Player Matchup

Amaterasu
Amaterasu
BAby_Fantas808
Amaterasu
Level 25
God Stats
2W - 2L
1,635 SR
Queue Stats
65W - 17L
1,793 Elo+
Party 1
Janus
Janus
DntLie2KiciT
Janus
Level 45
God Stats
6W - 0L
1,691 SR
Queue Stats
33W - 12L
1,728 Elo+
Party 1
Artio
Artio
darkso5ama
Artio
Level 29
God Stats
8W - 6L
1,660 SR
Queue Stats
231W - 271L
1,756 Elo+
Party 1
Team Averages
Level 33
1,662 SR
1,759 Elo+

VS

Team Averages
Level 108
1,307 SR
1,311 Elo+
Da Ji
Da Ji
Dre3051994
Da Ji
Level 148
God Stats
0W - 2L
1,265 SR
Queue Stats
36W - 62L
1,323 Elo+
Solo
Mulan
Mulan
ElectricHugs
Mulan
Level 65
God Stats
52W - 81L
1,395 SR
Queue Stats
188W - 363L
1,304 Elo+
Party 2
The Morrigan
The Morrigan
MMII GHOST
The Morrigan
Level 110
God Stats
4W - 8L
1,262 SR
Queue Stats
166W - 308L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BAby_Fantas808
Amaterasu
17
14 / 0 / 9
12,011
858
17,823
16,155
11,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
11 / 4 / 12
11,824
845
16,508
12,742
5,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
15
2 / 1 / 20
10,332
738
5,518
17,822
21,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
1 / 6 / 2
8,659
619
9,123
11,790
5,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 9 / 2
9,698
693
13,326
23,902
26,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
MMII GHOST
The Morrigan
12
1 / 12 / 3
9,242
660
11,614
11,943
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
27
Kills
5
5
Deaths
27
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BAby_Fantas808
Amaterasu
14
0
9
18.5
W
11
4
12
4.25
L
Da Ji
1
6
2
0.33
L
3
9
2
0.44
L
The Morrigan
MMII GHOST
The Morrigan
1
12
3
0.21
W
Artio
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,849
Damage
34,063
46,719
Taken
47,635
38,160
Mitigated
36,206
15,615
Healing
3,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BAby_Fantas808
Amaterasu
17,823
10,496
0
5,112
16,155
11,590
1,323
4,003
11,905
0
47,945
W
16,508
582
226
1,226
12,742
5,074
955
2,636
9,900
53,650
0
L
Da Ji
9,123
1,760
0
0
11,790
5,245
0
5,085
6,593
0
22,943
L
13,326
2,499
0
2,698
23,902
26,286
0
9,604
13,830
0
24,804
L
The Morrigan
MMII GHOST
The Morrigan
11,614
2,468
72
593
11,943
4,675
0
6,756
4,691
30,441
802
W
Artio
5,518
2,102
1,772
7,279
17,822
21,496
415
5,291
11,947
16,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,167
Gold Earned
27,599
162
Minions Killed
97
8
Camps Cleared
2
868,216
Distance Traveled
642,389
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,011
858
51
4
5
306,260
0
W
Janus
11,824
845
93
7
2
284,191
1
L
Da Ji
8,659
619
23
2
1
245,914
0
L
Mulan
9,698
693
19
1
0
215,196
2
L
The Morrigan
9,242
660
55
4
1
181,279
0
W
Artio
10,332
738
18
1
1
277,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role