Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Detective_Neo
Charybdis
Level 122
God Stats
2W - 4L
1,482 SR
Queue Stats
99W - 154L
1,380 Elo+
Party 2
Kukulkan
Kukulkan
SaintessValkyrie
Kukulkan
Level 65
God Stats
7W - 9L
1,434 SR
Queue Stats
27W - 32L
1,374 Elo+
Party 2
Team Averages
Level 102
1,472 SR
1,418 Elo+

VS

Team Averages
Level 94
1,403 SR
1,294 Elo+
Xing Tian
Xing Tian
Foxer21
Xing Tian
Level 83
God Stats
12W - 42L
1,130 SR
Queue Stats
127W - 282L
1,228 Elo+
Party 1
Merlin
Merlin
kybrdmn88
Merlin
Level 108
God Stats
136W - 320L
1,355 SR
Queue Stats
140W - 349L
1,223 Elo+
Party 1
Bastet
Bastet
ncurrent4
Bastet
Level 90
God Stats
5W - 0L
1,725 SR
Queue Stats
52W - 62L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 1
5,946
595
2,742
7,532
7,281
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Detective_Neo
Charybdis
10
0 / 3 / 1
5,846
585
4,093
7,301
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 2 / 0
6,423
642
6,556
8,117
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Foxer21
Xing Tian
11
1 / 0 / 5
6,519
652
1,273
8,589
7,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
kybrdmn88
Merlin
11
1 / 1 / 4
7,358
736
5,680
5,833
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
ncurrent4
Bastet
12
4 / 0 / 2
7,435
744
13,475
6,228
2,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
L
Charybdis
Detective_Neo
Charybdis
0
3
1
0.17
W
Xing Tian
Foxer21
Xing Tian
1
0
5
3.5
L
1
2
0
0.5
W
Merlin
kybrdmn88
Merlin
1
1
4
3
W
Bastet
ncurrent4
Bastet
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,391
Damage
20,428
22,950
Taken
20,650
13,592
Mitigated
12,651
2,496
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,742
272
0
0
7,532
7,281
0
3,131
4,401
7,582
0
L
Charybdis
Detective_Neo
Charybdis
4,093
2,405
0
124
7,301
3,282
0
1,935
5,366
0
16,839
W
Xing Tian
Foxer21
Xing Tian
1,273
305
237
2,106
8,589
7,151
24
4,511
3,814
6,640
0
L
6,556
313
169
2,203
8,117
3,029
0
2,053
6,064
23,660
0
W
Merlin
kybrdmn88
Merlin
5,680
228
312
2,530
5,833
2,948
0
3,315
2,296
27,674
0
W
Bastet
ncurrent4
Bastet
13,475
2,856
0
2,034
6,228
2,552
0
1,710
4,406
0
34,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,215
Gold Earned
21,312
98
Minions Killed
111
4
Camps Cleared
6
501,401
Distance Traveled
526,239
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,946
595
10
1
1
187,041
2
L
Charybdis
5,846
585
36
4
3
140,856
0
W
Xing Tian
6,519
652
11
1
0
175,009
0
L
Kukulkan
6,423
642
52
5
0
173,504
0
W
Merlin
7,358
736
56
6
0
140,618
0
W
Bastet
7,435
744
44
4
6
210,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role