Player Matchup

Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Beglaryan
Neith
Level 106
God Stats
1W - 12L
1,346 SR
Queue Stats
26W - 39L
1,384 Elo+
Solo
Geb
Geb
TinyHats
Geb
Level 139
God Stats
58W - 44L
1,667 SR
Queue Stats
267W - 235L
1,594 Elo+
Solo
Ao Kuang
Ao Kuang
Upriver05
Ao Kuang
Level 80
God Stats
7W - 8L
1,510 SR
Queue Stats
138W - 131L
1,454 Elo+
Solo
Persephone
Persephone
Vanaheimrer
Persephone
Level 113
God Stats
29W - 21L
1,573 SR
Queue Stats
397W - 407L
1,475 Elo+
Solo
Team Averages
Level 117
1,519 SR
1,481 Elo+

VS

Team Averages
Level 138
1,452 SR
1,503 Elo+
He Bo
He Bo
GaGaGooGoo
He Bo
Level 158
God Stats
2W - 2L
1,461 SR
Queue Stats
181W - 176L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
J0HC
Ao Kuang
Level 125
God Stats
4W - 4L
1,339 SR
Queue Stats
344W - 338L
1,527 Elo+
Solo
Discordia
Discordia
R3xuz
Discordia
Level 157
God Stats
1W - 1L
1,263 SR
Queue Stats
55W - 55L
1,568 Elo+
Solo
Amaterasu
Amaterasu
Skermer
Amaterasu
Level 106
God Stats
3W - 0L
1,625 SR
Queue Stats
243W - 239L
1,602 Elo+
Solo
Artemis
Artemis
Vehyr
Artemis
Level 145
God Stats
38W - 24L
1,573 SR
Queue Stats
397W - 423L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 1 / 1
5,944
594
6,982
7,248
4,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Beglaryan
Neith
6
3 / 2 / 1
4,632
463
2,314
4,034
1,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 3
5,044
504
2,316
8,073
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Upriver05
Ao Kuang
8
1 / 3 / 1
4,717
472
2,740
9,285
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
Vanaheimrer
Persephone
9
0 / 2 / 0
5,325
533
3,453
3,244
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
3 / 0 / 2
5,775
578
3,319
4,442
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
J0HC
Ao Kuang
10
5 / 1 / 3
6,051
605
5,790
8,258
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
R3xuz
Discordia
8
2 / 2 / 1
5,396
540
4,048
5,442
2,155
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Skermer
Amaterasu
10
0 / 2 / 0
5,487
549
3,323
9,219
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Vehyr
Artemis
8
0 / 3 / 1
4,527
453
2,463
4,947
1,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
10
10
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
1
2.5
L
Neith
Beglaryan
Neith
3
2
1
1.75
W
He Bo
3
0
2
4
W
Ao Kuang
J0HC
Ao Kuang
5
1
3
6.5
W
Discordia
R3xuz
Discordia
2
2
1
1.25
W
Amaterasu
Skermer
Amaterasu
0
2
0
0
L
0
2
3
0.75
L
Ao Kuang
Upriver05
Ao Kuang
1
3
1
0.5
L
Persephone
Vanaheimrer
Persephone
0
2
0
0
W
Artemis
Vehyr
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,805
Damage
18,943
31,884
Taken
32,308
15,298
Mitigated
11,931
11,368
Healing
10,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,982
2,824
43
3,731
7,248
4,182
0
969
6,279
0
39,631
L
Neith
Beglaryan
Neith
2,314
1,440
90
1,509
4,034
1,510
0
2,211
1,823
0
17,383
W
He Bo
3,319
157
0
1,042
4,442
1,620
0
2,492
1,950
38,105
0
W
Ao Kuang
J0HC
Ao Kuang
5,790
1,449
0
1,992
8,258
2,829
0
1,788
6,438
36,157
0
W
Discordia
R3xuz
Discordia
4,048
788
252
2,290
5,442
2,155
0
2,111
3,331
20,151
0
W
Amaterasu
Skermer
Amaterasu
3,323
1,176
0
4,370
9,219
3,639
0
0
8,745
0
41,131
L
2,316
301
0
1,963
8,073
4,524
0
2,850
5,223
18,524
0
L
Ao Kuang
Upriver05
Ao Kuang
2,740
707
0
3,709
9,285
3,720
0
4,459
4,826
18,726
0
L
Persephone
Vanaheimrer
Persephone
3,453
38
0
323
3,244
1,362
0
2,666
576
34,685
0
W
Artemis
Vehyr
Artemis
2,463
965
0
893
4,947
1,688
1,011
2,118
2,829
0
21,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
27,236
213
Minions Killed
262
0
Camps Cleared
0
880,356
Distance Traveled
895,416
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,944
594
66
7
0
199,831
2
L
Neith
4,632
463
30
3
0
110,527
1
W
He Bo
5,775
578
72
7
0
197,621
1
W
Ao Kuang
6,051
605
65
7
0
203,797
1
W
Discordia
5,396
540
20
2
0
175,203
2
W
Amaterasu
5,487
549
68
7
0
173,177
1
L
Geb
5,044
504
23
2
0
184,901
4
L
Ao Kuang
4,717
472
38
4
0
192,083
0
L
Persephone
5,325
533
56
6
0
193,014
2
W
Artemis
4,527
453
37
4
0
145,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role