Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
C-Emanuel47
Janus
Level 128
God Stats
3W - 3L
1,335 SR
Queue Stats
184W - 180L
1,472 Elo+
Solo
Scylla
Scylla
IronSt3alth
Scylla
Level 159
God Stats
22W - 33L
1,494 SR
Queue Stats
727W - 713L
1,496 Elo+
Solo
Skadi
Skadi
Slagter
Skadi
Level 55
God Stats
12W - 6L
1,719 SR
Queue Stats
184W - 220L
1,448 Elo+
Solo
Team Averages
Level 105
1,510 SR
1,483 Elo+

VS

Team Averages
Level 88
1,482 SR
1,444 Elo+
Thor
Thor
AhPuchOneTrick
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,601 Elo+
Solo
Sobek
Sobek
FaintCrystal
Sobek
Level 103
God Stats
10W - 6L
1,642 SR
Queue Stats
420W - 417L
1,546 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZiaPierah
Ah Muzen Cab
Level 128
God Stats
0W - 3L
1,253 SR
Queue Stats
543W - 584L
1,466 Elo+
Solo
Odin
Odin
iChemodan
Odin
Level 147
God Stats
0W - 1L
1,652 SR
Queue Stats
5W - 8L
1,247 Elo+
Solo
Janus
Janus
x-Bnb-31-X
Janus
Level 37
God Stats
0W - 3L
1,362 SR
Queue Stats
3W - 6L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 0 / 6
8,470
770
8,703
8,406
4,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
 
Tyr
13
1 / 3 / 11
7,558
687
8,604
13,453
11,873
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 1 / 11
8,140
740
14,957
9,180
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
16
5 / 0 / 5
8,745
795
9,608
4,521
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Slagter
Skadi
13
2 / 2 / 7
7,570
688
6,272
7,974
3,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,881
716
11,133
10,033
4,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 5 / 2
7,289
663
6,350
14,484
15,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
ZiaPierah
Ah Muzen Cab
13
2 / 4 / 3
7,480
680
7,524
12,062
5,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
14
0 / 1 / 2
7,192
654
2,168
12,847
7,133
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
15
1 / 3 / 2
7,895
718
4,806
8,589
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
16
Kills
6
6
Deaths
16
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
0
6
9
W
Tyr
 
Tyr
1
3
11
2.17
L
3
3
2
1.33
W
2
1
11
7.5
L
0
5
2
0.2
W
Scylla
5
0
5
7.5
W
Skadi
Slagter
Skadi
2
2
7
2.75
L
Ah Muzen Cab
ZiaPierah
Ah Muzen Cab
2
4
3
0.88
L
Odin
0
1
2
1
L
Janus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,144
Damage
31,981
43,534
Taken
58,015
24,337
Mitigated
36,633
5,945
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,703
2,217
0
500
8,406
4,004
308
2,707
5,699
0
19,731
W
Tyr
 
Tyr
8,604
862
0
1,770
13,453
11,873
135
2,570
10,883
0
22,990
L
11,133
1,850
0
0
10,033
4,844
0
5,921
3,890
0
23,474
W
14,957
693
0
2,352
9,180
3,510
103
2,669
6,490
35,442
0
L
6,350
295
0
2,231
14,484
15,433
0
6,823
7,482
15,471
0
W
Scylla
9,608
883
0
500
4,521
1,769
420
701
3,820
30,575
0
W
Skadi
Slagter
Skadi
6,272
2,982
0
823
7,974
3,181
929
2,509
5,465
0
21,287
L
Ah Muzen Cab
ZiaPierah
Ah Muzen Cab
7,524
2,522
0
1,003
12,062
5,785
335
2,398
9,652
0
21,198
L
Odin
2,168
606
0
3,666
12,847
7,133
0
6,534
6,119
0
14,051
L
Janus
4,806
173
0
491
8,589
3,438
135
2,264
6,307
35,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,483
Gold Earned
37,737
219
Minions Killed
177
0
Camps Cleared
0
1,181,862
Distance Traveled
1,072,605
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,470
770
39
4
0
254,147
2
W
Tyr
7,558
687
24
2
0
250,741
1
L
Thor
7,881
716
32
3
0
210,903
1
W
Janus
8,140
740
47
4
0
231,794
1
L
Sobek
7,289
663
21
2
0
219,684
12
W
Scylla
8,745
795
75
7
0
237,417
2
W
Skadi
7,570
688
34
3
0
207,763
3
L
Ah Muzen Cab
7,480
680
27
2
0
201,688
1
L
Odin
7,192
654
27
2
0
218,323
0
L
Janus
7,895
718
70
6
0
222,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role