Player Matchup

Atlas
Atlas
SmeedaL44
Atlas
Level 128
God Stats
2W - 5L
1,275 SR
Queue Stats
108W - 68L
1,614 Elo+
Party 1
Sylvanus
Sylvanus
claytonp
Sylvanus
Level 125
God Stats
2W - 1L
1,558 SR
Queue Stats
123W - 76L
1,590 Elo+
Party 1
Kali
Kali
heyitschaz420
Kali
Level 29
God Stats
1W - 0L
1,783 SR
Queue Stats
12W - 8L
1,656 Elo+
Party 1
Team Averages
Level 94
1,539 SR
1,620 Elo+

VS

Team Averages
Level 102
1,500 SR
1,150 Elo+
Mercury
Mercury
A smal1 0rphan
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,057 Elo+
Party 2
Vamana
Vamana
EmeporEggRoll
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,148 Elo+
Party 2
Baba Yaga
Baba Yaga
Level 6 Door
Baba Yaga
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
SmeedaL44
Atlas
13
6 / 1 / 10
8,526
853
13,273
10,354
4,156
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
claytonp
Sylvanus
12
3 / 1 / 12
7,750
775
8,948
9,685
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
7 / 0 / 7
9,021
902
7,751
8,190
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,094
609
2,912
8,204
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 6 / 1
6,357
636
7,638
16,167
6,757
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baba Yaga
Level 6 Door
Baba Yaga
12
2 / 4 / 0
7,044
704
10,121
9,990
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
16
Kills
2
2
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
0
6
1
0.08
L
Baba Yaga
Level 6 Door
Baba Yaga
2
4
0
0.5
W
Atlas
SmeedaL44
Atlas
6
1
10
11
W
Sylvanus
claytonp
Sylvanus
3
1
12
9
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,972
Damage
20,671
28,229
Taken
34,361
14,244
Mitigated
13,753
8,868
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,912
726
171
634
8,204
2,650
0
5,857
2,347
0
8,796
L
7,638
3,629
135
3,101
16,167
6,757
0
9,662
6,505
0
25,137
L
Baba Yaga
Level 6 Door
Baba Yaga
10,121
498
232
2,659
9,990
4,346
0
6,082
3,908
23,833
0
W
Atlas
SmeedaL44
Atlas
13,273
3,531
0
499
10,354
4,156
295
3,618
6,736
30,592
0
W
Sylvanus
claytonp
Sylvanus
8,948
3,131
2,426
2,348
9,685
5,335
484
4,577
5,108
24,739
3,870
W
7,751
2,637
0
3,595
8,190
4,753
489
2,960
5,230
0
22,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,297
Gold Earned
19,495
107
Minions Killed
89
5
Camps Cleared
4
567,857
Distance Traveled
542,959
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,094
609
17
2
1
165,036
3
L
Vamana
6,357
636
42
4
1
190,275
4
L
Baba Yaga
7,044
704
30
3
2
187,648
4
W
Atlas
8,526
853
32
3
1
182,268
1
W
Sylvanus
7,750
775
45
5
3
171,046
1
W
Kali
9,021
902
30
3
1
214,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role