Player Matchup

Gilgamesh
Gilgamesh
Masters
Lưnar
Gilgamesh
Masters
Level 151
God Stats
23W - 33L
1,551 SR
Queue Stats
579W - 524L
2,549 MMR
Solo
Ne Zha
Ne Zha
Diamond II
RiceFTW99
Ne Zha
Diamond II
Level 127
God Stats
57W - 51L
1,554 SR
Queue Stats
260W - 256L
2,336 MMR
Solo
Chang'e
Chang'e
Masters
Sellouts
Chang'e
Masters
Level 50
God Stats
5W - 4L
1,825 SR
Queue Stats
128W - 115L
2,618 MMR
Solo
Geb
Geb
Diamond II
nicoBICO
Geb
Diamond II
Level 147
God Stats
4W - 8L
1,590 SR
Queue Stats
421W - 391L
2,254 MMR
Solo
Medusa
Medusa
Diamond V
travisfiregod
Medusa
Diamond V
Level 149
God Stats
7W - 4L
1,527 SR
Queue Stats
81W - 74L
2,247 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,609 SR
2,401 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,599 SR
2,252 MMR
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum II
BeNiceHaveFun
Hercules
Platinum II
Level 129
God Stats
134W - 149L
1,614 SR
Queue Stats
1,043W - 1,056L
1,875 MMR
Solo
Heimdallr
Heimdallr
Masters
DankShaw
Heimdallr
Masters
Level 149
God Stats
14W - 22L
1,437 SR
Queue Stats
196W - 147L
3,014 MMR
Party 1
Ganesha
Ganesha
Platinum II
Mαmapap
Ganesha
Platinum II
Level 158
God Stats
5W - 3L
1,722 SR
Queue Stats
211W - 193L
1,885 MMR
Solo
Ravana
Ravana
Masters
infamouseb
Ravana
Masters
Level 155
God Stats
49W - 39L
1,723 SR
Queue Stats
687W - 665L
2,987 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lưnar
Gilgamesh
20
6 / 2 / 3
15,195
563
23,539
27,876
47,477
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
RiceFTW99
Ne Zha
20
5 / 4 / 2
13,718
508
18,862
27,216
13,923
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Chang'e
Sellouts
Chang'e
20
0 / 4 / 2
12,711
471
14,315
27,982
17,308
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 5 / 4
11,909
441
8,964
28,677
19,697
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
0 / 5 / 2
13,453
498
12,682
18,948
8,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
TyrCabrakanKaliMercury

VS

Bans
LancelotOsirisArtemisNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
9 / 1 / 6
15,539
576
20,224
11,619
5,786
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
BeNiceHaveFun
Hercules
20
0 / 5 / 8
15,088
559
12,722
38,216
40,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
DankShaw
Heimdallr
20
5 / 1 / 7
16,254
602
24,885
20,984
12,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Mαmapap
Ganesha
19
0 / 1 / 16
14,120
523
12,548
26,424
30,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ravana
infamouseb
Ravana
20
6 / 3 / 10
14,778
547
17,449
21,008
15,171
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
11
Kills
20
20
Deaths
11
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
1
6
12
W
Hercules
BeNiceHaveFun
Hercules
0
5
8
0.8
W
Heimdallr
DankShaw
Heimdallr
5
1
7
8.5
L
Gilgamesh
Lưnar
Gilgamesh
6
2
3
3.75
W
Ganesha
Mαmapap
Ganesha
0
1
16
8
L
Ne Zha
RiceFTW99
Ne Zha
5
4
2
1.5
L
Chang'e
Sellouts
Chang'e
0
4
2
0.25
W
Ravana
infamouseb
Ravana
6
3
10
3.67
L
0
5
4
0.4
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,362
Damage
87,828
130,699
Taken
118,251
106,442
Mitigated
105,109
52,646
Healing
39,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,224
3,025
0
3,271
11,619
5,786
1,263
4,624
6,995
124,494
0
W
Hercules
BeNiceHaveFun
Hercules
12,722
3,147
0
15,751
38,216
40,966
0
3,029
35,117
0
121,790
W
Heimdallr
DankShaw
Heimdallr
24,885
14,239
0
5,594
20,984
12,544
3,775
4,497
16,487
0
181,469
L
Gilgamesh
Lưnar
Gilgamesh
23,539
6,467
0
14,953
27,876
47,477
0
3,598
24,163
0
142,721
W
Ganesha
Mαmapap
Ganesha
12,548
390
5,099
7,848
26,424
30,642
649
9,821
16,533
69,971
0
L
Ne Zha
RiceFTW99
Ne Zha
18,862
5,075
0
13,582
27,216
13,923
0
5,344
21,852
0
145,926
L
Chang'e
Sellouts
Chang'e
14,315
1,251
3,372
8,565
27,982
17,308
40
10,839
16,937
141,537
0
W
Ravana
infamouseb
Ravana
17,449
4,276
0
1,654
21,008
15,171
1,623
3,226
17,782
0
160,033
L
8,964
1,202
3,796
6,508
28,677
19,697
0
9,544
18,999
42,616
0
L
12,682
4,749
0
1,870
18,948
8,037
3,540
3,455
15,467
0
152,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,986
Gold Earned
75,779
919
Minions Killed
901
0
Camps Cleared
0
2,656,857
Distance Traveled
2,698,421
21
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,539
576
207
8
0
512,167
7
W
Hercules
15,088
559
225
8
0
480,956
14
W
Heimdallr
16,254
602
263
10
0
535,074
8
L
Gilgamesh
15,195
563
231
9
0
544,585
1
W
Ganesha
14,120
523
29
1
0
584,134
11
L
Ne Zha
13,718
508
181
7
0
558,181
4
L
Chang'e
12,711
471
234
9
0
462,814
2
W
Ravana
14,778
547
177
7
0
586,090
8
L
Geb
11,909
441
39
1
0
586,139
8
L
Medusa
13,453
498
234
9
0
505,138
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role