Player Matchup

Ares
Ares
Naraku4563
Ares
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 28L
1,451 Elo+
Party 2
Zhong Kui
Zhong Kui
Rubadubdubx
Zhong Kui
Level 124
God Stats
1W - 3L
1,203 SR
Queue Stats
38W - 39L
1,439 Elo+
Party 2
Charybdis
Charybdis
Zakthan
Charybdis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 21L
1,451 Elo+
Party 2
Team Averages
Level 60
1,401 SR
1,447 Elo+

VS

Team Averages
Level 48
1,457 SR
1,251 Elo+
Tiamat
Tiamat
ALBINO117
Tiamat
Level 7
God Stats
0W - 1L
1,606 SR
Queue Stats
1W - 12L
1,127 Elo+
Party 1
Fenrir
Fenrir
Skipling
Fenrir
Level 127
God Stats
2W - 5L
1,602 SR
Queue Stats
52W - 101L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
uncannycrow
Kukulkan
Level 9
God Stats
0W - 6L
1,162 SR
Queue Stats
3W - 11L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 13
10,953
730
14,032
16,109
16,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zhong Kui
Rubadubdubx
Zhong Kui
18
6 / 1 / 15
12,148
810
15,606
15,413
13,127
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Zakthan
Charybdis
18
12 / 4 / 8
12,519
835
13,703
13,172
5,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ALBINO117
Tiamat
13
1 / 8 / 5
9,865
658
8,271
15,786
9,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Skipling
Fenrir
14
3 / 8 / 1
9,794
653
7,800
19,811
11,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
uncannycrow
Kukulkan
15
3 / 6 / 1
10,504
700
15,810
12,627
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
22
Kills
7
7
Deaths
22
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ALBINO117
Tiamat
1
8
5
0.44
W
4
2
13
5.25
W
Zhong Kui
Rubadubdubx
Zhong Kui
6
1
15
13.5
L
Fenrir
Skipling
Fenrir
3
8
1
0.44
W
Charybdis
Zakthan
Charybdis
12
4
8
4
L
Kukulkan
uncannycrow
Kukulkan
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,341
Damage
31,881
44,694
Taken
48,224
35,330
Mitigated
26,707
11,565
Healing
4,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ALBINO117
Tiamat
8,271
1,223
0
1,528
15,786
9,664
0
10,665
5,121
19,568
0
W
14,032
189
687
3,332
16,109
16,260
93
8,851
6,592
29,711
0
W
Zhong Kui
Rubadubdubx
Zhong Kui
15,606
2,844
0
6,252
15,413
13,127
1,243
7,573
7,308
57,950
0
L
Fenrir
Skipling
Fenrir
7,800
1,328
0
2,042
19,811
11,187
0
12,420
7,391
0
19,344
W
Charybdis
Zakthan
Charybdis
13,703
6,372
0
1,294
13,172
5,943
728
7,547
5,331
0
47,428
L
Kukulkan
uncannycrow
Kukulkan
15,810
2,135
0
695
12,627
5,856
0
7,318
5,309
45,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,620
Gold Earned
30,163
185
Minions Killed
147
11
Camps Cleared
4
794,802
Distance Traveled
718,958
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,865
658
41
3
0
225,398
0
W
Ares
10,953
730
17
1
1
301,350
1
W
Zhong Kui
12,148
810
109
7
6
252,419
3
L
Fenrir
9,794
653
31
2
2
258,260
3
W
Charybdis
12,519
835
59
4
4
241,033
1
L
Kukulkan
10,504
700
75
5
2
235,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role