Player Matchup

Achilles
Achilles
Daddy Dardy
Achilles
Level 148
God Stats
3W - 3L
1,353 SR
Queue Stats
298W - 313L
1,578 Elo+
Party 3
Baron Samedi
Baron Samedi
DavesYaDaddy
Baron Samedi
Level 149
God Stats
7W - 5L
1,611 SR
Queue Stats
167W - 174L
1,585 Elo+
Party 3
Izanami
Izanami
Pezzadamezza
Izanami
Level 160
God Stats
3W - 5L
1,335 SR
Queue Stats
209W - 210L
1,530 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Smacksamoose5
Tsukuyomi
Level 142
God Stats
6W - 2L
1,713 SR
Queue Stats
53W - 29L
1,655 Elo+
Party 2
Atlas
Atlas
The Belleh
Atlas
Level 160
God Stats
31W - 30L
1,555 SR
Queue Stats
825W - 822L
1,560 Elo+
Party 3
Team Averages
Level 152
1,514 SR
1,582 Elo+

VS

Team Averages
Level 133
1,479 SR
1,509 Elo+
Osiris
Osiris
I JuDDy I
Osiris
Level 130
God Stats
2W - 5L
1,404 SR
Queue Stats
240W - 288L
1,554 Elo+
Solo
Janus
Janus
Invictous
Janus
Level 160
God Stats
21W - 4L
1,884 SR
Queue Stats
818W - 443L
1,585 Elo+
Party 4
Lancelot
Lancelot
Leoo
Lancelot
Level 160
God Stats
9W - 13L
1,482 SR
Queue Stats
617W - 594L
1,587 Elo+
Party 4
Sun Wukong
Sun Wukong
Wilsonic
Sun Wukong
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 30L
1,387 Elo+
Party 1
Anhur
Anhur
apaxvn
Anhur
Level 88
God Stats
0W - 5L
1,123 SR
Queue Stats
86W - 116L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Daddy Dardy
Achilles
20
4 / 1 / 6
13,449
585
19,786
30,137
31,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
DavesYaDaddy
Baron Samedi
20
8 / 3 / 3
13,487
586
13,669
11,125
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Pezzadamezza
Izanami
20
5 / 5 / 5
13,018
566
20,383
19,764
9,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Smacksamoose5
Tsukuyomi
17
0 / 4 / 5
10,664
464
9,728
20,585
8,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
17
2 / 0 / 14
12,180
530
11,806
20,056
23,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
I JuDDy I
Osiris
17
0 / 5 / 1
10,789
469
11,760
22,978
24,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Invictous
Janus
19
5 / 3 / 2
11,488
499
14,886
14,506
6,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Leoo
Lancelot
19
6 / 4 / 5
11,744
511
22,902
21,359
11,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Wilsonic
Sun Wukong
13
0 / 3 / 3
8,799
383
4,823
24,152
22,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
apaxvn
Anhur
17
2 / 4 / 2
10,627
462
4,058
17,311
6,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
19
Kills
13
13
Deaths
19
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
Daddy Dardy
Achilles
4
1
6
7
W
Baron Samedi
DavesYaDaddy
Baron Samedi
8
3
3
3.17
L
Osiris
I JuDDy I
Osiris
0
5
1
0.1
L
Janus
Invictous
Janus
5
3
2
2
L
Lancelot
Leoo
Lancelot
6
4
5
2.13
W
Izanami
Pezzadamezza
Izanami
5
5
5
1.5
W
Tsukuyomi
Smacksamoose5
Tsukuyomi
0
4
5
0.63
W
Atlas
2
0
14
9
L
Sun Wukong
Wilsonic
Sun Wukong
0
3
3
0.5
L
Anhur
apaxvn
Anhur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,372
Damage
58,429
101,667
Taken
100,306
79,854
Mitigated
72,033
35,595
Healing
21,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Daddy Dardy
Achilles
19,786
6,715
0
14,449
30,137
31,567
822
2,417
27,553
355
109,831
W
Baron Samedi
DavesYaDaddy
Baron Samedi
13,669
2,194
1,617
2,927
11,125
6,023
87
3,414
7,483
114,104
0
L
Osiris
I JuDDy I
Osiris
11,760
5,511
0
4,722
22,978
24,407
0
2,274
20,535
0
88,844
L
Janus
Invictous
Janus
14,886
654
135
3,837
14,506
6,729
0
5,381
9,125
109,198
0
L
Lancelot
Leoo
Lancelot
22,902
5,328
0
500
21,359
11,229
0
6,919
14,314
0
121,307
W
Izanami
Pezzadamezza
Izanami
20,383
11,915
0
3,775
19,764
9,955
3,988
1,253
18,508
0
135,043
W
Tsukuyomi
Smacksamoose5
Tsukuyomi
9,728
2,776
0
9,334
20,585
8,825
0
3,034
17,389
0
101,799
W
Atlas
11,806
3,698
0
3,493
20,056
23,484
101
6,846
12,896
39,200
0
L
Sun Wukong
Wilsonic
Sun Wukong
4,823
646
392
6,293
24,152
22,846
0
7,588
16,083
0
36,699
L
Anhur
apaxvn
Anhur
4,058
2,188
0
5,236
17,311
6,822
1,275
2,924
14,147
0
75,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,798
Gold Earned
53,447
754
Minions Killed
668
0
Camps Cleared
0
2,203,622
Distance Traveled
2,263,064
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,449
585
181
8
0
448,348
1
W
Baron Samedi
13,487
586
187
8
0
379,444
6
L
Osiris
10,789
469
153
7
0
417,762
1
L
Janus
11,488
499
180
8
0
447,142
9
L
Lancelot
11,744
511
138
6
0
538,263
0
W
Izanami
13,018
566
201
9
0
404,720
4
W
Tsukuyomi
10,664
464
139
6
0
525,735
5
W
Atlas
12,180
530
46
2
0
445,375
10
L
Sun Wukong
8,799
383
47
2
0
448,082
8
L
Anhur
10,627
462
150
7
0
411,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role