Player Matchup

Bakasura
Bakasura
Cee-Jay519
Bakasura
Level 143
God Stats
7W - 3L
1,445 SR
Queue Stats
214W - 177L
1,567 Elo+
Party 2
Baron Samedi
Baron Samedi
FluX_KmS
Baron Samedi
Level 98
God Stats
14W - 9L
1,558 SR
Queue Stats
175W - 116L
1,617 Elo+
Party 2
Ares
Ares
ashleyftw13
Ares
Level 49
God Stats
150W - 118L
1,562 SR
Queue Stats
153W - 121L
1,553 Elo+
Party 2
Team Averages
Level 97
1,521 SR
1,579 Elo+

VS

Team Averages
Level 58
1,527 SR
1,637 Elo+
Bacchus
Bacchus
Tapwilliams1
Bacchus
Level 3
God Stats
3W - 2L
1,887 SR
Queue Stats
10W - 7L
1,634 Elo+
Party 1
Ra
Ra
isaiah4pf
Ra
Level 128
God Stats
0W - 1L
1,251 SR
Queue Stats
39W - 23L
1,639 Elo+
Party 1
Danzaburou
Danzaburou
los shiesty
Danzaburou
Level 44
God Stats
8W - 3L
1,442 SR
Queue Stats
33W - 17L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cee-Jay519
Bakasura
13
7 / 1 / 5
8,833
883
10,742
11,771
7,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
FluX_KmS
Baron Samedi
14
6 / 1 / 8
8,603
860
13,068
7,560
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 12
8,599
860
4,834
10,118
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Tapwilliams1
Bacchus
10
0 / 3 / 3
7,161
716
4,314
13,776
14,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 5 / 1
7,409
741
10,251
7,473
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
los shiesty
Danzaburou
9
1 / 7 / 1
6,410
641
7,215
12,068
4,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
3
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Cee-Jay519
Bakasura
7
1
5
9.5
W
Baron Samedi
FluX_KmS
Baron Samedi
6
1
8
10
L
Bacchus
Tapwilliams1
Bacchus
0
3
3
0.5
W
2
1
12
8
L
2
5
1
0.5
L
Danzaburou
los shiesty
Danzaburou
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,644
Damage
21,780
29,449
Taken
33,317
21,325
Mitigated
22,426
13,786
Healing
3,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Cee-Jay519
Bakasura
10,742
6,847
0
4,339
11,771
7,940
1,867
5,614
6,157
0
32,970
W
Baron Samedi
FluX_KmS
Baron Samedi
13,068
1,953
2,964
4,172
7,560
4,158
267
4,485
3,075
36,556
0
L
Bacchus
Tapwilliams1
Bacchus
4,314
770
330
1,223
13,776
14,287
0
8,176
5,285
7,508
0
W
4,834
403
0
2,311
10,118
9,227
361
5,416
4,702
6,483
0
L
10,251
572
549
979
7,473
3,299
56
3,475
3,648
33,763
0
L
Danzaburou
los shiesty
Danzaburou
7,215
3,055
0
784
12,068
4,840
216
6,358
4,921
0
14,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,035
Gold Earned
20,980
134
Minions Killed
77
7
Camps Cleared
2
572,298
Distance Traveled
505,051
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,833
883
65
7
4
215,958
2
W
Baron Samedi
8,603
860
61
6
3
178,475
2
L
Bacchus
7,161
716
6
1
0
174,503
1
W
Ares
8,599
860
8
1
0
177,865
0
L
Ra
7,409
741
52
5
1
171,560
0
L
Danzaburou
6,410
641
19
2
1
158,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role