Player Matchup

Morgan Le Fay
Morgan Le Fay
A Walmart Tv
Morgan Le Fay
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,580 Elo+
Party 2
Yu Huang
Yu Huang
CosbysCoughDrop
Yu Huang
Level 103
God Stats
3W - 3L
1,780 SR
Queue Stats
379W - 350L
1,561 Elo+
Party 2
Ao Kuang
Ao Kuang
CosmoGaliath
Ao Kuang
Level 64
God Stats
12W - 2L
1,686 SR
Queue Stats
167W - 161L
1,487 Elo+
Party 2
Rama
Rama
The Czar Of Dro
Rama
Level 147
God Stats
4W - 1L
1,577 SR
Queue Stats
141W - 144L
1,511 Elo+
Party 2
Chaac
Chaac
zorr1252
Chaac
Level 116
God Stats
19W - 9L
1,499 SR
Queue Stats
346W - 224L
1,603 Elo+
Party 2
Team Averages
Level 106
1,608 SR
1,549 Elo+

VS

Team Averages
Level 102
1,457 SR
1,518 Elo+
Sobek
Sobek
Alpha_Chaos213
Sobek
Level 96
God Stats
2W - 3L
1,651 SR
Queue Stats
246W - 246L
1,499 Elo+
Party 1
Kuzenbo
Kuzenbo
EL_BenderCamps
Kuzenbo
Level 136
God Stats
3W - 5L
1,433 SR
Queue Stats
112W - 107L
1,464 Elo+
Party 1
Hun Batz
Hun Batz
NotZoroark
Hun Batz
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Party 1
Tyr
Tyr
Pollo-Teck
Tyr
Level 141
God Stats
1W - 6L
1,199 SR
Queue Stats
142W - 145L
1,464 Elo+
Party 1
Ullr
Ullr
mrBuzzyBuzz
Ullr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A Walmart Tv
Morgan Le Fay
17
7 / 2 / 20
10,804
831
15,500
12,537
7,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
18
4 / 1 / 19
10,776
829
10,739
10,381
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
CosmoGaliath
Ao Kuang
18
13 / 2 / 15
12,362
951
14,479
22,217
13,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 2 / 21
11,236
864
17,834
14,756
8,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
zorr1252
Chaac
18
6 / 3 / 26
11,853
912
17,379
24,810
29,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
9,456
727
6,988
21,575
30,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 7 / 3
9,576
737
15,781
17,390
20,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
NotZoroark
Hun Batz
15
2 / 6 / 5
9,033
695
9,352
11,832
6,163
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 7 / 3
8,466
651
12,926
18,940
21,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

14
1 / 8 / 4
8,712
670
8,577
13,409
6,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
28
36
Kills
10
10
Deaths
36
101
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
A Walmart Tv
Morgan Le Fay
7
2
20
8.5
L
1
8
3
0.31
W
Yu Huang
4
1
19
13.5
W
Ao Kuang
CosmoGaliath
Ao Kuang
13
2
15
10.25
L
3
7
3
0.64
L
Hun Batz
NotZoroark
Hun Batz
2
6
5
0.75
L
3
7
3
0.64
W
6
2
21
8.25
L
1
8
4
0.38
W
Chaac
zorr1252
Chaac
6
3
26
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,931
Damage
53,624
84,701
Taken
83,146
64,737
Mitigated
85,301
38,448
Healing
11,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
A Walmart Tv
Morgan Le Fay
15,500
1,423
3,175
3,019
12,537
7,182
1,817
3,861
8,676
29,535
0
L
6,988
686
519
2,326
21,575
30,343
0
11,522
10,053
16,834
0
W
Yu Huang
10,739
620
755
719
10,381
6,104
1,890
2,931
7,450
27,786
0
W
Ao Kuang
CosmoGaliath
Ao Kuang
14,479
3,684
4,218
11,287
22,217
13,041
639
6,924
15,293
26,902
0
L
15,781
5,899
1,064
922
17,390
20,464
0
6,738
10,652
28,997
0
L
Hun Batz
NotZoroark
Hun Batz
9,352
543
292
699
11,832
6,163
0
4,884
6,948
0
20,677
L
12,926
1,005
1,361
4,250
18,940
21,927
0
9,785
9,155
0
22,785
W
17,834
10,215
1,342
4,266
14,756
8,807
3,311
4,049
10,707
0
38,992
L
8,577
2,938
271
95
13,409
6,404
0
7,789
5,620
0
14,825
W
Chaac
zorr1252
Chaac
17,379
2,394
755
8,912
24,810
29,603
513
5,004
19,806
0
32,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,031
Gold Earned
45,243
174
Minions Killed
95
0
Camps Cleared
0
1,291,888
Distance Traveled
1,125,285
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,804
831
35
3
0
248,754
0
L
Sobek
9,456
727
14
1
0
232,229
2
W
Yu Huang
10,776
829
50
4
0
273,772
0
W
Ao Kuang
12,362
951
18
1
0
277,543
2
L
Kuzenbo
9,576
737
25
2
0
221,600
2
L
Hun Batz
9,033
695
24
2
0
232,749
1
L
Tyr
8,466
651
10
1
0
227,650
0
W
Rama
11,236
864
53
4
0
222,852
1
L
Ullr
8,712
670
22
2
0
211,057
0
W
Chaac
11,853
912
18
1
0
268,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role