Player Matchup

Artemis
Artemis
Ben21
Artemis
Level 125
God Stats
4W - 2L
1,691 SR
Queue Stats
31W - 46L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
RikaTem
Gilgamesh
Level 108
God Stats
1W - 2L
1,217 SR
Queue Stats
63W - 82L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
UrimasEbonheart
Baron Samedi
Level 119
God Stats
56W - 27L
1,799 SR
Queue Stats
233W - 184L
1,656 Elo+
Solo
Team Averages
Level 117
1,569 SR
1,486 Elo+

VS

Team Averages
Level 121
1,466 SR
1,467 Elo+
Charybdis
Charybdis
ColdAlchemy
Charybdis
Level 148
God Stats
4W - 9L
1,454 SR
Queue Stats
124W - 120L
1,608 Elo+
Solo
Kukulkan
Kukulkan
DOHUYA
Kukulkan
Level 99
God Stats
4W - 7L
1,444 SR
Queue Stats
19W - 36L
1,292 Elo+
Solo
Fenrir
Fenrir
MrNiceShice
Fenrir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ben21
Artemis
13
3 / 4 / 12
9,103
759
15,025
9,065
4,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Gilgamesh
RikaTem
Gilgamesh
16
7 / 0 / 12
9,893
824
10,239
13,458
13,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Baron Samedi
UrimasEbonheart
Baron Samedi
16
10 / 0 / 8
10,556
880
12,764
10,235
10,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ColdAlchemy
Charybdis
12
3 / 4 / 1
8,036
670
8,633
13,761
6,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
DOHUYA
Kukulkan
12
1 / 9 / 3
7,916
660
6,081
13,137
6,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Fenrir
11
0 / 7 / 2
6,977
581
5,420
17,032
12,673
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
20
Kills
4
4
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ben21
Artemis
3
4
12
2.25
L
Charybdis
ColdAlchemy
Charybdis
3
4
1
0.88
L
Kukulkan
DOHUYA
Kukulkan
1
9
3
0.28
L
Fenrir
0
7
2
0.14
W
Gilgamesh
RikaTem
Gilgamesh
7
0
12
13
W
Baron Samedi
UrimasEbonheart
Baron Samedi
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,028
Damage
20,134
32,758
Taken
43,930
28,875
Mitigated
24,861
12,121
Healing
2,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ben21
Artemis
15,025
7,504
0
1,777
9,065
4,033
1,772
3,104
5,961
0
43,046
L
Charybdis
ColdAlchemy
Charybdis
8,633
4,591
0
932
13,761
6,152
0
5,025
8,736
0
28,292
L
Kukulkan
DOHUYA
Kukulkan
6,081
772
0
0
13,137
6,036
0
4,921
8,216
34,372
0
L
Fenrir
5,420
1,039
0
1,260
17,032
12,673
0
3,129
13,903
0
7,187
W
Gilgamesh
RikaTem
Gilgamesh
10,239
3,102
0
2,691
13,458
13,872
571
1,950
11,508
0
23,271
W
Baron Samedi
UrimasEbonheart
Baron Samedi
12,764
1,204
2,916
4,737
10,235
10,970
131
1,714
8,521
47,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,552
Gold Earned
22,929
151
Minions Killed
114
8
Camps Cleared
2
679,859
Distance Traveled
624,647
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,103
759
53
4
1
199,536
2
L
Charybdis
8,036
670
54
5
2
209,094
4
L
Kukulkan
7,916
660
59
5
0
187,559
3
L
Fenrir
6,977
581
1
0
0
227,994
4
W
Gilgamesh
9,893
824
21
2
3
244,410
0
W
Baron Samedi
10,556
880
77
6
4
235,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role