Player Matchup

Apollo
Apollo
Kurome
Apollo
Level 145
God Stats
7W - 2L
1,777 SR
Queue Stats
171W - 63L
1,748 Elo+
Party 2
Tiamat
Tiamat
LPercepts
Tiamat
Level 103
God Stats
112W - 117L
1,509 SR
Queue Stats
638W - 669L
1,498 Elo+
Solo
Guan Yu
Guan Yu
Maniac
Guan Yu
Level 159
God Stats
10W - 8L
1,565 SR
Queue Stats
479W - 524L
1,495 Elo+
Solo
He Bo
He Bo
Noroe
He Bo
Level 125
God Stats
2W - 0L
1,715 SR
Queue Stats
126W - 61L
1,683 Elo+
Party 2
Amaterasu
Amaterasu
fraddle
Amaterasu
Level 23
God Stats
50W - 10L
1,828 SR
Queue Stats
77W - 20L
1,722 Elo+
Party 2
Team Averages
Level 111
1,679 SR
1,629 Elo+

VS

Team Averages
Level 112
1,531 SR
1,522 Elo+
Sol
Sol
 
Sol
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
MarcelinoGS96
Kumbhakarna
Level 118
God Stats
4W - 3L
1,633 SR
Queue Stats
181W - 187L
1,533 Elo+
Solo
Chang'e
Chang'e
PeenDaddy
Chang'e
Level 68
God Stats
0W - 2L
1,524 SR
Queue Stats
64W - 71L
1,536 Elo+
Party 1
Charybdis
Charybdis
hamyutz
Charybdis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kurome
Apollo
18
10 / 2 / 8
13,263
1,206
27,484
12,734
6,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
LPercepts
Tiamat
17
2 / 1 / 11
10,965
997
11,971
12,558
10,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Maniac
Guan Yu
17
4 / 1 / 8
11,187
1,017
8,842
14,470
19,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Noroe
He Bo
17
2 / 3 / 13
10,954
996
18,012
9,745
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
fraddle
Amaterasu
17
1 / 2 / 12
11,007
1,001
5,794
13,052
11,657
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

239

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 4 / 3
11,508
1,046
22,325
16,249
7,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
 
Odin
16
2 / 4 / 5
11,053
1,005
11,819
16,998
17,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
MarcelinoGS96
Kumbhakarna
16
1 / 4 / 6
10,830
985
4,801
22,242
25,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
PeenDaddy
Chang'e
16
1 / 3 / 6
10,052
914
9,339
9,269
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
hamyutz
Charybdis
16
0 / 4 / 7
10,213
928
11,312
11,759
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
19
Kills
9
9
Deaths
19
52
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
3
1.63
L
Odin
 
Odin
2
4
5
1.13
W
Apollo
Kurome
Apollo
10
2
8
7
W
Tiamat
LPercepts
Tiamat
2
1
11
7.5
W
Guan Yu
Maniac
Guan Yu
4
1
8
8
L
Kumbhakarna
MarcelinoGS96
Kumbhakarna
1
4
6
1
W
He Bo
Noroe
He Bo
2
3
13
2.83
L
Chang'e
PeenDaddy
Chang'e
1
3
6
1.33
W
Amaterasu
fraddle
Amaterasu
1
2
12
3.5
L
Charybdis
hamyutz
Charybdis
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,103
Damage
59,596
62,559
Taken
76,517
53,294
Mitigated
61,099
20,245
Healing
17,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
22,325
9,255
0
5,310
16,249
7,665
0
6,275
9,783
48,406
4,179
L
Odin
 
Odin
11,819
1,326
778
1,911
16,998
17,096
0
6,377
10,354
0
27,018
W
Apollo
Kurome
Apollo
27,484
24,627
0
3,402
12,734
6,382
0
4,345
8,389
0
67,255
W
Tiamat
LPercepts
Tiamat
11,971
348
0
2,986
12,558
10,858
0
7,966
4,592
35,303
0
W
Guan Yu
Maniac
Guan Yu
8,842
593
3,758
5,670
14,470
19,638
0
8,705
5,765
0
21,243
L
Kumbhakarna
MarcelinoGS96
Kumbhakarna
4,801
435
0
1,297
22,242
25,990
0
8,506
13,313
8,700
0
W
He Bo
Noroe
He Bo
18,012
1,378
0
264
9,745
4,759
0
5,766
3,979
24,017
0
L
Chang'e
PeenDaddy
Chang'e
9,339
958
4,692
2,549
9,269
4,625
0
3,816
5,453
23,814
0
W
Amaterasu
fraddle
Amaterasu
5,794
2,126
1,061
3,104
13,052
11,657
0
7,649
5,403
0
12,055
L
Charybdis
hamyutz
Charybdis
11,312
3,947
0
1,230
11,759
5,723
0
5,009
6,715
0
34,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,376
Gold Earned
53,656
210
Minions Killed
216
9
Camps Cleared
4
1,125,534
Distance Traveled
985,421
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,508
1,046
67
6
1
205,470
2
L
Odin
11,053
1,005
44
4
1
231,685
3
W
Apollo
13,263
1,206
109
10
4
217,098
1
W
Tiamat
10,965
997
62
6
2
216,285
1
W
Guan Yu
11,187
1,017
23
2
2
230,868
0
L
Kumbhakarna
10,830
985
13
1
0
203,875
1
W
He Bo
10,954
996
8
1
1
229,146
0
L
Chang'e
10,052
914
36
3
2
183,926
0
W
Amaterasu
11,007
1,001
8
1
0
232,137
0
L
Charybdis
10,213
928
56
5
0
160,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role