Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Iphonz11
Bakasura
Level 91
God Stats
1W - 2L
1,221 SR
Queue Stats
3W - 17L
1,129 Elo+
Party 1
Heimdallr
Heimdallr
Vulenhjir
Heimdallr
Level 7
God Stats
1W - 8L
1,257 SR
Queue Stats
3W - 19L
1,129 Elo+
Party 1
Team Averages
Level 46
1,326 SR
1,253 Elo+

VS

Team Averages
Level 59
1,530 SR
1,372 Elo+
Chang'e
Chang'e
DSTRGHT
Chang'e
Level 59
God Stats
1W - 2L
1,524 SR
Queue Stats
1W - 3L
1,417 Elo+
Party 2
Thanatos
Thanatos
ElJisto
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 2
Nu Wa
Nu Wa
ExFactorx427
Nu Wa
Level 116
God Stats
49W - 40L
1,567 SR
Queue Stats
501W - 610L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 8
7,485
749
6,341
9,785
6,675
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
Iphonz11
Bakasura
13
10 / 1 / 2
8,697
870
8,895
7,311
3,675
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Vulenhjir
Heimdallr
13
2 / 0 / 10
7,702
770
10,161
3,891
1,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DSTRGHT
Chang'e
10
0 / 3 / 2
6,636
664
6,395
10,886
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
ElJisto
Thanatos
9
1 / 7 / 0
6,535
654
2,842
9,763
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 4 / 1
6,722
672
5,459
8,159
5,466
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
2
2
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
8
6
L
Chang'e
DSTRGHT
Chang'e
0
3
2
0.33
L
Thanatos
ElJisto
Thanatos
1
7
0
0.14
L
1
4
1
0.38
W
Bakasura
Iphonz11
Bakasura
10
1
2
11
W
Heimdallr
Vulenhjir
Heimdallr
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,397
Damage
14,696
20,987
Taken
28,808
11,941
Mitigated
13,825
2,817
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,341
747
62
0
9,785
6,675
0
5,806
3,979
22,394
0
L
Chang'e
DSTRGHT
Chang'e
6,395
293
822
3,741
10,886
4,030
0
2,630
7,671
24,682
0
L
Thanatos
ElJisto
Thanatos
2,842
1,104
0
1,332
9,763
4,329
0
1,842
7,405
0
8,630
L
5,459
3,936
276
1,030
8,159
5,466
0
2,345
5,211
12,105
0
W
Bakasura
Iphonz11
Bakasura
8,895
5,986
0
1,660
7,311
3,675
1,670
4,402
2,909
0
22,464
W
Heimdallr
Vulenhjir
Heimdallr
10,161
4,790
0
1,095
3,891
1,591
1,163
2,227
1,664
0
27,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,884
Gold Earned
19,893
121
Minions Killed
72
7
Camps Cleared
2
632,134
Distance Traveled
706,768
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,485
749
32
3
0
220,446
2
L
Chang'e
6,636
664
36
4
0
259,483
0
L
Thanatos
6,535
654
25
3
1
222,695
0
L
Nu Wa
6,722
672
11
1
1
224,590
1
W
Bakasura
8,697
870
50
5
6
220,941
3
W
Heimdallr
7,702
770
39
4
1
190,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role