Player Matchup

Bacchus
Bacchus
Nanuk484
Bacchus
Level 46
God Stats
3W - 7L
1,560 SR
Queue Stats
10W - 33L
1,266 Elo+
Party 2
Ao Kuang
Ao Kuang
VerySexyNoodle
Ao Kuang
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 143L
1,343 Elo+
Party 2
Hou Yi
Hou Yi
bigSHMEAT69
Hou Yi
Level 29
God Stats
1W - 1L
1,692 SR
Queue Stats
43W - 103L
1,287 Elo+
Party 2
Team Averages
Level 44
1,584 SR
1,299 Elo+

VS

Team Averages
Level 44
1,578 SR
1,577 Elo+
Hachiman
Hachiman
SaltYXavieR
Hachiman
Level 48
God Stats
2W - 0L
1,378 SR
Queue Stats
54W - 50L
1,545 Elo+
Party 1
Tiamat
Tiamat
StrifeXVI
Tiamat
Level 66
God Stats
1W - 2L
1,431 SR
Queue Stats
82W - 69L
1,568 Elo+
Party 1
Guan Yu
Guan Yu
Swiftparallax
Guan Yu
Level 18
God Stats
10W - 2L
1,923 SR
Queue Stats
20W - 11L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nanuk484
Bacchus
15
1 / 1 / 2
10,813
636
9,907
15,950
20,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
16
3 / 3 / 0
10,508
618
7,859
17,749
9,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
16
1 / 3 / 3
10,572
622
9,350
14,482
6,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SaltYXavieR
Hachiman
16
2 / 3 / 3
10,864
639
13,075
11,595
6,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiamat
StrifeXVI
Tiamat
17
4 / 1 / 3
11,827
696
18,475
11,733
7,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
17
1 / 1 / 6
12,490
735
7,585
14,261
16,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
7
7
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Nanuk484
Bacchus
1
1
2
2
W
Hachiman
SaltYXavieR
Hachiman
2
3
3
1.17
W
Tiamat
StrifeXVI
Tiamat
4
1
3
5.5
W
Guan Yu
1
1
6
4
L
Ao Kuang
3
3
0
1
L
Hou Yi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,116
Damage
39,135
48,181
Taken
37,589
37,137
Mitigated
29,911
12,051
Healing
15,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Nanuk484
Bacchus
9,907
1,391
0
2,038
15,950
20,954
0
4,995
10,955
20,777
0
W
Hachiman
SaltYXavieR
Hachiman
13,075
6,946
0
736
11,595
6,185
1,267
5,863
5,732
0
48,560
W
Tiamat
StrifeXVI
Tiamat
18,475
1,630
279
4,808
11,733
7,606
571
6,913
4,820
69,081
0
W
Guan Yu
7,585
1,890
3,031
6,346
14,261
16,120
72
5,576
8,685
0
18,516
L
Ao Kuang
7,859
1,577
0
6,508
17,749
9,784
0
9,065
8,684
35,371
0
L
Hou Yi
9,350
2,996
859
2,646
14,482
6,399
0
5,083
9,399
0
63,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,893
Gold Earned
35,181
198
Minions Killed
204
7
Camps Cleared
9
879,720
Distance Traveled
1,013,852
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,813
636
34
2
0
316,320
0
W
Hachiman
10,864
639
61
4
4
303,189
2
W
Tiamat
11,827
696
121
7
4
344,985
6
W
Guan Yu
12,490
735
22
1
1
365,678
0
L
Ao Kuang
10,508
618
56
3
4
281,726
1
L
Hou Yi
10,572
622
108
6
3
281,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role