Player Matchup

Baron Samedi
Baron Samedi
Crimsoneyerose
Baron Samedi
Level 62
God Stats
21W - 24L
1,471 SR
Queue Stats
82W - 102L
1,394 Elo+
Solo
Athena
Athena
Crowskee444
Athena
Level 109
God Stats
4W - 3L
1,563 SR
Queue Stats
289W - 265L
1,499 Elo+
Party 2
Apollo
Apollo
JaxM34
Apollo
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
8W - 10L
1,209 Elo+
Party 2
Kali
Kali
MADOGG2640
Kali
Level 39
God Stats
4W - 5L
1,481 SR
Queue Stats
165W - 176L
1,416 Elo+
Party 2
Osiris
Osiris
xSp4ceCowb0y
Osiris
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 82L
1,416 Elo+
Party 2
Team Averages
Level 56
1,503 SR
1,387 Elo+

VS

Team Averages
Level 40
1,484 SR
1,210 Elo+
King Arthur
King Arthur
 
King Arthur
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
AplSun
Ah Muzen Cab
Level 48
God Stats
6W - 3L
1,930 SR
Queue Stats
138W - 176L
1,375 Elo+
Party 3
Ratatoskr
Ratatoskr
Crazyfrut00
Ratatoskr
Level 47
God Stats
13W - 33L
988 SR
Queue Stats
124W - 223L
1,165 Elo+
Party 1
Yemoja
Yemoja
Original35
Yemoja
Level 47
God Stats
4W - 5L
1,500 SR
Queue Stats
176W - 256L
955 Elo+
Party 1
Jormungandr
Jormungandr
djmeme89
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 102L
1,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crimsoneyerose
Baron Samedi
12
5 / 0 / 5
7,663
589
9,399
6,731
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
12
5 / 0 / 10
8,137
626
6,678
9,012
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
JaxM34
Apollo
12
0 / 0 / 1
6,838
526
4,138
7,360
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 8
7,390
568
7,785
10,407
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
14
8 / 2 / 2
9,001
692
8,547
7,632
7,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 6 / 2
5,258
404
2,239
11,252
6,844
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
AplSun
Ah Muzen Cab
11
0 / 1 / 0
6,167
474
4,445
6,616
2,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Crazyfrut00
Ratatoskr
10
3 / 6 / 1
6,476
498
4,892
13,793
5,628
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
Original35
Yemoja
9
0 / 4 / 1
5,669
436
3,116
9,979
6,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
djmeme89
Jormungandr
10
0 / 4 / 2
5,784
445
7,021
10,815
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
21
Kills
3
4
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
2
0.17
L
Ah Muzen Cab
AplSun
Ah Muzen Cab
0
1
0
0
L
Ratatoskr
Crazyfrut00
Ratatoskr
3
6
1
0.58
W
Baron Samedi
Crimsoneyerose
Baron Samedi
5
0
5
7.5
W
Athena
5
0
10
10
W
Apollo
JaxM34
Apollo
0
0
1
0.5
W
3
2
8
3.5
L
Yemoja
Original35
Yemoja
0
4
1
0.13
L
Jormungandr
djmeme89
Jormungandr
0
4
2
0.25
W
Osiris
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,547
Damage
21,713
41,142
Taken
52,455
24,912
Mitigated
26,671
12,517
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,239
299
0
250
11,252
6,844
0
826
10,426
0
14,780
L
Ah Muzen Cab
AplSun
Ah Muzen Cab
4,445
2,187
0
1,419
6,616
2,280
0
555
6,061
0
51,730
L
Ratatoskr
Crazyfrut00
Ratatoskr
4,892
1,386
0
4,506
13,793
5,628
0
4,153
9,505
0
32,653
W
Baron Samedi
Crimsoneyerose
Baron Samedi
9,399
1,361
774
2,208
6,731
3,486
498
2,531
3,926
45,436
0
W
Athena
6,678
1,845
212
2,761
9,012
6,821
137
3,678
5,130
27,135
0
W
Apollo
JaxM34
Apollo
4,138
2,706
0
3,325
7,360
2,453
574
702
6,658
0
48,034
W
7,785
5,252
0
2,318
10,407
4,300
427
2,226
8,054
0
52,195
L
Yemoja
Original35
Yemoja
3,116
426
1,187
1,052
9,979
6,665
0
4,128
5,699
10,827
0
L
Jormungandr
djmeme89
Jormungandr
7,021
1,801
0
250
10,815
5,254
0
5,844
4,687
32,858
0
W
Osiris
8,547
3,955
0
919
7,632
7,852
1,256
341
7,237
0
63,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,029
Gold Earned
29,354
418
Minions Killed
254
0
Camps Cleared
0
1,281,660
Distance Traveled
1,137,076
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,258
404
25
2
0
239,739
0
L
Ah Muzen Cab
6,167
474
90
7
0
221,425
0
L
Ratatoskr
6,476
498
64
5
0
199,714
0
W
Baron Samedi
7,663
589
78
6
0
225,587
0
W
Athena
8,137
626
49
4
0
290,288
0
W
Apollo
6,838
526
100
8
0
227,866
1
W
Kali
7,390
568
83
6
0
289,681
1
L
Yemoja
5,669
436
13
1
0
236,957
3
L
Jormungandr
5,784
445
62
5
0
239,241
0
W
Osiris
9,001
692
108
8
0
248,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role