Player Matchup

Apollo
Apollo
DoWhoRunZone
Apollo
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 151L
1,341 Elo+
Solo
Yu Huang
Yu Huang
Valianŧh
Yu Huang
Level 160
God Stats
1W - 1L
1,521 SR
Queue Stats
179W - 81L
1,848 Elo+
Party 2
Kuzenbo
Kuzenbo
WizardofDark
Kuzenbo
Level 160
God Stats
1W - 0L
1,614 SR
Queue Stats
166W - 101L
1,741 Elo+
Party 2
Team Averages
Level 124
1,545 SR
1,643 Elo+

VS

Team Averages
Level 44
1,573 SR
1,596 Elo+
Neith
Neith
SaltYXavieR
Neith
Level 48
God Stats
2W - 1L
1,462 SR
Queue Stats
54W - 50L
1,561 Elo+
Party 1
Zeus
Zeus
StrifeXVI
Zeus
Level 66
God Stats
5W - 2L
1,756 SR
Queue Stats
82W - 69L
1,582 Elo+
Party 1
Nike
Nike
Swiftparallax
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
4 / 0 / 9
7,943
794
5,998
7,319
3,279
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
Valianŧh
Yu Huang
12
6 / 1 / 6
8,252
825
10,149
5,564
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kuzenbo
WizardofDark
Kuzenbo
11
3 / 2 / 8
7,889
789
6,245
13,733
18,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,677
668
7,782
6,696
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
10
1 / 5 / 2
6,524
652
8,399
7,696
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
0 / 4 / 2
5,959
596
4,345
11,291
8,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
3
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
0
9
8.5
L
2
4
1
0.63
L
Zeus
1
5
2
0.4
L
0
4
2
0.25
W
Yu Huang
Valianŧh
Yu Huang
6
1
6
9
W
Kuzenbo
WizardofDark
Kuzenbo
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,392
Damage
20,526
26,616
Taken
25,683
23,823
Mitigated
14,368
7,966
Healing
2,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
5,998
3,918
0
3,078
7,319
3,279
592
2,305
4,924
0
27,581
L
7,782
4,009
0
954
6,696
2,974
0
3,818
2,698
0
17,934
L
Zeus
8,399
1,338
0
250
7,696
3,017
0
5,871
1,479
31,915
0
L
4,345
929
0
1,252
11,291
8,377
0
5,942
5,037
0
11,615
W
Yu Huang
Valianŧh
Yu Huang
10,149
1,093
0
978
5,564
2,443
438
2,556
3,008
28,301
0
W
Kuzenbo
WizardofDark
Kuzenbo
6,245
2,644
264
3,646
13,733
18,101
130
4,345
8,991
15,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,084
Gold Earned
19,160
112
Minions Killed
109
7
Camps Cleared
2
576,025
Distance Traveled
511,330
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,943
794
38
4
3
207,319
1
L
Neith
6,677
668
31
3
1
163,342
2
L
Zeus
6,524
652
62
6
1
168,617
4
L
Nike
5,959
596
16
2
0
179,371
1
W
Yu Huang
8,252
825
63
6
2
184,372
1
W
Kuzenbo
7,889
789
11
1
2
184,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role