Player Matchup

Cabrakan
Cabrakan
MewDaPsychicGod
Cabrakan
Level 27
God Stats
7W - 7L
1,412 SR
Queue Stats
64W - 84L
1,413 Elo+
Party 2
Sylvanus
Sylvanus
TendedBowl352
Sylvanus
Level 147
God Stats
6W - 10L
1,438 SR
Queue Stats
285W - 370L
1,417 Elo+
Party 2
Cerberus
Cerberus
gamerzack123
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,409 Elo+
Party 2
Team Averages
Level 68
1,450 SR
1,413 Elo+

VS

Team Averages
Level 81
1,506 SR
1,486 Elo+
Zhong Kui
Zhong Kui
T0XIC V0ID
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,669 Elo+
Solo
Sun Wukong
Sun Wukong
aaQ-Q_
Sun Wukong
Level 111
God Stats
43W - 47L
1,517 SR
Queue Stats
544W - 843L
1,380 Elo+
Party 1
Chernobog
Chernobog
liftedIo-o
Chernobog
Level 12
God Stats
16W - 13L
1,500 SR
Queue Stats
37W - 37L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
2 / 4 / 0
7,517
626
7,525
14,489
17,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
TendedBowl352
Sylvanus
13
0 / 1 / 2
7,565
630
10,745
17,149
18,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
gamerzack123
Cerberus
6
0 / 1 / 0
6,504
542
1,832
6,675
5,142
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
T0XIC V0ID
Zhong Kui
14
2 / 1 / 3
8,543
712
10,484
12,664
9,194
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
aaQ-Q_
Sun Wukong
14
3 / 1 / 2
9,855
821
6,945
14,408
15,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
liftedIo-o
Chernobog
14
1 / 0 / 5
8,791
733
14,616
8,511
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
6
6
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
4
0
0.5
W
Zhong Kui
T0XIC V0ID
Zhong Kui
2
1
3
3.5
L
Sylvanus
TendedBowl352
Sylvanus
0
1
2
1
W
Sun Wukong
aaQ-Q_
Sun Wukong
3
1
2
4
L
Cerberus
gamerzack123
Cerberus
0
1
0
0
W
Chernobog
liftedIo-o
Chernobog
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,102
Damage
32,045
38,313
Taken
35,583
41,502
Mitigated
29,519
11,217
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
7,525
1,427
384
979
14,489
17,938
0
4,290
10,199
16,311
0
W
Zhong Kui
T0XIC V0ID
Zhong Kui
10,484
1,882
0
6,035
12,664
9,194
170
7,137
5,527
41,061
0
L
Sylvanus
TendedBowl352
Sylvanus
10,745
3,041
3,159
6,024
17,149
18,422
0
4,801
12,348
32,455
0
W
Sun Wukong
aaQ-Q_
Sun Wukong
6,945
1,641
373
5,820
14,408
15,772
194
8,147
6,261
0
20,188
L
Cerberus
gamerzack123
Cerberus
1,832
170
0
671
6,675
5,142
0
1,393
5,282
6,277
0
W
Chernobog
liftedIo-o
Chernobog
14,616
6,066
148
1,226
8,511
4,553
1,163
5,338
3,173
0
54,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,586
Gold Earned
27,189
83
Minions Killed
173
0
Camps Cleared
12
478,018
Distance Traveled
713,339
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,517
626
21
2
0
192,202
0
W
Zhong Kui
8,543
712
53
4
7
213,145
2
L
Sylvanus
7,565
630
50
4
0
205,385
1
W
Sun Wukong
9,855
821
30
3
0
263,289
2
L
Cerberus
6,504
542
12
1
0
80,431
0
W
Chernobog
8,791
733
90
8
5
236,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role