Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
RedVxid
Scylla
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 63L
1,325 Elo+
Solo
Jormungandr
Jormungandr
uldemon
Jormungandr
Level 75
God Stats
7W - 7L
1,458 SR
Queue Stats
17W - 26L
1,356 Elo+
Solo
Team Averages
Level 87
1,486 SR
1,394 Elo+

VS

Team Averages
Level 71
1,515 SR
1,604 Elo+
Chaac
Chaac
 
Chaac
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
NailaApollyn
Medusa
Level 119
God Stats
7W - 3L
1,546 SR
Queue Stats
98W - 120L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lalamenoir
Morgan Le Fay
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,900 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 5 / 1
9,195
541
9,183
13,471
7,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
RedVxid
Scylla
16
2 / 3 / 0
10,348
609
13,230
9,984
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
uldemon
Jormungandr
13
0 / 3 / 1
9,863
580
7,859
20,541
22,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 0 / 6
10,541
620
9,003
14,859
10,448
Mace

Mace

+10
Physical Power

Medusa
17
6 / 2 / 4
11,786
693
11,118
12,119
5,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
lalamenoir
Morgan Le Fay
17
4 / 1 / 6
11,538
679
18,501
9,034
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
11
11
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
1
0.3
W
Chaac
 
Chaac
1
0
6
4
W
Medusa
6
2
4
4
L
Scylla
RedVxid
Scylla
2
3
0
0.67
W
Morgan Le Fay
lalamenoir
Morgan Le Fay
4
1
6
7
L
Jormungandr
uldemon
Jormungandr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,272
Damage
38,622
43,996
Taken
36,012
34,140
Mitigated
19,825
12,146
Healing
10,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,183
1,005
0
5,398
13,471
7,359
0
6,198
7,273
0
16,530
W
Chaac
 
Chaac
9,003
1,092
0
3,830
14,859
10,448
264
9,888
4,971
0
36,169
W
Medusa
11,118
5,139
0
2,805
12,119
5,305
337
6,611
5,508
0
52,232
L
Scylla
RedVxid
Scylla
13,230
547
0
230
9,984
4,539
0
4,214
5,770
49,624
0
W
Morgan Le Fay
lalamenoir
Morgan Le Fay
18,501
2,005
288
3,430
9,034
4,072
1,074
4,831
4,203
47,543
0
L
Jormungandr
uldemon
Jormungandr
7,859
946
286
6,232
20,541
22,242
0
8,628
11,913
31,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,406
Gold Earned
33,865
150
Minions Killed
217
3
Camps Cleared
9
841,709
Distance Traveled
967,067
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,195
541
12
1
0
280,024
4
W
Chaac
10,541
620
49
3
2
351,602
0
W
Medusa
11,786
693
85
5
4
312,999
7
L
Scylla
10,348
609
95
6
2
280,243
2
W
Morgan Le Fay
11,538
679
83
5
3
302,466
4
L
Jormungandr
9,863
580
43
3
1
281,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role