Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
ChristKilla
Kumbhakarna
Gold V
Level 99
God Stats
16W - 22L
1,642 SR
Queue Stats
218W - 232L
1,250 MMR
Solo
King Arthur
King Arthur
Silver III
FlashOfTheLeaf
King Arthur
Silver III
Level 115
God Stats
2W - 5L
1,562 SR
Queue Stats
31W - 33L
1,446 MMR
Solo
Fenrir
Fenrir
Gold V
PCsutty
Fenrir
Gold V
Level 150
God Stats
0W - 2L
1,782 SR
Queue Stats
34W - 37L
1,405 MMR
Solo
Chernobog
Chernobog
Gold V
VirusLimitess
Chernobog
Gold V
Level 121
God Stats
1W - 1L
1,721 SR
Queue Stats
34W - 38L
1,428 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
羊村刁民
Baba Yaga
Gold III
Level 158
God Stats
28W - 27L
1,577 SR
Queue Stats
283W - 287L
1,575 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,657 SR
1,421 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,535 SR
1,396 MMR
Horus
Horus
Platinum V
 
Horus
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
Cthulhious
Neith
Gold V
Level 89
God Stats
15W - 11L
1,760 SR
Queue Stats
93W - 95L
1,262 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
EsauWarrior
Cu Chulainn
Silver I
Level 69
God Stats
26W - 21L
1,498 SR
Queue Stats
204W - 213L
1,135 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
PermaBanKEKW
Ao Kuang
Silver I
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,532 MMR
Party 1
Sol
Sol
Bronze I
WindTunnel
Sol
Bronze I
Level 149
God Stats
1W - 0L
1,416 SR
Queue Stats
3W - 2L
1,549 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChristKilla
Kumbhakarna
15
2 / 7 / 2
10,496
404
7,898
29,048
34,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
FlashOfTheLeaf
King Arthur
18
2 / 1 / 5
11,610
447
19,035
36,135
45,105
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
PCsutty
Fenrir
18
7 / 7 / 5
12,240
471
16,188
26,809
17,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
VirusLimitess
Chernobog
19
2 / 7 / 2
12,368
476
22,912
28,021
14,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baba Yaga
羊村刁民
Baba Yaga
17
2 / 4 / 9
11,631
447
22,122
20,113
10,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
Jing WeiRavanaNemesisDanzaburou

VS

Bans
MercuryLancelotAphroditeBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
1 / 4 / 20
13,392
515
10,643
30,563
44,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
20
2 / 2 / 7
14,811
570
18,669
15,262
8,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
EsauWarrior
Cu Chulainn
20
2 / 2 / 7
14,853
571
21,422
25,754
23,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
PermaBanKEKW
Ao Kuang
20
11 / 3 / 6
15,126
582
25,638
31,500
18,318
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 4 / 9
15,388
592
37,501
33,495
16,038
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
15
Kills
26
26
Deaths
15
23
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
4
20
2.75
L
Kumbhakarna
ChristKilla
Kumbhakarna
2
7
2
0.43
W
Neith
2
2
7
2.75
W
Cu Chulainn
EsauWarrior
Cu Chulainn
2
2
7
2.75
L
King Arthur
FlashOfTheLeaf
King Arthur
2
1
5
4.5
L
Fenrir
PCsutty
Fenrir
7
7
5
1.36
W
Ao Kuang
PermaBanKEKW
Ao Kuang
11
3
6
4.67
L
Chernobog
VirusLimitess
Chernobog
2
7
2
0.43
W
10
4
9
3.63
L
Baba Yaga
羊村刁民
Baba Yaga
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,155
Damage
113,873
140,126
Taken
136,574
121,968
Mitigated
110,886
23,063
Healing
77,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,643
4,416
5,498
12,065
30,563
44,710
0
8,728
21,835
0
33,750
L
Kumbhakarna
ChristKilla
Kumbhakarna
7,898
375
0
2,601
29,048
34,446
0
14,517
14,531
23,279
0
W
Neith
18,669
6,608
1
5,485
15,262
8,622
7,247
3,189
12,073
0
154,020
W
Cu Chulainn
EsauWarrior
Cu Chulainn
21,422
4,820
0
17,154
25,754
23,198
3,398
3,314
22,440
0
143,404
L
King Arthur
FlashOfTheLeaf
King Arthur
19,035
2,365
0
3,374
36,135
45,105
0
15,947
20,188
0
92,145
L
Fenrir
PCsutty
Fenrir
16,188
3,584
0
5,378
26,809
17,723
0
13,130
13,679
0
86,881
W
Ao Kuang
PermaBanKEKW
Ao Kuang
25,638
6,646
0
14,738
31,500
18,318
0
5,571
25,929
133,080
0
L
Chernobog
VirusLimitess
Chernobog
22,912
16,623
0
8,246
28,021
14,566
580
9,378
18,643
0
134,313
W
37,501
20,579
0
23,014
33,495
16,038
6,308
11,443
22,052
174,188
0
L
Baba Yaga
羊村刁民
Baba Yaga
22,122
822
0
3,464
20,113
10,128
0
10,167
9,946
108,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,345
Gold Earned
73,570
654
Minions Killed
841
0
Camps Cleared
0
2,427,495
Distance Traveled
2,435,025
41
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,392
515
26
1
0
501,593
1
L
Kumbhakarna
10,496
404
30
1
0
513,540
12
W
Neith
14,811
570
222
9
0
474,144
6
W
Cu Chulainn
14,853
571
240
9
0
474,295
7
L
King Arthur
11,610
447
168
6
0
498,721
10
L
Fenrir
12,240
471
119
5
0
500,520
2
W
Ao Kuang
15,126
582
162
6
0
521,773
2
L
Chernobog
12,368
476
186
7
0
439,304
6
W
Sol
15,388
592
191
7
0
463,220
0
L
Baba Yaga
11,631
447
151
6
0
475,410
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role