Player Matchup

Nox
Nox
 
Nox
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Princeeps
Ravana
Level 156
God Stats
1W - 0L
1,533 SR
Queue Stats
81W - 88L
1,522 Elo+
Party 1
Poseidon
Poseidon
Seииbō
Poseidon
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,497 Elo+
Party 1
Guan Yu
Guan Yu
eSadbarB
Guan Yu
Level 121
God Stats
1W - 0L
1,253 SR
Queue Stats
8W - 7L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
xT1x
Gilgamesh
Level 126
God Stats
2W - 0L
1,444 SR
Queue Stats
34W - 30L
1,567 Elo+
Party 1
Team Averages
Level 114
1,446 SR
1,522 Elo+

VS

Team Averages
Level 75
1,441 SR
1,568 Elo+
Nike
Nike
CrazyOz
Nike
Level 139
God Stats
0W - 1L
1,152 SR
Queue Stats
22W - 19L
1,525 Elo+
Party 2
Sobek
Sobek
ImmortalDaddy
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,460 Elo+
Solo
Tiamat
Tiamat
Kogaraashi-
Tiamat
Level 124
God Stats
2W - 2L
1,552 SR
Queue Stats
158W - 156L
1,567 Elo+
Party 3
Mulan
Mulan
lil_juice_jr
Mulan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 97L
1,463 Elo+
Party 3
Guan Yu
Guan Yu
slokinger
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,826 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
13 / 1 / 20
13,746
809
24,084
12,650
7,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ravana
Princeeps
Ravana
16
3 / 3 / 20
10,967
645
17,153
16,834
19,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Seииbō
Poseidon
20
12 / 2 / 17
13,475
793
47,627
16,539
8,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
eSadbarB
Guan Yu
18
4 / 4 / 24
11,836
696
14,748
22,409
20,977
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gilgamesh
xT1x
Gilgamesh
18
4 / 4 / 15
11,959
703
17,380
23,386
23,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
CrazyOz
Nike
18
3 / 8 / 6
10,471
616
10,563
28,704
40,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 5 / 8
11,114
654
11,498
28,623
39,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
18
4 / 6 / 4
11,124
654
22,311
19,663
14,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 9 / 5
10,801
635
15,229
25,889
20,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
slokinger
Guan Yu
16
0 / 8 / 7
9,260
545
6,219
29,107
33,460
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
43
36
Kills
13
14
Deaths
36
96
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
13
1
20
23
L
Nike
CrazyOz
Nike
3
8
6
0.75
L
2
5
8
1.2
L
Tiamat
4
6
4
1
W
Ravana
Princeeps
Ravana
3
3
20
4.33
W
Poseidon
Seииbō
Poseidon
12
2
17
10.25
W
Guan Yu
eSadbarB
Guan Yu
4
4
24
4
L
4
9
5
0.72
L
Guan Yu
slokinger
Guan Yu
0
8
7
0.44
W
Gilgamesh
xT1x
Gilgamesh
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,992
Damage
65,820
91,818
Taken
131,986
78,854
Mitigated
148,983
46,960
Healing
39,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
24,084
1,312
4,809
3,851
12,650
7,119
2,915
4,050
8,418
46,585
0
L
Nike
CrazyOz
Nike
10,563
945
1,001
3,115
28,704
40,784
117
15,472
13,232
0
23,425
L
11,498
1,346
0
4,264
28,623
39,237
0
16,324
12,299
23,295
0
L
Tiamat
22,311
1,072
1,715
3,885
19,663
14,928
225
10,174
9,489
50,093
0
W
Ravana
Princeeps
Ravana
17,153
5,281
3,795
3,185
16,834
19,161
1,197
6,263
10,044
0
22,877
W
Poseidon
Seииbō
Poseidon
47,627
5,936
3,095
5,594
16,539
8,028
2,522
4,383
11,872
82,107
0
W
Guan Yu
eSadbarB
Guan Yu
14,748
1,888
7,829
6,587
22,409
20,977
653
9,164
12,496
0
26,850
L
15,229
1,815
1,044
5,226
25,889
20,574
0
13,698
12,191
0
19,377
L
Guan Yu
slokinger
Guan Yu
6,219
919
11,226
8,519
29,107
33,460
19
16,043
13,064
0
13,639
W
Gilgamesh
xT1x
Gilgamesh
17,380
3,428
3,892
4,323
23,386
23,569
1,126
8,355
14,252
0
33,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,983
Gold Earned
52,770
172
Minions Killed
152
0
Camps Cleared
0
1,564,536
Distance Traveled
1,399,883
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,746
809
50
3
0
333,904
5
L
Nike
10,471
616
18
1
0
259,777
0
L
Sobek
11,114
654
34
2
0
291,549
2
L
Tiamat
11,124
654
71
4
0
269,078
0
W
Ravana
10,967
645
7
0
0
274,399
0
W
Poseidon
13,475
793
56
3
0
321,697
0
W
Guan Yu
11,836
696
25
1
0
346,511
1
L
Mulan
10,801
635
12
1
0
277,604
1
L
Guan Yu
9,260
545
17
1
0
301,875
0
W
Gilgamesh
11,959
703
34
2
0
288,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role