Player Matchup

Zhong Kui
Zhong Kui
Cookex
Zhong Kui
Level 91
God Stats
2W - 3L
1,254 SR
Queue Stats
31W - 48L
1,321 Elo+
Party 1
Baron Samedi
Baron Samedi
GiantMocha31
Baron Samedi
Level 35
God Stats
3W - 2L
1,455 SR
Queue Stats
157W - 50L
1,776 Elo+
Solo
Cernunnos
Cernunnos
Pillboxx
Cernunnos
Level 24
God Stats
7W - 7L
1,446 SR
Queue Stats
19W - 39L
1,247 Elo+
Party 1
Bellona
Bellona
SausageTugger
Bellona
Level 25
God Stats
2W - 4L
1,406 SR
Queue Stats
32W - 55L
1,298 Elo+
Party 1
Xbalanque
Xbalanque
inthemindofeli
Xbalanque
Level 24
God Stats
2W - 8L
1,096 SR
Queue Stats
18W - 35L
1,270 Elo+
Party 1
Team Averages
Level 40
1,331 SR
1,383 Elo+

VS

Team Averages
Level 56
1,355 SR
1,522 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ethyrius
Ah Muzen Cab
Level 17
God Stats
1W - 3L
1,039 SR
Queue Stats
10W - 20L
1,310 Elo+
Party 3
Serqet
Serqet
KINGsentinal756
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,471 Elo+
Party 3
Tiamat
Tiamat
MISTERMARCK
Tiamat
Level 127
God Stats
1W - 7L
1,334 SR
Queue Stats
113W - 124L
1,446 Elo+
Solo
King Arthur
King Arthur
NegativeBurst
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,691 Elo+
Party 2
Cthulhu
Cthulhu
OutBackMoose
Cthulhu
Level 3
God Stats
1W - 1L
1,403 SR
Queue Stats
2W - 2L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cookex
Zhong Kui
19
12 / 0 / 18
13,796
1,254
32,712
14,616
14,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
GiantMocha31
Baron Samedi
19
2 / 0 / 29
13,040
1,185
14,732
21,943
37,026
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Pillboxx
Cernunnos
19
12 / 2 / 14
14,150
1,286
30,290
14,036
8,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
19
4 / 0 / 23
12,149
1,104
12,430
14,371
21,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
inthemindofeli
Xbalanque
19
6 / 4 / 21
12,646
1,150
23,359
13,892
8,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ethyrius
Ah Muzen Cab
17
0 / 5 / 5
10,712
974
22,056
19,664
11,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 10 / 5
10,761
978
15,231
27,323
21,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
15
0 / 2 / 0
9,446
859
1,880
5,331
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
NegativeBurst
King Arthur
16
3 / 9 / 3
11,264
1,024
17,285
38,194
50,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
OutBackMoose
Cthulhu
16
2 / 10 / 2
11,016
1,001
16,082
27,983
42,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
21
36
Kills
6
6
Deaths
36
105
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Cookex
Zhong Kui
12
0
18
21
L
Ah Muzen Cab
Ethyrius
Ah Muzen Cab
0
5
5
0.5
W
Baron Samedi
GiantMocha31
Baron Samedi
2
0
29
16.5
L
1
10
5
0.35
L
Tiamat
0
2
0
0
L
King Arthur
NegativeBurst
King Arthur
3
9
3
0.5
L
Cthulhu
OutBackMoose
Cthulhu
2
10
2
0.3
W
Cernunnos
Pillboxx
Cernunnos
12
2
14
9.5
W
Bellona
4
0
23
15.5
W
Xbalanque
inthemindofeli
Xbalanque
6
4
21
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,523
Damage
72,534
78,858
Taken
118,495
90,789
Mitigated
128,982
35,766
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Cookex
Zhong Kui
32,712
4,835
0
6,615
14,616
14,999
0
4,022
10,388
60,316
0
L
Ah Muzen Cab
Ethyrius
Ah Muzen Cab
22,056
8,343
0
3,822
19,664
11,903
0
6,985
12,579
0
57,490
W
Baron Samedi
GiantMocha31
Baron Samedi
14,732
1,699
6,319
12,084
21,943
37,026
0
4,388
16,717
24,747
0
L
15,231
5,514
0
304
27,323
21,908
0
11,669
15,206
0
19,229
L
Tiamat
1,880
390
75
743
5,331
2,572
0
1,133
4,156
7,066
0
L
King Arthur
NegativeBurst
King Arthur
17,285
1,390
0
250
38,194
50,272
0
15,370
22,301
499
32,623
L
Cthulhu
OutBackMoose
Cthulhu
16,082
1,354
955
861
27,983
42,327
0
10,724
16,809
32,817
0
W
Cernunnos
Pillboxx
Cernunnos
30,290
20,677
0
5,978
14,036
8,726
0
3,311
10,418
0
63,696
W
Bellona
12,430
4,721
0
2,241
14,371
21,164
0
3,667
10,368
0
21,695
W
Xbalanque
inthemindofeli
Xbalanque
23,359
16,454
0
2,529
13,892
8,874
0
1,660
11,412
0
45,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,781
Gold Earned
53,199
292
Minions Killed
182
14
Camps Cleared
3
1,010,696
Distance Traveled
884,084
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,796
1,254
100
9
3
193,903
0
L
Ah Muzen Cab
10,712
974
63
6
0
200,912
0
W
Baron Samedi
13,040
1,185
47
4
1
194,269
0
L
Serqet
10,761
978
14
1
0
196,239
0
L
Tiamat
9,446
859
16
1
1
73,718
0
L
King Arthur
11,264
1,024
45
4
1
211,047
1
L
Cthulhu
11,016
1,001
44
4
1
202,168
0
W
Cernunnos
14,150
1,286
76
7
7
208,517
0
W
Bellona
12,149
1,104
19
2
1
224,631
0
W
Xbalanque
12,646
1,150
50
5
2
189,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role