Player Matchup

Charybdis
Charybdis
Diamond IV
CarolinaHitMan68
Charybdis
Diamond IV
Level 155
God Stats
28W - 27L
1,652 SR
Queue Stats
301W - 283L
2,207 MMR
Solo
Janus
Janus
Gold I
DaAlphaGamer
Janus
Gold I
Level 148
God Stats
1W - 0L
1,267 SR
Queue Stats
44W - 28L
1,913 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
IXMattAttackXI
Kuzenbo
Platinum III
Level 158
God Stats
4W - 4L
1,713 SR
Queue Stats
162W - 153L
1,840 MMR
Solo
King Arthur
King Arthur
Platinum I
YaBoiWilson
King Arthur
Platinum I
Level 139
God Stats
3W - 2L
1,782 SR
Queue Stats
45W - 28L
2,170 MMR
Solo
Anhur
Anhur
Gold I
zTRYY
Anhur
Gold I
Level 125
God Stats
8W - 1L
1,687 SR
Queue Stats
95W - 41L
1,883 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,620 SR
2,003 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,582 SR
1,806 MMR
Odin
Odin
Diamond III
 
Odin
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum I
 
Cupid
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond IV
DroopyManchot
Khepri
Diamond IV
Level 156
God Stats
27W - 28L
1,560 SR
Queue Stats
417W - 397L
2,177 MMR
Solo
Nemesis
Nemesis
Platinum IV
Jugggernut18
Nemesis
Platinum IV
Level 128
God Stats
6W - 4L
1,800 SR
Queue Stats
94W - 93L
1,769 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
Mini_Tarzan_
Nu Wa
Diamond IV
Level 126
God Stats
13W - 15L
1,547 SR
Queue Stats
216W - 208L
2,085 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
1 / 0 / 0
8,173
629
5,532
8,967
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 1 / 4
7,962
612
7,229
5,898
2,375
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 7
7,328
564
3,756
10,324
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
YaBoiWilson
King Arthur
14
1 / 1 / 1
8,525
656
7,811
8,028
8,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
zTRYY
Anhur
14
8 / 1 / 3
8,636
664
13,413
10,901
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Zhong KuiBakasuraRavana

VS

Bans
ArachneAtlasLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 2 / 1
7,628
587
3,932
10,749
8,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
 
Cupid
11
0 / 2 / 5
6,166
474
6,656
9,956
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 2
6,506
500
3,161
8,665
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Jugggernut18
Nemesis
11
1 / 4 / 4
6,566
505
4,729
12,132
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 4 / 3
6,653
512
6,574
9,530
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
13
Kills
5
5
Deaths
13
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
2
1
1.25
L
Cupid
 
Cupid
0
2
5
1.25
W
Charybdis
1
0
0
1
W
3
1
4
5
L
1
1
2
2
W
0
2
7
1.75
L
Nemesis
Jugggernut18
Nemesis
1
4
4
0.75
L
1
4
3
0.63
W
King Arthur
YaBoiWilson
King Arthur
1
1
1
1.5
W
Anhur
zTRYY
Anhur
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,741
Damage
25,052
44,118
Taken
51,032
27,272
Mitigated
24,956
15,735
Healing
13,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,932
658
0
2,161
10,749
8,073
0
1,190
9,559
0
56,039
L
Cupid
 
Cupid
6,656
4,481
555
3,981
9,956
3,295
0
1,249
8,707
0
50,444
W
Charybdis
5,532
2,378
0
7,684
8,967
3,578
0
792
8,175
0
80,414
W
7,229
1,023
96
2,367
5,898
2,375
646
2,700
3,198
69,456
0
L
3,161
369
794
2,838
8,665
5,683
0
2,943
5,722
21,252
0
W
3,756
1,658
0
3,595
10,324
8,958
14
3,196
7,128
18,047
0
L
Nemesis
Jugggernut18
Nemesis
4,729
1,649
0
1,021
12,132
4,770
0
2,548
9,584
0
44,607
L
6,574
2,021
99
2,014
9,530
3,135
0
3,055
6,475
54,309
0
W
King Arthur
YaBoiWilson
King Arthur
7,811
1,399
0
1,243
8,028
8,012
180
882
7,146
0
66,269
W
Anhur
zTRYY
Anhur
13,413
7,176
0
750
10,901
4,349
0
2,165
8,736
0
76,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,624
Gold Earned
33,519
493
Minions Killed
379
0
Camps Cleared
0
1,287,040
Distance Traveled
1,266,446
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,628
587
111
9
0
249,177
1
L
Cupid
6,166
474
78
6
0
235,434
3
W
Charybdis
8,173
629
144
11
0
258,052
4
W
Janus
7,962
612
109
8
0
231,365
4
L
Khepri
6,506
500
25
2
0
255,166
2
W
Kuzenbo
7,328
564
19
1
0
283,212
5
L
Nemesis
6,566
505
79
6
0
287,684
3
L
Nu Wa
6,653
512
86
7
0
238,985
4
W
King Arthur
8,525
656
117
9
0
256,282
1
W
Anhur
8,636
664
104
8
0
258,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role