Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Potatro
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
TMsFinest
Sun Wukong
Level 81
God Stats
15W - 8L
1,840 SR
Queue Stats
508W - 508L
1,482 Elo+
Solo
Susano
Susano
TopKekMemer
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
lildross
Chernobog
Level 64
God Stats
1W - 1L
1,715 SR
Queue Stats
83W - 105L
1,457 Elo+
Party 3
Team Averages
Level 63
1,611 SR
1,488 Elo+

VS

Team Averages
Level 116
1,477 SR
1,493 Elo+
Zeus
Zeus
IBS prodigy1074
Zeus
Level 58
God Stats
4W - 0L
1,500 SR
Queue Stats
153W - 145L
1,527 Elo+
Solo
Vulcan
Vulcan
LordJeffTeKiller
Vulcan
Level 62
God Stats
3W - 2L
1,450 SR
Queue Stats
181W - 224L
1,451 Elo+
Solo
Nike
Nike
M_A_C_A_Q_U_E209
Nike
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,564 Elo+
Party 1
Kali
Kali
Prof_Longshot
Kali
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
TantoCuore
Kukulkan
Level 159
God Stats
3W - 1L
1,435 SR
Queue Stats
182W - 165L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
4 / 5 / 9
10,756
717
10,309
32,999
26,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Potatro
Bakasura
15
1 / 8 / 7
9,768
651
7,801
21,405
13,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
TMsFinest
Sun Wukong
18
1 / 5 / 10
9,739
649
17,163
23,047
22,221
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
16
6 / 9 / 4
9,992
666
22,180
20,288
9,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
lildross
Chernobog
18
5 / 5 / 7
10,402
693
10,194
14,116
6,710
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 16
10,930
729
18,775
12,983
5,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 3 / 18
11,230
749
18,134
13,158
7,895
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 2 / 18
12,091
806
16,364
19,466
35,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
11 / 4 / 11
12,639
843
19,763
19,526
14,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
TantoCuore
Kukulkan
20
4 / 2 / 15
11,680
779
18,347
15,000
9,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
109
17
Kills
31
32
Deaths
17
37
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
5
9
1.7
W
3
6
16
1.83
W
5
3
18
4.67
W
8
2
18
8.5
L
Bakasura
Potatro
Bakasura
1
8
7
0.56
W
11
4
11
4.13
L
Sun Wukong
TMsFinest
Sun Wukong
1
5
10
1.2
W
Kukulkan
TantoCuore
Kukulkan
4
2
15
5.75
L
Susano
6
9
4
0.89
L
Chernobog
lildross
Chernobog
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,647
Damage
91,383
111,855
Taken
80,133
78,322
Mitigated
73,851
37,290
Healing
25,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
10,309
3,793
4,055
13,714
32,999
26,553
0
14,374
18,233
0
16,624
W
18,775
2,024
0
250
12,983
5,457
1,039
0
12,773
31,281
0
W
18,134
7,165
1,224
2,924
13,158
7,895
1,093
0
13,158
28,289
0
W
16,364
2,245
642
3,027
19,466
35,908
861
0
18,856
93
30,276
L
Bakasura
Potatro
Bakasura
7,801
5,039
1,878
4,006
21,405
13,336
172
10,408
10,475
0
12,016
W
19,763
9,198
1,487
5,789
19,526
14,689
171
0
19,246
0
31,742
L
Sun Wukong
TMsFinest
Sun Wukong
17,163
2,206
2,224
5,761
23,047
22,221
0
8,493
14,232
0
34,947
W
Kukulkan
TantoCuore
Kukulkan
18,347
1,590
3,137
6,582
15,000
9,902
1,522
0
14,860
43,202
0
L
Susano
22,180
3,691
1,027
1,566
20,288
9,502
0
12,017
7,959
0
34,863
L
Chernobog
lildross
Chernobog
10,194
4,355
1,489
1,570
14,116
6,710
1,349
8,342
5,632
0
26,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,657
Gold Earned
58,570
150
Minions Killed
162
0
Camps Cleared
0
1,313,006
Distance Traveled
1,431,026
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,756
717
16
1
0
269,345
0
W
Zeus
10,930
729
35
2
0
236,401
0
W
Vulcan
11,230
749
23
2
0
326,501
2
W
Nike
12,091
806
22
1
0
311,979
2
L
Bakasura
9,768
651
29
2
0
289,572
0
W
Kali
12,639
843
21
1
0
281,569
4
L
Sun Wukong
9,739
649
35
2
0
267,791
0
W
Kukulkan
11,680
779
61
4
0
274,576
3
L
Susano
9,992
666
38
3
0
259,902
1
L
Chernobog
10,402
693
32
2
0
226,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role