Player Matchup

Cernunnos
Cernunnos
IIAPPLESII
Cernunnos
Level 133
God Stats
11W - 7L
1,487 SR
Queue Stats
326W - 278L
1,582 Elo+
Party 1
Tyr
Tyr
JURRASICPANDA
Tyr
Level 143
God Stats
6W - 5L
1,527 SR
Queue Stats
403W - 428L
1,524 Elo+
Solo
Freya
Freya
PosingAsABusta
Freya
Level 154
God Stats
3W - 2L
1,570 SR
Queue Stats
150W - 108L
1,629 Elo+
Party 1
Mulan
Mulan
WolfOfWisconsin
Mulan
Level 157
God Stats
13W - 17L
1,336 SR
Queue Stats
1,002W - 993L
1,579 Elo+
Party 1
Bacchus
Bacchus
sharpBlunt
Bacchus
Level 88
God Stats
7W - 4L
1,464 SR
Queue Stats
459W - 383L
1,565 Elo+
Solo
Team Averages
Level 135
1,477 SR
1,576 Elo+

VS

Team Averages
Level 110
1,521 SR
1,607 Elo+
Camazotz
Camazotz
 
Camazotz
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Hulkster95
Rama
Level 82
God Stats
0W - 3L
1,142 SR
Queue Stats
117W - 101L
1,598 Elo+
Solo
He Bo
He Bo
Rhage
He Bo
Level 143
God Stats
1W - 1L
1,701 SR
Queue Stats
426W - 358L
1,632 Elo+
Party 2
Gilgamesh
Gilgamesh
Saiyūni
Gilgamesh
Level 119
God Stats
0W - 2L
1,331 SR
Queue Stats
148W - 119L
1,629 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xoteh
Ah Muzen Cab
Level 68
God Stats
2W - 1L
1,932 SR
Queue Stats
123W - 70L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IIAPPLESII
Cernunnos
19
7 / 4 / 12
11,918
701
23,533
13,010
7,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
4 / 2 / 20
11,917
701
9,436
20,565
24,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 2 / 12
13,256
780
15,415
18,912
12,498
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 4 / 17
11,936
702
12,447
20,114
29,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
sharpBlunt
Bacchus
17
1 / 4 / 18
11,541
679
6,211
23,299
40,910
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
1 / 6 / 8
10,059
592
4,896
17,062
7,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 6 / 6
10,393
611
9,544
15,160
8,283
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Rhage
He Bo
17
3 / 6 / 8
10,241
602
13,338
10,805
5,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Saiyūni
Gilgamesh
18
2 / 4 / 7
11,631
684
6,745
18,818
24,574
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Xoteh
Ah Muzen Cab
20
6 / 5 / 6
12,348
726
28,143
17,073
10,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
51
25
Kills
16
16
Deaths
27
79
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
6
8
0.83
L
4
6
6
1.17
W
Cernunnos
IIAPPLESII
Cernunnos
7
4
12
3.25
W
4
2
20
7
W
9
2
12
7.5
L
He Bo
Rhage
He Bo
3
6
8
1.17
L
Gilgamesh
Saiyūni
Gilgamesh
2
4
7
1.38
W
4
4
17
3.13
L
Ah Muzen Cab
Xoteh
Ah Muzen Cab
6
5
6
1.8
W
Bacchus
sharpBlunt
Bacchus
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,042
Damage
62,666
95,900
Taken
78,918
114,738
Mitigated
56,048
32,008
Healing
21,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
4,896
735
2,971
5,757
17,062
7,879
0
3,164
13,898
0
17,298
L
9,544
6,922
0
1,284
15,160
8,283
1,320
4,669
10,491
0
24,791
W
Cernunnos
IIAPPLESII
Cernunnos
23,533
5,879
1,169
726
13,010
7,056
4,373
2,345
10,665
0
53,938
W
9,436
689
579
6,662
20,565
24,417
420
2,056
17,293
0
21,814
W
15,415
5,319
4,114
9,441
18,912
12,498
2,813
4,117
14,795
42,849
0
L
He Bo
Rhage
He Bo
13,338
661
191
406
10,805
5,115
41
2,853
7,952
16,919
0
L
Gilgamesh
Saiyūni
Gilgamesh
6,745
1,008
1,975
3,349
18,818
24,574
0
7,447
11,371
0
11,679
W
12,447
817
0
2,707
20,114
29,857
237
2,880
17,234
739
18,614
L
Ah Muzen Cab
Xoteh
Ah Muzen Cab
28,143
7,007
1,171
4,454
17,073
10,197
426
4,212
12,861
0
61,208
W
Bacchus
sharpBlunt
Bacchus
6,211
426
2,250
4,360
23,299
40,910
0
1,940
21,359
13,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,568
Gold Earned
54,672
185
Minions Killed
159
0
Camps Cleared
0
1,506,437
Distance Traveled
1,375,830
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,059
592
28
2
0
334,137
0
L
Rama
10,393
611
36
2
0
241,333
0
W
Cernunnos
11,918
701
54
3
0
239,242
0
W
Tyr
11,917
701
27
2
0
347,990
2
W
Freya
13,256
780
81
5
0
307,465
1
L
He Bo
10,241
602
12
1
0
267,195
1
L
Gilgamesh
11,631
684
12
1
0
234,478
2
W
Mulan
11,936
702
9
1
0
314,188
0
L
Ah Muzen Cab
12,348
726
71
4
0
298,687
0
W
Bacchus
11,541
679
14
1
0
297,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role