Player Matchup

Jing Wei
Jing Wei
Fatal Wound69
Jing Wei
Level 93
God Stats
3W - 14L
1,390 SR
Queue Stats
134W - 265L
1,237 Elo+
Party 2
Nemesis
Nemesis
TokeUpASmoke
Nemesis
Level 15
God Stats
1W - 2L
1,510 SR
Queue Stats
1W - 6L
1,154 Elo+
Party 2
Cabrakan
Cabrakan
ohmytheduckguy
Cabrakan
Level 67
God Stats
35W - 28L
1,540 SR
Queue Stats
143W - 217L
1,377 Elo+
Party 2
Team Averages
Level 58
1,480 SR
1,256 Elo+

VS

Team Averages
Level 41
1,444 SR
945 Elo+
Mulan
Mulan
Carlosazg1995
Mulan
Level 76
God Stats
5W - 5L
1,437 SR
Queue Stats
5W - 7L
945 Elo+
Party 1
Ymir
Ymir
EIodye
Ymir
Level 36
God Stats
1W - 2L
1,395 SR
Queue Stats
4W - 5L
945 Elo+
Party 1
Poseidon
Poseidon
MEX_KFR
Poseidon
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
945 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fatal Wound69
Jing Wei
17
3 / 5 / 5
12,385
619
21,402
16,483
6,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
TokeUpASmoke
Nemesis
15
0 / 8 / 5
11,205
560
4,547
19,107
12,094
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cabrakan
16
6 / 4 / 3
12,671
634
17,864
25,933
33,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 11
14,346
717
18,113
21,205
19,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
EIodye
Ymir
20
9 / 1 / 8
15,603
780
22,169
22,197
21,316
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
MEX_KFR
Poseidon
19
2 / 6 / 9
13,772
689
10,817
12,800
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
9
Kills
17
17
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
W
Ymir
EIodye
Ymir
9
1
8
13
L
Jing Wei
Fatal Wound69
Jing Wei
3
5
5
1.1
W
Poseidon
MEX_KFR
Poseidon
2
6
9
1.08
L
Nemesis
TokeUpASmoke
Nemesis
0
8
5
0.31
L
Cabrakan
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,813
Damage
51,099
61,523
Taken
56,202
51,162
Mitigated
44,815
6,483
Healing
18,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,113
4,688
584
7,928
21,205
19,057
692
8,086
12,680
0
54,341
W
Ymir
EIodye
Ymir
22,169
2,781
0
7,702
22,197
21,316
1,268
2,590
19,191
78,904
0
L
Jing Wei
Fatal Wound69
Jing Wei
21,402
12,645
640
595
16,483
6,013
1,272
11,266
5,217
0
63,657
W
Poseidon
MEX_KFR
Poseidon
10,817
952
0
2,089
12,800
4,442
498
7,550
4,966
52,277
0
L
Nemesis
TokeUpASmoke
Nemesis
4,547
1,439
278
1,872
19,107
12,094
0
9,552
9,555
0
26,376
L
Cabrakan
17,864
2,704
585
2,513
25,933
33,055
0
12,393
13,540
28,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,261
Gold Earned
43,721
162
Minions Killed
222
3
Camps Cleared
13
988,441
Distance Traveled
1,044,119
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,346
717
56
3
4
370,642
1
W
Ymir
15,603
780
81
4
5
334,654
1
L
Jing Wei
12,385
619
84
4
3
356,010
0
W
Poseidon
13,772
689
85
4
4
338,823
0
L
Nemesis
11,205
560
50
3
0
322,117
4
L
Cabrakan
12,671
634
28
1
0
310,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role