Player Matchup

Khepri
Khepri
Yagaa68
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,545 Elo+
Party 2
Ratatoskr
Ratatoskr
lukadonkey
Ratatoskr
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 16L
1,527 Elo+
Party 2
Ullr
Ullr
musashy5
Ullr
Level 129
God Stats
1W - 1L
1,540 SR
Queue Stats
17W - 11L
1,592 Elo+
Party 2
Cu Chulainn
Cu Chulainn
phodatbih
Cu Chulainn
Level 28
God Stats
4W - 3L
1,600 SR
Queue Stats
22W - 20L
1,543 Elo+
Party 2
Sol
Sol
tillernol
Sol
Level 22
God Stats
8W - 4L
1,855 SR
Queue Stats
14W - 14L
1,445 Elo+
Party 2
Team Averages
Level 45
1,599 SR
1,530 Elo+

VS

Team Averages
Level 65
1,505 SR
1,428 Elo+
Mercury
Mercury
 
Mercury
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Beellatrix
Bellona
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
108W - 112L
1,494 Elo+
Solo
Thoth
Thoth
Brinsmif
Thoth
Level 54
God Stats
1W - 1L
1,526 SR
Queue Stats
2W - 8L
1,440 Elo+
Party 3
Atlas
Atlas
DoctorCackle
Atlas
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 275L
1,530 Elo+
Party 1
Charybdis
Charybdis
normanreedo
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Yagaa68
Khepri
15
4 / 1 / 14
10,547
555
8,622
14,500
14,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
lukadonkey
Ratatoskr
16
7 / 3 / 4
10,072
530
10,223
15,139
6,952
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
17
10 / 0 / 3
11,148
587
16,124
13,569
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
phodatbih
Cu Chulainn
16
3 / 2 / 4
10,007
527
10,767
9,289
9,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 1 / 8
10,101
532
15,721
13,881
6,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
4 / 6 / 1
8,244
434
7,101
17,718
7,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Beellatrix
Bellona
14
2 / 4 / 1
8,926
470
8,184
17,221
18,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
Brinsmif
Thoth
11
0 / 4 / 0
7,211
380
5,756
7,711
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 6 / 2
7,742
407
7,853
24,352
26,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
normanreedo
Charybdis
10
1 / 7 / 0
7,024
370
4,961
12,877
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
27
Kills
7
7
Deaths
27
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
6
1
0.75
L
Bellona
Beellatrix
Bellona
2
4
1
0.63
L
Thoth
Brinsmif
Thoth
0
4
0
0
L
0
6
2
0.17
W
Khepri
Yagaa68
Khepri
4
1
14
11
W
Ratatoskr
lukadonkey
Ratatoskr
7
3
4
3
W
Ullr
10
0
3
11.5
L
Charybdis
normanreedo
Charybdis
1
7
0
0.14
W
Cu Chulainn
phodatbih
Cu Chulainn
3
2
4
2.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,457
Damage
33,855
66,378
Taken
79,879
44,818
Mitigated
61,285
27,813
Healing
13,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,101
3,577
0
3,471
17,718
7,043
0
4,743
12,783
0
41,159
L
Bellona
Beellatrix
Bellona
8,184
2,492
0
6,127
17,221
18,615
135
2,693
13,642
0
61,007
L
Thoth
Brinsmif
Thoth
5,756
505
0
145
7,711
4,780
576
6,083
1,628
41,010
0
L
7,853
4,030
87
2,412
24,352
26,737
120
8,902
15,407
31,951
0
W
Khepri
Yagaa68
Khepri
8,622
1,539
0
2,576
14,500
14,721
0
3,751
10,749
32,791
0
W
Ratatoskr
lukadonkey
Ratatoskr
10,223
3,186
2
5,190
15,139
6,952
450
1,570
13,569
0
78,652
W
Ullr
16,124
9,045
0
8,937
13,569
6,792
3,552
2,449
11,120
0
95,683
L
Charybdis
normanreedo
Charybdis
4,961
3,168
0
1,520
12,877
4,110
206
1,922
10,955
0
27,528
W
Cu Chulainn
phodatbih
Cu Chulainn
10,767
1,978
0
2,545
9,289
9,924
900
520
8,769
0
56,701
W
15,721
8,111
0
8,563
13,881
6,429
2,369
5,319
8,562
86,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,875
Gold Earned
39,147
500
Minions Killed
312
0
Camps Cleared
0
1,791,517
Distance Traveled
1,536,117
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,244
434
61
3
0
334,494
3
L
Bellona
8,926
470
106
6
0
315,185
7
L
Thoth
7,211
380
47
2
0
312,083
1
L
Atlas
7,742
407
42
2
0
317,845
0
W
Khepri
10,547
555
41
2
0
370,829
3
W
Ratatoskr
10,072
530
108
6
0
421,551
7
W
Ullr
11,148
587
129
7
0
315,698
7
L
Charybdis
7,024
370
56
3
0
256,510
0
W
Cu Chulainn
10,007
527
89
5
0
319,381
6
W
Sol
10,101
532
133
7
0
364,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role