Player Matchup

Apollo
Apollo
FreemanC346
Apollo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,485 Elo+
Party 2
Sobek
Sobek
feyuh
Sobek
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,444 Elo+
Party 2
Discordia
Discordia
fourya
Discordia
Level 68
God Stats
14W - 10L
1,798 SR
Queue Stats
457W - 467L
1,542 Elo+
Solo
Team Averages
Level 51
1,599 SR
1,490 Elo+

VS

Team Averages
Level 105
1,559 SR
1,631 Elo+
Xbalanque
Xbalanque
Feli7
Xbalanque
Level 123
God Stats
3W - 2L
1,533 SR
Queue Stats
109W - 130L
1,479 Elo+
Solo
Sol
Sol
HolyMalice
Sol
Level 65
God Stats
5W - 5L
1,600 SR
Queue Stats
249W - 136L
1,705 Elo+
Party 1
Loki
Loki
ookayy
Loki
Level 127
God Stats
3W - 1L
1,545 SR
Queue Stats
313W - 191L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 5 / 2
6,245
625
3,418
10,678
4,374
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
feyuh
Sobek
11
2 / 3 / 1
7,491
749
2,971
14,295
14,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
fourya
Discordia
11
1 / 3 / 2
6,881
688
8,930
8,305
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Feli7
Xbalanque
12
2 / 2 / 7
7,567
757
8,093
10,450
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 6
8,212
821
15,368
7,283
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Loki
ookayy
Loki
14
5 / 0 / 4
8,592
859
6,177
7,169
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Feli7
Xbalanque
2
2
7
2.75
L
Apollo
0
5
2
0.2
W
4
1
6
7
L
Sobek
feyuh
Sobek
2
3
1
0.83
L
Discordia
fourya
Discordia
1
3
2
0.67
W
Loki
ookayy
Loki
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,319
Damage
29,638
33,278
Taken
24,902
21,844
Mitigated
10,199
5,968
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Feli7
Xbalanque
8,093
3,226
0
1,644
10,450
4,224
744
5,045
4,923
0
26,376
L
Apollo
3,418
1,761
0
803
10,678
4,374
0
5,320
5,358
0
10,829
W
15,368
5,375
0
4,272
7,283
3,032
1,008
3,198
3,790
28,226
2,847
L
Sobek
feyuh
Sobek
2,971
357
739
3,201
14,295
14,223
0
5,983
8,312
8,048
0
L
Discordia
fourya
Discordia
8,930
305
0
1,225
8,305
3,247
0
2,609
5,696
31,966
0
W
Loki
ookayy
Loki
6,177
1,876
0
1,272
7,169
2,943
0
3,231
3,561
0
27,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,617
Gold Earned
24,371
97
Minions Killed
129
2
Camps Cleared
8
556,222
Distance Traveled
599,476
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,567
757
44
4
1
192,045
3
L
Apollo
6,245
625
22
2
0
172,767
2
W
Sol
8,212
821
42
4
2
202,492
0
L
Sobek
7,491
749
10
1
0
199,794
0
L
Discordia
6,881
688
65
7
2
183,661
2
W
Loki
8,592
859
43
4
5
204,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role