Player Matchup

Charybdis
Charybdis
BadLuck_47
Charybdis
Level 126
God Stats
1W - 1L
1,242 SR
Queue Stats
56W - 76L
1,313 Elo+
Solo
Lancelot
Lancelot
GS OWLZ
Lancelot
Level 125
God Stats
2W - 1L
1,421 SR
Queue Stats
113W - 92L
1,436 Elo+
Party 1
Bacchus
Bacchus
TrialByExodus
Bacchus
Level 34
God Stats
1W - 2L
1,308 SR
Queue Stats
41W - 30L
1,471 Elo+
Party 1
Team Averages
Level 95
1,323 SR
1,406 Elo+

VS

Team Averages
Level 71
1,362 SR
1,212 Elo+
Chaac
Chaac
BC iCream
Chaac
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,123 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FX Quick Scope
Morgan Le Fay
Level 38
God Stats
2W - 8L
1,257 SR
Queue Stats
9W - 20L
1,214 Elo+
Party 2
Artemis
Artemis
HitManJulio2535
Artemis
Level 79
God Stats
1W - 1L
1,328 SR
Queue Stats
150W - 226L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BadLuck_47
Charybdis
15
3 / 8 / 5
11,499
676
12,761
18,081
6,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
GS OWLZ
Lancelot
17
10 / 3 / 1
12,865
757
16,498
22,693
18,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
15
0 / 4 / 10
10,742
632
11,363
19,467
26,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BC iCream
Chaac
15
5 / 4 / 6
11,830
696
10,973
19,253
15,703
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
FX Quick Scope
Morgan Le Fay
16
4 / 5 / 9
11,384
670
18,637
15,434
8,724
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 4 / 7
11,690
688
15,303
15,005
8,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
13
Kills
15
15
Deaths
13
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
BC iCream
Chaac
5
4
6
2
W
Charybdis
BadLuck_47
Charybdis
3
8
5
0.69
L
Morgan Le Fay
FX Quick Scope
Morgan Le Fay
4
5
9
1.7
W
Lancelot
GS OWLZ
Lancelot
10
3
1
3.5
L
6
4
7
2.38
W
Bacchus
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,622
Damage
44,913
60,241
Taken
49,692
51,776
Mitigated
32,552
18,968
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BC iCream
Chaac
10,973
3,315
265
4,909
19,253
15,703
314
5,809
13,444
0
39,271
W
Charybdis
BadLuck_47
Charybdis
12,761
5,686
371
4,253
18,081
6,517
1,212
4,309
13,772
0
61,971
L
Morgan Le Fay
FX Quick Scope
Morgan Le Fay
18,637
2,732
653
3,099
15,434
8,724
203
3,478
11,956
40,560
0
W
Lancelot
GS OWLZ
Lancelot
16,498
1,832
0
6,556
22,693
18,396
738
5,406
17,287
0
47,250
L
15,303
8,380
233
3,418
15,005
8,125
1,483
3,463
11,542
0
36,411
W
Bacchus
11,363
1,174
489
7,299
19,467
26,863
183
9,580
9,887
26,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,106
Gold Earned
34,904
176
Minions Killed
147
6
Camps Cleared
5
887,209
Distance Traveled
750,013
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,830
696
43
3
4
240,397
1
W
Charybdis
11,499
676
90
5
2
239,320
7
L
Morgan Le Fay
11,384
670
49
3
1
264,123
1
W
Lancelot
12,865
757
54
3
1
336,376
1
L
Artemis
11,690
688
55
3
0
245,493
2
W
Bacchus
10,742
632
32
2
3
311,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role