4,483
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 2
6,514
383
1,264
9,979
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hades
dogkiborg
Hades
16
5 / 2 / 0
9,582
564
13,674
14,593
7,253
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
10
Kills
15
15
Deaths
11
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
6
4
1
W
Merlin
1
0
1
1.5
W
5
2
2
3
W
3
4
0
0.75
W
1
5
1
0.3
L
2
1
1
2.5
L
Chronos
SlayCourage
Chronos
4
0
2
5
L
0
2
2
0.5
L
Hades
dogkiborg
Hades
5
2
0
2.5
W
Cerberus
imjustreef
Cerberus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,852
Damage
38,574
60,634
Taken
53,083
37,080
Mitigated
22,799
8,783
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,655
5,313
0
663
12,178
5,635
567
2,263
9,915
0
49,814
W
Merlin
4,031
38
0
1,000
7,021
3,118
295
5,487
1,534
48,798
0
W
14,085
5,216
0
738
13,156
5,694
0
5,763
7,371
0
87,296
W
5,486
1,972
0
3,032
12,313
4,495
1,025
3,737
8,452
0
55,026
W
3,838
331
0
2,090
14,077
11,623
0
7,536
6,541
0
28,092
L
5,412
1,916
0
1,516
4,344
1,333
175
468
3,876
23,283
0
L
Chronos
SlayCourage
Chronos
9,569
1,945
0
4,148
11,989
4,483
1,446
3,497
8,226
78,346
0
L
1,264
379
0
1,335
9,979
4,095
0
452
9,448
0
29,817
L
Hades
dogkiborg
Hades
13,674
613
0
6,633
14,593
7,253
2,050
1,338
13,175
71,040
0
W
Cerberus
imjustreef
Cerberus
4,412
266
0
1,923
14,067
12,150
473
5,732
8,081
28,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,141
Gold Earned
40,483
429
Minions Killed
425
0
Camps Cleared
0
1,482,257
Distance Traveled
1,368,349
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,365
492
78
5
0
299,322
0
W
Merlin
8,469
498
120
7
0
290,760
0
W
Awilix
9,404
553
115
7
0
340,046
3
W
Skadi
7,605
447
77
5
0
262,631
4
W
Tyr
7,191
423
37
2
0
279,267
0
L
Freya
6,626
390
45
3
0
129,122
1
L
Chronos
9,396
553
137
8
0
340,024
6
L
Bastet
6,514
383
37
2
0
285,176
0
L
Hades
9,582
564
128
8
0
314,705
0
W
Cerberus
7,472
440
80
5
0
309,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role